My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Royal Ghost Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarian Barrel Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Fire Spirit Witch Miner
Zap
Fire Spirit Witch Bandit
Barbarian Barrel
Fire Spirit Witch Royal Ghost Bandit
The Log
Fire Spirit Witch Bandit
Earthquake
Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Witch Miner Royal Ghost Bandit
Fireball
Witch Bandit
Poison
Witch
Lightning
Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel Poison Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Miner Royal Ghost Bandit Poison Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Barbarian Barrel Miner Royal Ghost

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Bandit
Barbarian Barrel
Miner Bandit
Poison
Miner Royal Ghost
Witch
Miner Royal Ghost Bandit
Miner
Fire Spirit Poison Barbarian Barrel Witch Royal Ghost Bandit Golden Knight
Royal Ghost
Poison Witch Miner Bandit Golden Knight
Bandit
Fire Spirit Barbarian Barrel Witch Miner Royal Ghost Golden Knight
Golden Knight
Miner Royal Ghost Bandit

Defense Synergies 0 7

Fire Spirit
Golden Knight
Barbarian Barrel
Poison Witch Miner Bandit
Poison
Barbarian Barrel
Witch
Barbarian Barrel Royal Ghost Bandit
Miner
Barbarian Barrel
Royal Ghost
Witch
Bandit
Barbarian Barrel Witch
Golden Knight
Fire Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Golden Knight
Witch Bandit
Witch Fire Spirit Bandit
Witch Bandit
Barbarian Barrel Poison
Barbarian Barrel Fire Spirit Royal Ghost Bandit
Fire Spirit Poison Witch
Barbarian Barrel Poison Bandit Golden Knight
Witch
Fire Spirit Barbarian Barrel Miner Royal Ghost Bandit
Poison Witch Barbarian Barrel Royal Ghost Bandit
Poison Witch
Fire Spirit Witch Bandit
Fire Spirit Barbarian Barrel Poison Witch Royal Ghost Golden Knight
Bandit
Bandit
Poison Witch
Fire Spirit Barbarian Barrel Witch Royal Ghost Bandit Golden Knight
Barbarian Barrel Poison Witch Fire Spirit Royal Ghost Bandit
Royal Ghost Fire Spirit Barbarian Barrel Poison Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Witch Royal Ghost Bandit
Poison Bandit Barbarian Barrel Miner Royal Ghost
Bandit Witch Golden Knight
Barbarian Barrel Bandit
Witch Bandit
Fire Spirit Poison Witch
Witch Bandit
Barbarian Barrel Poison Witch Bandit
Witch
Witch Golden Knight
Poison
Witch Bandit Golden Knight
Witch
Witch Barbarian Barrel Poison Golden Knight
Poison Barbarian Barrel Witch Royal Ghost Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Royal Ghost Bandit Golden Knight
Poison Barbarian Barrel Miner Royal Ghost Bandit Golden Knight
Barbarian Barrel Poison Miner Bandit
Barbarian Barrel Poison
Poison Fire Spirit Barbarian Barrel
Poison Fire Spirit Witch
Fire Spirit Poison Witch
Poison Fire Spirit Barbarian Barrel
Poison Miner Bandit Golden Knight
Fire Spirit Poison
Poison Miner Barbarian Barrel Bandit Golden Knight
Poison Fire Spirit
Poison Fire Spirit Barbarian Barrel Miner Bandit Golden Knight
Barbarian Barrel Poison Bandit
Barbarian Barrel Poison
Barbarian Barrel Poison Witch Bandit Golden Knight
Barbarian Barrel Poison Bandit
Barbarian Barrel Poison
Fire Spirit Barbarian Barrel Poison Bandit
Fire Spirit Barbarian Barrel Poison Witch Miner Golden Knight
Poison
Poison
Barbarian Barrel Poison
Poison Fire Spirit Barbarian Barrel Witch
Witch
Poison Miner Barbarian Barrel Witch Royal Ghost Bandit Golden Knight
Poison Witch Miner Bandit Golden Knight
Poison Miner Barbarian Barrel Bandit Golden Knight
Poison Fire Spirit Witch
Poison Witch
Poison Miner Bandit
Poison
Poison
Fire Spirit Barbarian Barrel Witch Bandit
Poison Fire Spirit Witch
Barbarian Barrel
Poison Miner
Poison
Poison
Poison Witch Golden Knight
Poison Witch
Poison Barbarian Barrel Witch Miner Royal Ghost Bandit Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: