My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Executioner Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Night Witch Graveyard Lava Hound
Giant Snowball
Minion Horde Furnace Skeleton Army Night Witch Graveyard Lava Hound
Zap
Minion Horde Furnace Skeleton Army Night Witch Graveyard Lava Hound
Barbarian Barrel
Furnace Skeleton Army Executioner Night Witch Graveyard
The Log
Furnace Skeleton Army Graveyard
Earthquake
Furnace Skeleton Army Graveyard
Arrows
Minion Horde Furnace Skeleton Army Night Witch Graveyard Lava Hound
Royal Delivery
Minion Horde Skeleton Army Executioner Night Witch Graveyard Lava Hound
Fireball
Minion Horde Furnace Skeleton Army Executioner Night Witch Lava Hound
Poison
Minion Horde Furnace Skeleton Army Executioner Night Witch Graveyard Lava Hound
Lightning
Furnace Executioner Night Witch
Rocket
Minion Horde Furnace Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Furnace Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Fireball Furnace Night Witch Minion Horde Executioner Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Fireball Furnace Night Witch

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Lava Hound
Fireball
Graveyard Lava Hound
Furnace
Graveyard Lava Hound
Skeleton Army
Lava Hound
Executioner
Night Witch
Graveyard Lava Hound
Graveyard
Fireball Furnace Night Witch Lava Hound
Lava Hound
Minion Horde Fireball Furnace Skeleton Army Night Witch Graveyard

Defense Synergies 0 2

Minion Horde
Fireball
Furnace
Skeleton Army
Skeleton Army
Furnace Executioner
Executioner
Skeleton Army
Night Witch
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Executioner
Minion Horde Skeleton Army Furnace Executioner Night Witch
Minion Horde Furnace Skeleton Army Executioner Night Witch
Minion Horde Skeleton Army Night Witch Furnace
Fireball Skeleton Army
Fireball Skeleton Army Furnace Executioner Night Witch
Minion Horde Furnace Fireball Executioner Night Witch
Fireball
Minion Horde Furnace Skeleton Army Night Witch
Skeleton Army Minion Horde Night Witch
Minion Horde Skeleton Army Executioner Fireball Furnace Night Witch
Minion Horde Executioner Fireball Furnace Night Witch
Minion Horde Furnace Skeleton Army Night Witch Fireball
Fireball Skeleton Army Executioner Minion Horde Furnace Night Witch
Skeleton Army Minion Horde Furnace
Minion Horde Skeleton Army Fireball Furnace
Minion Horde Fireball Furnace Skeleton Army Executioner Night Witch
Fireball Minion Horde Furnace Skeleton Army Executioner Night Witch
Furnace Executioner Fireball
Skeleton Army Minion Horde Fireball Furnace Executioner Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Furnace
Fireball Executioner
Skeleton Army Minion Horde Furnace
Skeleton Army Minion Horde Fireball Night Witch
Minion Horde Skeleton Army Executioner Night Witch
Fireball Furnace Executioner Minion Horde
Skeleton Army Minion Horde Fireball Furnace Night Witch
Minion Horde Skeleton Army
Minion Horde Fireball Skeleton Army
Minion Horde Skeleton Army
Minion Horde
Skeleton Army Fireball
Skeleton Army Minion Horde Fireball Executioner Night Witch
Minion Horde Fireball Furnace Skeleton Army Executioner
Skeleton Army Minion Horde Fireball Furnace Executioner Night Witch
Executioner Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Executioner
Minion Horde Fireball
Fireball
Fireball Executioner Minion Horde Furnace
Fireball Executioner Minion Horde Furnace
Minion Horde Furnace Executioner
Fireball Executioner
Fireball
Minion Horde Fireball Night Witch
Minion Horde Fireball
Fireball Executioner
Fireball Executioner
Minion Horde Fireball
Fireball Furnace
Minion Horde Fireball Furnace Executioner
Minion Horde Fireball Furnace Executioner
Fireball
Minion Horde Night Witch
Fireball Executioner
Fireball
Minion Horde Fireball Night Witch
Fireball
Minion Horde Fireball
Fireball Furnace Executioner
Minion Horde
Fireball Executioner
Fireball
Fireball
Minion Horde Fireball Furnace Executioner Night Witch
Minion Horde Fireball
Minion Horde Fireball Night Witch
Minion Horde Fireball Night Witch
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Fireball Skeleton Army Night Witch
Fireball Executioner
Fireball
Fireball Minion Horde Executioner
Fireball Executioner
Fireball
Minion Horde Executioner
Minion Horde Fireball
Fireball Executioner
Fireball Executioner

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