My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Fire Spirit Furnace Goblin Hut Witch
Zap
Fire Spirit Royal Giant Furnace Goblin Hut Witch
Barbarian Barrel
Fire Spirit Furnace Goblin Hut Witch
The Log
Fire Spirit Royal Giant Furnace Goblin Hut Witch
Earthquake
Furnace Goblin Hut Witch
Arrows
Fire Spirit Furnace Goblin Hut Witch
Royal Delivery
Fire Spirit Goblin Hut Witch
Fireball
Furnace Goblin Hut Witch
Poison
Furnace Goblin Hut Witch
Lightning
Furnace Goblin Hut Witch
Rocket
Furnace Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Furnace Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Furnace Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Fireball Furnace Poison Goblin Hut Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit The Log Fireball Furnace

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Furnace
Royal Giant
Fire Spirit Fireball Furnace Poison Goblin Hut Witch The Log
Fireball
Royal Giant The Log
Furnace
Royal Giant Fire Spirit Goblin Hut
Goblin Hut
Royal Giant Furnace The Log
Poison
Royal Giant The Log
Witch
Royal Giant
The Log
Royal Giant Fireball Goblin Hut Poison

Defense Synergies 1 5

Fire Spirit
The Log
Royal Giant
Fireball
The Log Goblin Hut
Furnace
Goblin Hut
Goblin Hut
Fireball Furnace
Poison
The Log
Witch
The Log
The Log
Fireball Fire Spirit Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Hut The Log
Furnace Goblin Hut Witch The Log
Furnace Goblin Hut Witch Fire Spirit
Goblin Hut Witch Furnace
Fireball Poison The Log
Fireball The Log Fire Spirit Furnace
Furnace Fire Spirit Fireball Goblin Hut Poison Witch
Fireball Poison The Log
Witch Furnace Goblin Hut
Fire Spirit
Poison Witch Fireball Furnace Goblin Hut The Log
Fireball Furnace Goblin Hut Poison Witch
Furnace Goblin Hut Fire Spirit Fireball Witch The Log
Fire Spirit Fireball Furnace Goblin Hut Poison Witch The Log
Furnace Goblin Hut
Fireball Furnace Goblin Hut The Log
Fireball Furnace Goblin Hut Poison Witch
Fire Spirit Fireball Furnace Goblin Hut Witch The Log
Furnace Poison Witch The Log Fire Spirit Fireball Goblin Hut
Goblin Hut
Fire Spirit Fireball Furnace Poison Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Goblin Hut Witch
Fireball Poison The Log
Furnace Goblin Hut Witch The Log
Fireball The Log
Goblin Hut Witch
Fire Spirit Fireball Furnace Poison Goblin Hut Witch
Fireball Furnace Goblin Hut Witch
Fireball Goblin Hut Poison Witch The Log
Witch Goblin Hut
Goblin Hut Witch
Fireball Poison The Log
Fireball Witch
Fireball Furnace Witch
Goblin Hut Witch Fireball Furnace Poison The Log
Poison Fireball Goblin Hut Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison The Log
Fireball Poison The Log
Fireball Goblin Hut Poison The Log
Fireball Poison The Log
Fireball Poison Fire Spirit Furnace The Log
Fireball Poison Fire Spirit Furnace Witch
Fire Spirit Furnace Poison Witch The Log
Fireball Poison The Log Fire Spirit
Fireball Poison The Log
Fire Spirit Fireball Poison
Poison Fireball The Log
Fireball Poison Fire Spirit
Poison Fire Spirit Fireball Goblin Hut The Log
Fireball Poison
Fireball Furnace Goblin Hut Poison The Log
Fireball Furnace Goblin Hut Poison Witch The Log
Fireball Furnace Goblin Hut Poison The Log
Fireball Poison
Fire Spirit Fireball Poison The Log
Fire Spirit Fireball Poison Witch The Log
Fireball Poison The Log
Fireball Poison
The Log
Fireball Poison The Log
Poison The Log Fire Spirit Fireball Furnace Witch
Witch
Fireball Poison The Log Witch
Fireball Poison Witch The Log
Fireball Poison The Log
Poison Fire Spirit Fireball Furnace Witch
Fireball Goblin Hut Poison Witch
Fireball
Poison Fireball The Log
Fireball Poison
Fireball Poison The Log
Fire Spirit Fireball Goblin Hut Witch
Fireball Poison Fire Spirit Witch
The Log Fireball
Fireball Poison
The Log Fireball Poison
Fireball Poison
Fireball Poison Witch The Log
Fireball Poison Witch
Poison Fireball Witch The Log

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