My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Wizard Electro Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Inferno Dragon Lumberjack
Zap
Skeleton Army Inferno Dragon
Barbarian Barrel
Elixir Golem Valkyrie Wizard Skeleton Army Electro Wizard Lumberjack
The Log
Elixir Golem Skeleton Army Lumberjack
Earthquake
Elixir Golem Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elixir Golem Valkyrie Wizard Skeleton Army Electro Wizard Inferno Dragon Lumberjack
Fireball
Elixir Golem Wizard Skeleton Army Electro Wizard Inferno Dragon Lumberjack
Poison
Elixir Golem Wizard Skeleton Army Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard Inferno Dragon Lumberjack
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Skeleton Army Fireball Valkyrie Electro Wizard Inferno Dragon Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Elixir Golem Skeleton Army Fireball Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Fireball Wizard Inferno Dragon Lumberjack
Fireball
Elixir Golem Electro Wizard
Valkyrie
Lumberjack Wizard Electro Wizard
Wizard
Elixir Golem Valkyrie Lumberjack
Skeleton Army
Electro Wizard
Fireball Valkyrie Lumberjack
Inferno Dragon
Elixir Golem
Lumberjack
Valkyrie Elixir Golem Wizard Electro Wizard

Defense Synergies 0 14

Elixir Golem
Fireball
Valkyrie Electro Wizard Lumberjack
Valkyrie
Fireball Wizard Electro Wizard Lumberjack
Wizard
Valkyrie Skeleton Army Electro Wizard Lumberjack
Skeleton Army
Wizard Electro Wizard Inferno Dragon Lumberjack
Electro Wizard
Fireball Valkyrie Wizard Skeleton Army Inferno Dragon Lumberjack
Inferno Dragon
Skeleton Army Electro Wizard
Lumberjack
Fireball Valkyrie Wizard Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Electro Wizard
Skeleton Army Inferno Dragon Lumberjack Valkyrie Electro Wizard
Skeleton Army Lumberjack Valkyrie Electro Wizard Inferno Dragon
Skeleton Army Inferno Dragon Lumberjack Valkyrie Electro Wizard
Fireball Valkyrie Skeleton Army Lumberjack
Fireball Skeleton Army Valkyrie Electro Wizard Lumberjack
Electro Wizard Inferno Dragon Fireball Wizard
Fireball Valkyrie Electro Wizard
Inferno Dragon Skeleton Army Lumberjack
Skeleton Army Valkyrie Electro Wizard Lumberjack
Valkyrie Skeleton Army Electro Wizard Fireball Wizard Lumberjack
Inferno Dragon Fireball Wizard Electro Wizard
Skeleton Army Lumberjack Fireball Valkyrie Wizard Electro Wizard
Fireball Valkyrie Wizard Skeleton Army Electro Wizard Lumberjack
Skeleton Army Inferno Dragon Electro Wizard Lumberjack
Skeleton Army Fireball Electro Wizard Inferno Dragon Lumberjack
Wizard Fireball Valkyrie Skeleton Army Electro Wizard Lumberjack
Fireball Valkyrie Wizard Skeleton Army Electro Wizard Lumberjack
Valkyrie Wizard Fireball Electro Wizard Inferno Dragon Lumberjack
Electro Wizard Inferno Dragon Lumberjack
Valkyrie Wizard Skeleton Army Fireball Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Fireball Electro Wizard
Fireball Electro Wizard Valkyrie Wizard Inferno Dragon Lumberjack
Skeleton Army Lumberjack Valkyrie Electro Wizard
Valkyrie Skeleton Army Lumberjack Fireball Electro Wizard
Valkyrie Skeleton Army Inferno Dragon Lumberjack
Fireball Wizard Electro Wizard
Skeleton Army Fireball Valkyrie Electro Wizard Lumberjack
Valkyrie Skeleton Army Inferno Dragon Lumberjack
Electro Wizard Fireball Valkyrie Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie Lumberjack
Skeleton Army Fireball Valkyrie Electro Wizard
Skeleton Army Fireball Valkyrie Wizard Lumberjack
Wizard Fireball Valkyrie Skeleton Army
Skeleton Army Electro Wizard Fireball Valkyrie Inferno Dragon Lumberjack
Valkyrie Fireball Wizard Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Electro Wizard
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard
Wizard
Fireball Wizard
Fireball Wizard
Fireball Electro Wizard Lumberjack
Fireball Valkyrie Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard Electro Wizard
Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Fireball Valkyrie Wizard
Inferno Dragon
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Fireball Wizard
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball Skeleton Army
Fireball Wizard Electro Wizard
Fireball
Fireball Valkyrie Wizard Electro Wizard Lumberjack
Fireball Wizard
Fireball
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard

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