My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Witch Princess Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Princess Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Graveyard Lava Hound
Giant Snowball
Fire Spirit Goblin Gang Tombstone Witch Princess Graveyard Lava Hound
Zap
Fire Spirit Goblin Gang Tombstone Witch Princess Graveyard Lava Hound
Barbarian Barrel
Fire Spirit Goblin Gang Tombstone Witch Princess Graveyard
The Log
Fire Spirit Goblin Gang Tombstone Witch Princess Graveyard
Earthquake
Goblin Gang Tombstone Witch Graveyard
Arrows
Fire Spirit Goblin Gang Tombstone Witch Princess Graveyard Lava Hound
Royal Delivery
Fire Spirit Goblin Gang Witch Princess Graveyard Lava Hound
Fireball
Goblin Gang Tombstone Witch Princess Lava Hound
Poison
Goblin Gang Tombstone Witch Princess Graveyard Lava Hound
Lightning
Tombstone Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Gang Tombstone Princess Fireball Witch Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblin Gang Tombstone Princess

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Gang
Princess Lava Hound
Tombstone
Fireball
Graveyard Lava Hound Princess
Witch
Graveyard Lava Hound
Princess
Goblin Gang Fireball
Graveyard
Fireball Witch Lava Hound
Lava Hound
Fireball Goblin Gang Witch Graveyard

Defense Synergies 0 4

Fire Spirit
Goblin Gang
Tombstone Princess
Tombstone
Goblin Gang Fireball
Fireball
Tombstone Princess
Witch
Princess
Goblin Gang Fireball
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball
Goblin Gang Tombstone Witch
Goblin Gang Witch Fire Spirit Tombstone
Witch Goblin Gang Tombstone
Tombstone Fireball Princess
Goblin Gang Fireball Fire Spirit
Fire Spirit Goblin Gang Tombstone Fireball Witch Princess
Fireball
Witch Goblin Gang Tombstone Princess
Goblin Gang Fire Spirit
Goblin Gang Witch Tombstone Fireball Princess
Goblin Gang Fireball Witch Princess
Tombstone Fire Spirit Goblin Gang Fireball Witch
Fire Spirit Fireball Goblin Gang Tombstone Witch Princess
Goblin Gang Tombstone
Goblin Gang Fireball
Goblin Gang Tombstone Fireball Witch
Fire Spirit Tombstone Fireball Goblin Gang Witch
Witch Fire Spirit Tombstone Fireball Princess
Goblin Gang Fire Spirit Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone Fireball Witch
Fireball Goblin Gang
Goblin Gang Tombstone Witch
Goblin Gang Fireball
Goblin Gang Tombstone Witch
Fire Spirit Fireball Goblin Gang Witch Princess
Goblin Gang Tombstone Fireball Witch
Tombstone Fireball Witch
Witch Goblin Gang Tombstone
Tombstone Witch
Fireball
Goblin Gang Tombstone Fireball Witch
Fireball Witch Princess
Goblin Gang Tombstone Witch Fireball
Fireball Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Princess
Fireball
Fireball
Fireball Fire Spirit
Fireball Fire Spirit Witch Princess
Fire Spirit Witch Princess
Fireball Fire Spirit Princess
Fireball
Fire Spirit Goblin Gang Fireball
Fireball Princess
Fireball Fire Spirit Princess
Fire Spirit Fireball Princess
Fireball Princess
Princess Fireball
Fireball Witch Princess
Fireball Princess
Fireball
Fire Spirit Fireball Princess
Fire Spirit Fireball Witch Princess
Fireball
Fireball Princess
Fireball
Fire Spirit Fireball Witch Princess
Witch
Fireball Witch Princess
Fireball Witch Princess
Fireball
Fire Spirit Fireball Witch Princess
Fireball Witch
Fireball
Fireball
Fireball Princess
Fireball Princess
Fire Spirit Goblin Gang Tombstone Fireball Witch Princess
Fireball Fire Spirit Witch Princess
Fireball
Fireball Goblin Gang Princess
Fireball Princess
Fireball
Goblin Gang Fireball Witch Princess
Fireball Witch Princess
Fireball Witch Princess

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