My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Zappies Baby Dragon
Zap
Goblin Gang Zappies
Barbarian Barrel
Goblin Gang Valkyrie Zappies
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider Zappies
Earthquake
Goblin Gang Hog Rider Zappies
Arrows
Goblin Gang Zappies
Royal Delivery
Goblin Gang Mini P.E.K.K.A Valkyrie Hog Rider Zappies Baby Dragon
Fireball
Goblin Gang Hog Rider Zappies Baby Dragon
Poison
Goblin Gang Zappies
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Mini P.E.K.K.A Valkyrie Hog Rider Zappies Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Mini P.E.K.K.A

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Mini P.E.K.K.A Valkyrie Zappies Baby Dragon
Goblin Gang
Hog Rider Mini P.E.K.K.A Valkyrie Baby Dragon
Fireball
Zap Hog Rider Baby Dragon
Mini P.E.K.K.A
Zap Goblin Gang Valkyrie Hog Rider Baby Dragon
Valkyrie
Hog Rider Zap Goblin Gang Mini P.E.K.K.A Zappies Baby Dragon
Hog Rider
Zap Goblin Gang Fireball Valkyrie Mini P.E.K.K.A Zappies Baby Dragon
Zappies
Zap Valkyrie Hog Rider Baby Dragon
Baby Dragon
Zap Goblin Gang Fireball Mini P.E.K.K.A Valkyrie Hog Rider Zappies

Defense Synergies 2 14

Zap
Fireball Mini P.E.K.K.A Goblin Gang Valkyrie Zappies Baby Dragon
Goblin Gang
Zap Mini P.E.K.K.A Valkyrie Zappies
Fireball
Zap Mini P.E.K.K.A Valkyrie Zappies
Mini P.E.K.K.A
Zap Goblin Gang Fireball Valkyrie Baby Dragon
Valkyrie
Zap Goblin Gang Fireball Mini P.E.K.K.A Zappies Baby Dragon
Hog Rider
Zappies
Zap Goblin Gang Fireball Valkyrie
Baby Dragon
Zap Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Zappies Baby Dragon
Mini P.E.K.K.A Zap Goblin Gang Valkyrie Zappies
Goblin Gang Mini P.E.K.K.A Valkyrie Zappies
Mini P.E.K.K.A Goblin Gang Valkyrie Zappies
Fireball Mini P.E.K.K.A Valkyrie
Goblin Gang Fireball Zap Valkyrie Zappies Baby Dragon
Zap Goblin Gang Fireball Zappies Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Mini P.E.K.K.A Zappies Goblin Gang
Goblin Gang Mini P.E.K.K.A Valkyrie Zappies
Goblin Gang Valkyrie Zap Fireball Zappies Baby Dragon
Zap Goblin Gang Fireball Zappies Baby Dragon
Mini P.E.K.K.A Zap Goblin Gang Fireball Valkyrie Zappies
Fireball Valkyrie Zap Goblin Gang Mini P.E.K.K.A Zappies Baby Dragon
Mini P.E.K.K.A Goblin Gang Zappies
Zap Goblin Gang Fireball Mini P.E.K.K.A Zappies
Goblin Gang Fireball Mini P.E.K.K.A Valkyrie Zappies
Fireball Zap Goblin Gang Valkyrie Zappies Baby Dragon
Zap Valkyrie Baby Dragon Fireball Zappies
Mini P.E.K.K.A Zappies
Goblin Gang Valkyrie Fireball Mini P.E.K.K.A Zappies Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Zap Fireball Zappies
Fireball Zap Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon
Goblin Gang Zappies Zap Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Zap Fireball Zappies
Goblin Gang Mini P.E.K.K.A Valkyrie Zappies
Fireball Zap Goblin Gang Zappies Baby Dragon
Goblin Gang Mini P.E.K.K.A Fireball Valkyrie Zappies
Mini P.E.K.K.A Valkyrie Zappies
Zap Fireball Mini P.E.K.K.A Valkyrie Zappies Baby Dragon
Goblin Gang Zappies
Mini P.E.K.K.A Valkyrie Zappies
Zap Fireball Valkyrie
Mini P.E.K.K.A Goblin Gang Fireball Valkyrie Zappies
Fireball Valkyrie Zappies Baby Dragon
Goblin Gang Zappies Zap Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Valkyrie Zap Fireball Mini P.E.K.K.A Zappies Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie
Fireball Zap Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Goblin Gang Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Zappies
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Zappies
Fireball
Zap Goblin Gang Fireball Zappies
Fireball Zap Zappies Baby Dragon
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Goblin Gang Fireball Zappies Baby Dragon
Zap Fireball Zappies
Zap Fireball Baby Dragon

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