My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Guards
Barbarian Barrel
Valkyrie Guards Executioner Electro Wizard
The Log
Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Valkyrie Hog Rider Guards Executioner P.E.K.K.A Electro Wizard
Fireball
Hog Rider Executioner Electro Wizard
Poison
Guards Executioner Electro Wizard
Lightning
Valkyrie Executioner Electro Wizard
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Guards Valkyrie Hog Rider Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Guards Valkyrie

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Electro Wizard Valkyrie Guards Executioner The Log
Valkyrie
Hog Rider Zap Executioner P.E.K.K.A Electro Wizard
Hog Rider
Zap Valkyrie The Log Guards Executioner Electro Wizard
Guards
Zap Hog Rider The Log
Executioner
Zap Valkyrie Hog Rider P.E.K.K.A The Log
P.E.K.K.A
Zap Electro Wizard Valkyrie Executioner The Log
The Log
Hog Rider Zap Guards Executioner P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 2 15

Zap
Electro Wizard Valkyrie Guards Executioner P.E.K.K.A The Log
Valkyrie
Zap Executioner P.E.K.K.A The Log Electro Wizard
Hog Rider
Guards
Zap Executioner The Log Electro Wizard
Executioner
Zap Valkyrie Guards The Log
P.E.K.K.A
The Log Zap Valkyrie Electro Wizard
The Log
P.E.K.K.A Zap Valkyrie Guards Executioner Electro Wizard
Electro Wizard
Zap Valkyrie Guards P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner The Log Electro Wizard
P.E.K.K.A Zap Valkyrie Executioner The Log Electro Wizard
P.E.K.K.A Valkyrie Executioner Electro Wizard
P.E.K.K.A Valkyrie Guards Electro Wizard
Valkyrie P.E.K.K.A The Log
The Log Zap Valkyrie Guards Executioner Electro Wizard
Electro Wizard Zap Executioner
Zap Valkyrie P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Guards Valkyrie Electro Wizard
Valkyrie Guards Executioner Electro Wizard Zap The Log
Executioner Zap Electro Wizard
P.E.K.K.A Zap Valkyrie Guards The Log Electro Wizard
Valkyrie Executioner Zap Guards P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A The Log Electro Wizard
Valkyrie Executioner P.E.K.K.A Electro Wizard
Zap Valkyrie Guards Executioner The Log Electro Wizard
Zap Valkyrie Executioner The Log Guards Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Guards Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Valkyrie Executioner The Log
Guards P.E.K.K.A Zap Valkyrie The Log Electro Wizard
Valkyrie Guards P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Valkyrie Guards Executioner
Executioner Zap Electro Wizard
Guards P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Valkyrie The Log
P.E.K.K.A Guards
P.E.K.K.A Valkyrie Guards
P.E.K.K.A Zap Valkyrie Guards The Log Electro Wizard
P.E.K.K.A Valkyrie Guards Executioner
Valkyrie Executioner
Guards Electro Wizard Zap Valkyrie Executioner P.E.K.K.A The Log
Valkyrie Executioner Zap P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards The Log
Zap Executioner The Log Electro Wizard
The Log
Valkyrie Guards The Log
Executioner Zap Valkyrie The Log
Executioner Zap
Executioner The Log
The Log Zap Executioner
The Log Zap
Guards Electro Wizard
Zap Valkyrie The Log Electro Wizard
Zap Executioner
Executioner The Log
Zap The Log
Zap Executioner The Log
Executioner The Log
Zap Executioner The Log Electro Wizard
Zap Valkyrie The Log
The Log
The Log
Zap The Log
Zap The Log Valkyrie Executioner
The Log Zap Executioner Electro Wizard
Zap The Log
Zap The Log
Zap Executioner Electro Wizard
Zap Electro Wizard Guards
Zap The Log
Zap Electro Wizard
P.E.K.K.A
The Log
Zap Electro Wizard Guards
Zap Executioner Electro Wizard
The Log
Valkyrie Executioner Electro Wizard
The Log Zap Executioner
Zap
Executioner P.E.K.K.A
Zap Guards The Log Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner The Log Electro Wizard

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