My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Baby Dragon Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon Princess Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Baby Dragon Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Furnace Baby Dragon Princess
Zap
Fire Spirit Furnace Princess
Barbarian Barrel
Fire Spirit Furnace Princess Magic Archer
The Log
Fire Spirit Furnace Princess
Earthquake
Furnace
Arrows
Fire Spirit Furnace Princess
Royal Delivery
Fire Spirit Baby Dragon Princess Magic Archer
Fireball
Furnace Baby Dragon Princess Magic Archer
Poison
Furnace Princess Magic Archer
Lightning
Furnace Baby Dragon Magic Archer
Rocket
Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Furnace Baby Dragon Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Furnace Baby Dragon The Log Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Baby Dragon Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Arrows Princess Furnace Baby Dragon Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Arrows Princess

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Furnace Baby Dragon
Arrows
Mega Knight
Furnace
Fire Spirit Baby Dragon Princess
Baby Dragon
Fire Spirit Furnace Mega Knight
The Log
Princess Magic Archer Mega Knight
Princess
Furnace The Log Mega Knight
Magic Archer
The Log Mega Knight
Mega Knight
Arrows Baby Dragon The Log Princess Magic Archer

Defense Synergies 1 11

Fire Spirit
The Log
Arrows
Mega Knight Furnace
Furnace
Arrows Baby Dragon Magic Archer
Baby Dragon
Furnace The Log Mega Knight
The Log
Fire Spirit Baby Dragon Princess Magic Archer Mega Knight
Princess
The Log Mega Knight
Magic Archer
Furnace The Log Mega Knight
Mega Knight
Arrows Baby Dragon The Log Princess Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log Magic Archer
Furnace The Log Mega Knight
Furnace Mega Knight Fire Spirit
Furnace Mega Knight
Arrows The Log Princess Mega Knight
Arrows The Log Fire Spirit Furnace Baby Dragon Magic Archer Mega Knight
Furnace Fire Spirit Arrows Baby Dragon Princess Magic Archer
Arrows Baby Dragon The Log Magic Archer Mega Knight
Furnace Princess
Fire Spirit Mega Knight
Arrows Furnace Baby Dragon The Log Princess Magic Archer Mega Knight
Arrows Furnace Baby Dragon Princess Magic Archer
Furnace Mega Knight Fire Spirit The Log
Fire Spirit Mega Knight Arrows Furnace Baby Dragon The Log Princess Magic Archer
Furnace Mega Knight
Furnace The Log Mega Knight
Mega Knight Arrows Furnace
Fire Spirit Arrows Mega Knight Furnace Baby Dragon The Log Magic Archer
Arrows Furnace Baby Dragon The Log Fire Spirit Princess Magic Archer Mega Knight
Mega Knight Fire Spirit Arrows Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace
Arrows Baby Dragon The Log Magic Archer Mega Knight
Mega Knight Furnace The Log
Mega Knight The Log
Mega Knight
Fire Spirit Arrows Furnace Baby Dragon Princess Magic Archer
Furnace
Mega Knight
Mega Knight Baby Dragon The Log Magic Archer
Mega Knight
Mega Knight Arrows The Log
Mega Knight
Furnace Baby Dragon Princess Magic Archer Mega Knight
Furnace Baby Dragon The Log Magic Archer
Arrows Mega Knight Baby Dragon The Log Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Arrows Baby Dragon The Log
Arrows Baby Dragon The Log Princess Magic Archer
Arrows Baby Dragon The Log Magic Archer
Arrows The Log
Fire Spirit Arrows Furnace Baby Dragon The Log Magic Archer Mega Knight
Arrows Fire Spirit Furnace Baby Dragon Princess Magic Archer
Fire Spirit Arrows Furnace Baby Dragon The Log Princess Magic Archer
Arrows The Log Fire Spirit Baby Dragon Princess Magic Archer
Arrows The Log
Fire Spirit
Arrows The Log Princess Magic Archer
Fire Spirit Arrows Baby Dragon Princess Magic Archer
Fire Spirit Baby Dragon The Log Princess Magic Archer
Arrows Baby Dragon Princess Magic Archer
Princess Arrows Furnace Baby Dragon The Log Magic Archer
Arrows Furnace Baby Dragon The Log Princess Magic Archer
Magic Archer Arrows Furnace Baby Dragon The Log Princess Mega Knight
Arrows
Fire Spirit Arrows Baby Dragon The Log Princess Magic Archer Mega Knight
Fire Spirit Arrows Baby Dragon The Log Princess Magic Archer Mega Knight
Baby Dragon The Log Magic Archer Mega Knight
Arrows Princess
The Log
Arrows Baby Dragon The Log
Arrows The Log Fire Spirit Furnace Baby Dragon Princess Magic Archer Mega Knight
Arrows The Log Baby Dragon Princess Magic Archer
Arrows Baby Dragon The Log Princess Magic Archer Mega Knight
Arrows Baby Dragon The Log Magic Archer
Fire Spirit Arrows Furnace Baby Dragon Princess Magic Archer
Arrows The Log Magic Archer Mega Knight
Arrows Princess Magic Archer
Mega Knight
Arrows The Log Princess Magic Archer
Fire Spirit Princess Magic Archer
Fire Spirit Arrows Baby Dragon Princess Magic Archer
Arrows The Log
Baby Dragon Princess Magic Archer Mega Knight
Arrows The Log Baby Dragon Princess Magic Archer
Arrows
Mega Knight
Baby Dragon The Log Princess Magic Archer
Princess Magic Archer
Baby Dragon The Log Princess Magic Archer Mega Knight

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