My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Godly!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Zap
Firecracker Royal Giant
Barbarian Barrel
Electro Spirit Knight Firecracker Bomb Tower Executioner
The Log
Electro Spirit Firecracker Royal Giant
Earthquake
Firecracker Bomb Tower
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Knight Firecracker Executioner
Fireball
Firecracker Bomb Tower Executioner
Poison
Firecracker Bomb Tower Executioner
Lightning
Knight Bomb Tower Executioner
Rocket
Bomb Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker Bomb Tower Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Knight Poison Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Knight Firecracker Bomb Tower Poison Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Knight Firecracker

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant
Arrows
Royal Giant Knight
Knight
Firecracker Executioner Arrows Poison
Firecracker
Knight Royal Giant
Royal Giant
Arrows Firecracker Poison Electro Spirit Executioner
Bomb Tower
Poison
Royal Giant Knight
Executioner
Knight Royal Giant

Defense Synergies 3 4

Electro Spirit
Arrows
Knight Bomb Tower
Knight
Firecracker Bomb Tower Executioner Arrows Poison
Firecracker
Knight Bomb Tower
Royal Giant
Bomb Tower
Knight Arrows Firecracker
Poison
Knight
Executioner
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Executioner
Bomb Tower Knight Firecracker Executioner
Bomb Tower Knight Executioner
Bomb Tower Knight Firecracker
Arrows Firecracker Bomb Tower Poison
Arrows Electro Spirit Firecracker Bomb Tower Executioner
Electro Spirit Arrows Firecracker Bomb Tower Poison Executioner
Electro Spirit Arrows Bomb Tower Poison
Bomb Tower
Knight Firecracker
Poison Executioner Electro Spirit Arrows Knight Firecracker Bomb Tower
Arrows Executioner Firecracker Poison
Bomb Tower Knight
Bomb Tower Executioner Electro Spirit Arrows Firecracker Poison
Knight Bomb Tower
Bomb Tower
Bomb Tower Arrows Knight Firecracker Poison Executioner
Arrows Bomb Tower Electro Spirit Knight Firecracker Executioner
Arrows Bomb Tower Poison Executioner Electro Spirit Knight Firecracker
Bomb Tower
Electro Spirit Arrows Knight Firecracker Bomb Tower Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Poison Arrows Knight Firecracker Bomb Tower Executioner
Knight Bomb Tower
Knight
Knight Executioner
Arrows Firecracker Poison Executioner Electro Spirit Bomb Tower
Knight Bomb Tower
Knight Bomb Tower
Electro Spirit Knight Firecracker Bomb Tower Poison
Knight Bomb Tower
Arrows Poison
Knight Bomb Tower Executioner
Firecracker Bomb Tower Executioner
Electro Spirit Knight Firecracker Bomb Tower Poison Executioner
Arrows Poison Executioner Electro Spirit Firecracker Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Firecracker
Arrows Firecracker Poison Executioner
Arrows Poison
Arrows Knight Firecracker Poison
Poison Executioner Arrows Firecracker
Arrows Firecracker Poison Executioner Electro Spirit
Arrows Firecracker Poison Executioner
Arrows Poison Firecracker Executioner
Arrows Poison Firecracker
Poison
Firecracker Poison Arrows Knight
Poison Arrows Firecracker Executioner
Poison Knight Firecracker Executioner
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison Executioner
Arrows Firecracker Poison Executioner
Arrows Poison
Arrows Firecracker Poison Executioner
Arrows Firecracker Poison
Poison
Arrows Poison
Arrows Poison
Arrows Firecracker Poison Electro Spirit Executioner
Arrows Firecracker Poison Executioner
Arrows Poison
Poison Arrows Firecracker
Poison Arrows Firecracker Executioner
Electro Spirit Firecracker Poison
Poison Arrows
Electro Spirit Arrows Firecracker Poison
Arrows Firecracker Poison
Electro Spirit
Poison Arrows Firecracker Executioner
Arrows
Poison Knight Firecracker Executioner
Arrows Firecracker Poison Executioner
Arrows Poison
Firecracker Executioner
Electro Spirit Firecracker Poison
Firecracker Poison Executioner
Poison Firecracker Executioner

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