My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Wall Breakers Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel Guards
Giant Snowball
Dart Goblin Wall Breakers Goblin Barrel Guards Baby Dragon
Zap
Dart Goblin Wall Breakers Goblin Barrel Guards
Barbarian Barrel
Dart Goblin Wizard Wall Breakers Goblin Barrel Guards Electro Wizard
The Log
Dart Goblin Wall Breakers Goblin Barrel Guards
Earthquake
Goblin Barrel Guards
Arrows
Dart Goblin Wall Breakers Goblin Barrel Guards
Royal Delivery
Dart Goblin Wizard Wall Breakers Goblin Barrel Guards Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Dart Goblin Wizard Wall Breakers Goblin Barrel Baby Dragon Electro Wizard
Poison
Dart Goblin Wizard Guards Electro Wizard
Lightning
Wizard Baby Dragon Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Dart Goblin Goblin Barrel Guards Baby Dragon Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Dart Goblin Goblin Barrel Guards

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Goblin Barrel Wall Breakers Baby Dragon P.E.K.K.A
Wizard
P.E.K.K.A
Wall Breakers
Dart Goblin Baby Dragon Electro Wizard
Goblin Barrel
Dart Goblin Guards Baby Dragon P.E.K.K.A
Guards
Goblin Barrel
Baby Dragon
Dart Goblin Wall Breakers Goblin Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A
Electro Wizard Dart Goblin Wizard Goblin Barrel Baby Dragon
Electro Wizard
P.E.K.K.A Wall Breakers Baby Dragon

Defense Synergies 0 11

Dart Goblin
Guards Baby Dragon P.E.K.K.A Electro Wizard
Wizard
Guards P.E.K.K.A Electro Wizard
Wall Breakers
Goblin Barrel
Guards
Dart Goblin Wizard Baby Dragon Electro Wizard
Baby Dragon
Dart Goblin Guards P.E.K.K.A
P.E.K.K.A
Dart Goblin Wizard Baby Dragon Electro Wizard
Electro Wizard
Dart Goblin Wizard Guards P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Baby Dragon Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Guards Electro Wizard
P.E.K.K.A
Dart Goblin Guards Baby Dragon Electro Wizard
Dart Goblin Electro Wizard Wizard Baby Dragon
Dart Goblin Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A
Guards Dart Goblin Electro Wizard
Dart Goblin Guards Electro Wizard Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon Electro Wizard
P.E.K.K.A Wizard Guards Electro Wizard
Wizard Dart Goblin Guards Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Wizard P.E.K.K.A Electro Wizard
Dart Goblin Wizard Guards Baby Dragon Electro Wizard
Wizard Baby Dragon Dart Goblin Guards Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Wizard Dart Goblin Guards Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Electro Wizard
Electro Wizard Wizard Baby Dragon
Guards P.E.K.K.A Electro Wizard
Guards P.E.K.K.A Electro Wizard
P.E.K.K.A Guards
Wizard Dart Goblin Baby Dragon Electro Wizard
Guards P.E.K.K.A Dart Goblin Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Baby Dragon
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Guards Electro Wizard
P.E.K.K.A Wizard Guards
Wizard Dart Goblin Baby Dragon
Guards Electro Wizard Dart Goblin Baby Dragon P.E.K.K.A
Dart Goblin Wizard Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards Baby Dragon
Dart Goblin Baby Dragon Electro Wizard
Dart Goblin Baby Dragon
Dart Goblin Guards
Wizard Baby Dragon
Wizard Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard
Guards Electro Wizard
Dart Goblin Wizard Electro Wizard
Dart Goblin Wizard Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon Electro Wizard
Dart Goblin Wizard Baby Dragon
Baby Dragon
Wizard
Baby Dragon
Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon Electro Wizard
Electro Wizard Dart Goblin Wizard Guards
Dart Goblin Wizard
Electro Wizard
P.E.K.K.A
Wizard
Electro Wizard Dart Goblin Guards
Dart Goblin Wizard Baby Dragon Electro Wizard
Dart Goblin Wizard Baby Dragon Electro Wizard
Dart Goblin Wizard Baby Dragon
Dart Goblin P.E.K.K.A
Dart Goblin Guards Baby Dragon Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Baby Dragon Electro Wizard

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