My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Baby Dragon Electro Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Giant Barbarian Barrel Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Ram Rider
Giant Snowball
Fire Spirit Baby Dragon Electro Dragon Ram Rider
Zap
Fire Spirit Ram Rider
Barbarian Barrel
Fire Spirit Valkyrie
The Log
Fire Spirit Ram Rider
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Valkyrie Baby Dragon Electro Dragon Ram Rider
Fireball
Baby Dragon Electro Dragon Ram Rider
Poison
Electro Dragon
Lightning
Valkyrie Baby Dragon Electro Dragon Ram Rider
Rocket
Valkyrie Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Barbarian Barrel Baby Dragon Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Fireball Valkyrie Baby Dragon Giant Electro Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Barbarian Barrel Fireball Valkyrie

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Giant Baby Dragon Ram Rider
Fireball
Giant Baby Dragon Ram Rider
Valkyrie
Fire Spirit Giant Baby Dragon Electro Dragon Ram Rider
Giant
Barbarian Barrel Electro Dragon Fire Spirit Fireball Valkyrie Baby Dragon
Barbarian Barrel
Giant Baby Dragon Electro Dragon Ram Rider
Baby Dragon
Fire Spirit Fireball Valkyrie Giant Barbarian Barrel Electro Dragon Ram Rider
Electro Dragon
Giant Valkyrie Barbarian Barrel Baby Dragon
Ram Rider
Fire Spirit Fireball Valkyrie Barbarian Barrel Baby Dragon

Defense Synergies 1 8

Fire Spirit
Valkyrie
Fireball
Barbarian Barrel Valkyrie Ram Rider
Valkyrie
Fire Spirit Fireball Baby Dragon Electro Dragon
Giant
Barbarian Barrel
Fireball Baby Dragon Electro Dragon
Baby Dragon
Valkyrie Barbarian Barrel Electro Dragon
Electro Dragon
Valkyrie Barbarian Barrel Baby Dragon
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Barbarian Barrel Baby Dragon Electro Dragon Ram Rider
Valkyrie Electro Dragon Ram Rider
Ram Rider Fire Spirit Valkyrie Electro Dragon
Valkyrie Electro Dragon Ram Rider
Fireball Valkyrie Barbarian Barrel
Fireball Barbarian Barrel Fire Spirit Valkyrie Baby Dragon Electro Dragon
Ram Rider Fire Spirit Fireball Baby Dragon Electro Dragon
Fireball Valkyrie Barbarian Barrel Baby Dragon Electro Dragon Ram Rider
Fire Spirit Valkyrie Barbarian Barrel
Valkyrie Fireball Barbarian Barrel Baby Dragon Electro Dragon Ram Rider
Fireball Baby Dragon Electro Dragon Ram Rider
Fire Spirit Fireball Valkyrie Electro Dragon Ram Rider
Fire Spirit Fireball Valkyrie Barbarian Barrel Baby Dragon Electro Dragon
Ram Rider
Fireball Ram Rider
Fireball Valkyrie Electro Dragon
Fire Spirit Fireball Valkyrie Barbarian Barrel Baby Dragon Electro Dragon Ram Rider
Valkyrie Barbarian Barrel Baby Dragon Fire Spirit Fireball Electro Dragon Ram Rider
Ram Rider
Valkyrie Fire Spirit Fireball Barbarian Barrel Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Barbarian Barrel
Fireball Valkyrie Barbarian Barrel Baby Dragon Electro Dragon
Valkyrie Electro Dragon Ram Rider
Valkyrie Fireball Barbarian Barrel Ram Rider
Valkyrie Ram Rider
Fire Spirit Fireball Baby Dragon Electro Dragon Ram Rider
Fireball Valkyrie Ram Rider
Valkyrie
Electro Dragon Fireball Valkyrie Barbarian Barrel Baby Dragon
Valkyrie Electro Dragon
Fireball Valkyrie
Fireball Valkyrie Ram Rider
Fireball Valkyrie Baby Dragon Electro Dragon
Electro Dragon Fireball Valkyrie Barbarian Barrel Baby Dragon
Valkyrie Fireball Barbarian Barrel Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Barbarian Barrel Baby Dragon Electro Dragon
Fireball Barbarian Barrel Baby Dragon Electro Dragon Ram Rider
Fireball Barbarian Barrel Baby Dragon Electro Dragon
Fireball Valkyrie Barbarian Barrel
Fireball Fire Spirit Valkyrie Barbarian Barrel Baby Dragon
Fireball Fire Spirit Baby Dragon Electro Dragon Ram Rider
Fire Spirit Baby Dragon
Fireball Fire Spirit Barbarian Barrel Baby Dragon Electro Dragon Ram Rider
Fireball Electro Dragon Ram Rider
Fire Spirit Fireball Electro Dragon
Fireball Valkyrie Barbarian Barrel Electro Dragon Ram Rider
Fireball Fire Spirit Baby Dragon Electro Dragon
Fire Spirit Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon Electro Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon Electro Dragon
Fireball Barbarian Barrel Baby Dragon Electro Dragon
Fireball Barbarian Barrel
Fire Spirit Fireball Barbarian Barrel Baby Dragon Electro Dragon
Fire Spirit Fireball Valkyrie Barbarian Barrel Baby Dragon Electro Dragon
Fireball Baby Dragon
Fireball
Fireball Barbarian Barrel Baby Dragon Electro Dragon
Fire Spirit Fireball Valkyrie Barbarian Barrel Baby Dragon Electro Dragon
Fireball Barbarian Barrel Baby Dragon Electro Dragon Ram Rider
Fireball Baby Dragon Electro Dragon Ram Rider
Fireball Barbarian Barrel Baby Dragon
Fire Spirit Fireball Baby Dragon Electro Dragon
Electro Dragon Fireball
Fireball
Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Fire Spirit Fireball Barbarian Barrel Electro Dragon
Fireball Fire Spirit Baby Dragon Electro Dragon Ram Rider
Fireball Barbarian Barrel
Fireball Valkyrie Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball
Electro Dragon
Electro Dragon Fireball Baby Dragon
Fireball Electro Dragon
Electro Dragon Fireball Barbarian Barrel Baby Dragon

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