My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Baby Dragon Balloon Executioner Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Balloon
Giant Snowball
Guards Baby Dragon Balloon Princess
Zap
Guards Balloon Princess
Barbarian Barrel
Guards Executioner Princess
The Log
Guards Princess
Earthquake
Guards
Arrows
Guards Princess
Royal Delivery
Guards Baby Dragon Balloon Executioner Princess
Fireball
Baby Dragon Balloon Executioner Princess
Poison
Guards Balloon Executioner Princess
Lightning
Baby Dragon Balloon Executioner
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Baby Dragon Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Princess Baby Dragon Giant Balloon Executioner Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Princess Baby Dragon Giant

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant
Lightning Rocket Guards Baby Dragon Balloon Executioner Princess
Rocket
Giant
Guards
Giant
Baby Dragon
Giant Balloon Lightning
Balloon
Giant Baby Dragon Executioner Princess
Executioner
Giant Balloon
Lightning
Giant Baby Dragon
Princess
Giant Balloon

Defense Synergies 0 3

Giant
Rocket
Guards
Baby Dragon Executioner Princess
Baby Dragon
Guards
Balloon
Executioner
Guards
Lightning
Princess
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Baby Dragon Executioner
Executioner
Rocket Executioner Lightning
Guards
Lightning Rocket Princess
Guards Baby Dragon Executioner
Rocket Lightning Baby Dragon Executioner Princess
Rocket Lightning Baby Dragon
Princess
Guards
Guards Executioner Baby Dragon Princess
Executioner Baby Dragon Princess
Rocket Guards Lightning
Rocket Executioner Guards Baby Dragon Princess
Rocket Lightning
Executioner
Guards Baby Dragon Executioner
Baby Dragon Executioner Guards Princess
Guards Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Rocket Baby Dragon Executioner Lightning
Guards Rocket Lightning
Rocket Guards Lightning
Guards Executioner
Rocket Executioner Baby Dragon Princess
Rocket Guards Lightning
Rocket Lightning Baby Dragon
Guards
Guards
Rocket Lightning Guards
Rocket Lightning Guards Executioner
Baby Dragon Executioner Princess
Guards Rocket Baby Dragon Executioner Lightning
Executioner Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Rocket Guards Baby Dragon
Baby Dragon Executioner Princess
Rocket Lightning Baby Dragon
Lightning Rocket Guards
Rocket Executioner Baby Dragon
Executioner Rocket Baby Dragon Princess
Baby Dragon Executioner Princess
Baby Dragon Executioner Lightning Princess
Lightning
Rocket Lightning Guards
Rocket Lightning Princess
Lightning Rocket Baby Dragon Executioner Princess
Rocket Lightning Baby Dragon Executioner Princess
Lightning Rocket Baby Dragon Princess
Lightning Princess Baby Dragon
Rocket Lightning Baby Dragon Executioner Princess
Lightning Rocket Baby Dragon Executioner Princess
Lightning Rocket
Rocket Lightning
Rocket Lightning Baby Dragon Executioner Princess
Rocket Lightning Baby Dragon Princess
Rocket Lightning Baby Dragon
Rocket Lightning Princess
Rocket Lightning
Rocket Lightning Baby Dragon
Baby Dragon Executioner Princess
Baby Dragon Executioner Lightning Princess
Lightning Baby Dragon Princess
Rocket Lightning Baby Dragon
Lightning Baby Dragon Executioner Princess
Rocket Lightning Guards
Lightning
Lightning Rocket
Rocket Lightning Princess
Rocket Lightning Princess
Lightning Rocket Guards Princess
Rocket Lightning Baby Dragon Executioner Princess
Lightning Rocket Baby Dragon Executioner Princess
Baby Dragon Executioner Lightning Princess
Rocket Lightning
Executioner
Rocket Guards Baby Dragon Lightning Princess
Rocket Executioner Lightning Princess
Lightning Rocket Baby Dragon Executioner Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: