My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Baby Dragon Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Baby Dragon Dark Prince Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Inferno Dragon
Giant Snowball
Furnace Goblin Hut Baby Dragon Inferno Dragon
Zap
Furnace Goblin Hut Dark Prince Inferno Dragon
Barbarian Barrel
Furnace Goblin Hut Dark Prince Ice Wizard
The Log
Furnace Goblin Hut Dark Prince
Earthquake
Furnace Goblin Hut
Arrows
Furnace Goblin Hut
Royal Delivery
Goblin Hut Baby Dragon Dark Prince Ice Wizard Inferno Dragon
Fireball
Furnace Goblin Hut Baby Dragon Ice Wizard Inferno Dragon
Poison
Furnace Goblin Hut Ice Wizard
Lightning
Furnace Goblin Hut Baby Dragon Dark Prince Ice Wizard Inferno Dragon
Rocket
Furnace Goblin Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Baby Dragon Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Dark Prince Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Ice Wizard Fireball Furnace Baby Dragon Dark Prince Inferno Dragon Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Ice Wizard Fireball Furnace

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Baby Dragon Dark Prince
Furnace
Goblin Hut Baby Dragon Dark Prince
Goblin Hut
Furnace Baby Dragon Dark Prince Ice Wizard
Rage
Dark Prince
Baby Dragon
Fireball Furnace Goblin Hut Dark Prince Ice Wizard Inferno Dragon
Dark Prince
Fireball Furnace Goblin Hut Rage Baby Dragon Ice Wizard
Ice Wizard
Goblin Hut Baby Dragon Dark Prince
Inferno Dragon
Baby Dragon

Defense Synergies 1 14

Fireball
Goblin Hut Dark Prince Ice Wizard
Furnace
Goblin Hut Baby Dragon Dark Prince Ice Wizard
Goblin Hut
Fireball Furnace Baby Dragon Dark Prince Ice Wizard
Rage
Baby Dragon
Ice Wizard Furnace Goblin Hut Dark Prince Inferno Dragon
Dark Prince
Fireball Furnace Goblin Hut Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon Fireball Furnace Goblin Hut Dark Prince Inferno Dragon
Inferno Dragon
Baby Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Hut Baby Dragon
Inferno Dragon Furnace Goblin Hut Dark Prince Ice Wizard
Furnace Goblin Hut Dark Prince Ice Wizard Inferno Dragon
Goblin Hut Inferno Dragon Furnace Dark Prince Ice Wizard
Fireball Dark Prince
Fireball Furnace Baby Dragon Dark Prince Ice Wizard
Furnace Inferno Dragon Fireball Goblin Hut Baby Dragon Ice Wizard
Fireball Baby Dragon
Inferno Dragon Furnace Goblin Hut Ice Wizard
Dark Prince Ice Wizard
Ice Wizard Fireball Furnace Goblin Hut Baby Dragon Dark Prince
Inferno Dragon Fireball Furnace Goblin Hut Baby Dragon Ice Wizard
Furnace Goblin Hut Fireball Dark Prince Ice Wizard
Fireball Furnace Goblin Hut Baby Dragon Dark Prince
Inferno Dragon Furnace Goblin Hut
Fireball Furnace Goblin Hut Inferno Dragon
Fireball Furnace Goblin Hut Dark Prince
Fireball Furnace Goblin Hut Baby Dragon Dark Prince Ice Wizard
Furnace Baby Dragon Fireball Goblin Hut Dark Prince Ice Wizard Inferno Dragon
Goblin Hut Inferno Dragon
Dark Prince Fireball Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Goblin Hut Dark Prince
Fireball Baby Dragon Inferno Dragon
Furnace Goblin Hut Dark Prince
Dark Prince Fireball
Goblin Hut Dark Prince Inferno Dragon
Fireball Furnace Goblin Hut Baby Dragon Ice Wizard
Dark Prince Fireball Furnace Goblin Hut Ice Wizard
Dark Prince Inferno Dragon
Fireball Goblin Hut Baby Dragon Dark Prince Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Goblin Hut Dark Prince
Fireball Dark Prince
Dark Prince Fireball
Fireball Furnace Baby Dragon
Goblin Hut Fireball Furnace Baby Dragon Dark Prince Inferno Dragon
Fireball Goblin Hut Baby Dragon Dark Prince Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon Ice Wizard
Fireball Goblin Hut Baby Dragon
Fireball Dark Prince
Fireball Furnace Baby Dragon Dark Prince
Fireball Furnace Baby Dragon Ice Wizard
Furnace Baby Dragon
Fireball Baby Dragon Ice Wizard
Fireball
Fireball
Fireball Dark Prince
Fireball Baby Dragon
Fireball Goblin Hut Baby Dragon
Fireball Baby Dragon
Fireball Furnace Goblin Hut Baby Dragon
Fireball Furnace Goblin Hut Baby Dragon
Fireball Furnace Goblin Hut Baby Dragon
Fireball
Fireball Baby Dragon Dark Prince
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Furnace Baby Dragon Dark Prince Ice Wizard
Inferno Dragon
Fireball Baby Dragon Ice Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Furnace Baby Dragon Ice Wizard
Fireball Goblin Hut
Fireball
Fireball
Fireball
Fireball
Fireball Goblin Hut Dark Prince
Fireball Baby Dragon Ice Wizard
Fireball
Fireball Baby Dragon Dark Prince
Fireball Baby Dragon
Fireball
Dark Prince
Fireball Baby Dragon
Fireball
Fireball Baby Dragon Dark Prince

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