My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Cannon Hog Rider
Zap
Fire Spirit Cannon Firecracker
Barbarian Barrel
Fire Spirit Cannon Firecracker Ice Wizard
The Log
Fire Spirit Cannon Firecracker Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Firecracker Hog Rider Ice Wizard
Fireball
Cannon Firecracker Hog Rider Ice Wizard
Poison
Cannon Firecracker Ice Wizard
Lightning
Cannon Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Firecracker Earthquake The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Cannon Firecracker Earthquake Ice Wizard Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Cannon

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap
Zap
Firecracker Earthquake Hog Rider Fire Spirit The Log Ice Wizard
Cannon
Firecracker
Zap Hog Rider Earthquake
Earthquake
Zap Hog Rider Firecracker The Log
Hog Rider
Fire Spirit Zap Firecracker Earthquake The Log
The Log
Hog Rider Zap Earthquake
Ice Wizard
Zap

Defense Synergies 3 15

Fire Spirit
Zap Firecracker The Log
Zap
Cannon Fire Spirit Firecracker Earthquake The Log Ice Wizard
Cannon
Zap The Log Firecracker Earthquake Ice Wizard
Firecracker
The Log Fire Spirit Zap Cannon Earthquake Ice Wizard
Earthquake
Zap Cannon Firecracker The Log Ice Wizard
Hog Rider
The Log
Cannon Firecracker Fire Spirit Zap Earthquake Ice Wizard
Ice Wizard
Zap Cannon Firecracker Earthquake The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Cannon Firecracker The Log
Zap Cannon Firecracker The Log Ice Wizard
Cannon Fire Spirit Ice Wizard
Cannon Firecracker Ice Wizard
Firecracker Earthquake The Log
The Log Fire Spirit Zap Cannon Firecracker Earthquake Ice Wizard
Fire Spirit Zap Cannon Firecracker Ice Wizard
Earthquake Zap Cannon The Log
Cannon Ice Wizard
Fire Spirit Cannon Firecracker Ice Wizard
Ice Wizard Zap Cannon Firecracker Earthquake The Log
Zap Firecracker Ice Wizard
Cannon Fire Spirit Zap Earthquake The Log Ice Wizard
Fire Spirit Zap Cannon Firecracker Earthquake The Log
Cannon
Zap Cannon The Log
Cannon Firecracker
Fire Spirit Cannon Zap Firecracker The Log Ice Wizard
Zap Earthquake The Log Fire Spirit Cannon Firecracker Ice Wizard
Cannon
Fire Spirit Cannon Firecracker Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Zap Firecracker The Log
Zap The Log
Zap The Log
Cannon
Fire Spirit Firecracker Zap Ice Wizard
Ice Wizard
Zap Firecracker The Log
Cannon
Zap The Log
Cannon
Cannon Firecracker
Zap Firecracker The Log
Zap Cannon Firecracker Earthquake The Log Ice Wizard
Zap Cannon Ice Wizard
Cannon Ice Wizard
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker The Log
Firecracker Zap The Log Ice Wizard
Earthquake The Log
Earthquake Firecracker The Log
Fire Spirit Zap Firecracker Earthquake The Log
Firecracker Fire Spirit Zap Ice Wizard
Fire Spirit Firecracker Earthquake The Log
Earthquake The Log Fire Spirit Zap Firecracker Ice Wizard
The Log Zap Firecracker
Fire Spirit
Firecracker Zap Earthquake The Log
Fire Spirit Zap Firecracker
Earthquake Fire Spirit Firecracker The Log
Earthquake Firecracker
Earthquake Zap Firecracker The Log
Earthquake Zap Firecracker The Log
Earthquake Firecracker The Log
Earthquake
Fire Spirit Zap Firecracker Earthquake The Log
Fire Spirit Zap Firecracker Earthquake The Log
Earthquake The Log
The Log
Earthquake Zap The Log
Zap Firecracker Earthquake The Log Fire Spirit Ice Wizard
Firecracker The Log Zap Earthquake Ice Wizard
Zap The Log
Zap Firecracker The Log
Fire Spirit Zap Firecracker Ice Wizard
Zap Firecracker
Zap Earthquake The Log
Zap Firecracker
Firecracker Earthquake The Log
Zap Earthquake Fire Spirit
Fire Spirit Zap Firecracker Ice Wizard
The Log
Firecracker
The Log Zap Firecracker Earthquake
Zap
Firecracker
Zap Firecracker The Log
Firecracker Zap
Zap Firecracker The Log
Firecracker

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