My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Fire Spirit Bomber Witch
Zap
Fire Spirit Bomber Witch
Barbarian Barrel
Fire Spirit Bomber Valkyrie Witch
The Log
Fire Spirit Bomber Witch
Earthquake
Bomber Witch
Arrows
Fire Spirit Bomber Witch
Royal Delivery
Fire Spirit Bomber Valkyrie Witch P.E.K.K.A
Fireball
Bomber Witch
Poison
Bomber Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Rage Void Valkyrie Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Zap Rage

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A Zap
Bomber
Zap Valkyrie P.E.K.K.A
Zap
Void P.E.K.K.A Fire Spirit Bomber Valkyrie Witch
Valkyrie
Fire Spirit Bomber Zap Witch P.E.K.K.A
Rage
Witch
Void
Zap
Witch
Rage Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Fire Spirit Zap Bomber Valkyrie Witch

Defense Synergies 0 12

Fire Spirit
Zap Valkyrie P.E.K.K.A
Bomber
Zap Valkyrie P.E.K.K.A
Zap
Fire Spirit Bomber Valkyrie Void Witch P.E.K.K.A
Valkyrie
Fire Spirit Bomber Zap Witch P.E.K.K.A
Rage
Void
Zap
Witch
Zap Valkyrie
P.E.K.K.A
Fire Spirit Bomber Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie Void
P.E.K.K.A Bomber Zap Valkyrie Witch
Witch P.E.K.K.A Fire Spirit Bomber Valkyrie Void
Witch P.E.K.K.A Bomber Valkyrie
Bomber Valkyrie P.E.K.K.A
Fire Spirit Bomber Zap Valkyrie
Fire Spirit Zap Void Witch
Zap Valkyrie Void P.E.K.K.A
Witch P.E.K.K.A
Fire Spirit Bomber Valkyrie
Valkyrie Witch Bomber Zap
Zap Witch
P.E.K.K.A Fire Spirit Bomber Zap Valkyrie Witch
Fire Spirit Bomber Valkyrie Zap Witch P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Bomber Valkyrie Witch P.E.K.K.A
Fire Spirit Bomber Zap Valkyrie Witch
Zap Valkyrie Witch Fire Spirit Bomber
P.E.K.K.A
Bomber Valkyrie Fire Spirit Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Void Witch P.E.K.K.A
Void Bomber Zap Valkyrie
P.E.K.K.A Zap Valkyrie Witch
Valkyrie P.E.K.K.A Zap
P.E.K.K.A Valkyrie Witch
Fire Spirit Zap Witch
P.E.K.K.A Valkyrie Void Witch
P.E.K.K.A Valkyrie
Zap Void P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Witch
P.E.K.K.A Zap Valkyrie Void
P.E.K.K.A Valkyrie Witch
Bomber Valkyrie Witch
Witch Bomber Zap Valkyrie P.E.K.K.A
Valkyrie Bomber Zap Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie
Void Zap
Void
Valkyrie Void
Bomber Fire Spirit Zap Valkyrie
Fire Spirit Zap Witch
Fire Spirit Bomber Witch
Fire Spirit Zap
Void Zap
Fire Spirit Void
Void Zap Valkyrie
Void Fire Spirit Zap
Fire Spirit Void
Void
Zap
Bomber Zap Witch
Bomber
Void Fire Spirit Bomber Zap
Fire Spirit Bomber Zap Valkyrie Witch
Void
Void
Void
Zap Void
Zap Fire Spirit Bomber Valkyrie Witch
Witch
Void Zap Witch
Void Zap Witch
Void Zap
Fire Spirit Zap Witch
Zap Void Witch
Void
Void Bomber Zap
Zap Void
P.E.K.K.A
Zap Fire Spirit Void Witch
Fire Spirit Zap Witch
Void Valkyrie
Bomber Zap
Void Zap
P.E.K.K.A
Zap Witch
Zap Void Witch
Void Zap Witch

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