My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Furnace Goblin Hut Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Bomb Tower Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Furnace Goblin Hut Dark Prince Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Dark Prince Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Dark Prince Bandit Ram Rider
Giant Snowball
Furnace Goblin Hut Royal Hogs Ram Rider
Zap
Furnace Goblin Hut Royal Hogs Dark Prince Bandit Ram Rider
Barbarian Barrel
Tesla Bomb Tower Furnace Goblin Hut Royal Hogs Dark Prince Bandit
The Log
Furnace Goblin Hut Royal Hogs Dark Prince Bandit Ram Rider
Earthquake
Tesla Bomb Tower Furnace Goblin Hut Royal Hogs
Arrows
Furnace Goblin Hut Royal Hogs
Royal Delivery
Goblin Hut Royal Hogs Dark Prince Bandit Ram Rider
Fireball
Tesla Bomb Tower Furnace Goblin Hut Royal Hogs Bandit Ram Rider
Poison
Bomb Tower Furnace Goblin Hut Royal Hogs
Lightning
Tesla Bomb Tower Furnace Goblin Hut Dark Prince Bandit Ram Rider
Rocket
Bomb Tower Furnace Goblin Hut Royal Hogs Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Furnace Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Tesla Bomb Tower Furnace Dark Prince Goblin Hut Royal Hogs Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bandit Tesla Bomb Tower Furnace

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Bomb Tower
Furnace
Goblin Hut Royal Hogs Dark Prince Bandit Ram Rider
Goblin Hut
Furnace Royal Hogs Dark Prince Bandit Ram Rider
Royal Hogs
Furnace Goblin Hut Dark Prince Bandit
Dark Prince
Furnace Goblin Hut Royal Hogs Bandit Ram Rider
Bandit
Furnace Goblin Hut Royal Hogs Dark Prince Ram Rider
Ram Rider
Furnace Goblin Hut Dark Prince Bandit

Defense Synergies 0 8

Tesla
Dark Prince
Bomb Tower
Furnace
Goblin Hut Dark Prince Bandit
Goblin Hut
Furnace Dark Prince Bandit
Royal Hogs
Dark Prince
Tesla Furnace Goblin Hut Bandit
Bandit
Furnace Goblin Hut Dark Prince Ram Rider
Ram Rider
Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Goblin Hut Ram Rider
Bomb Tower Tesla Furnace Goblin Hut Dark Prince Bandit Ram Rider
Tesla Bomb Tower Furnace Goblin Hut Ram Rider Dark Prince Bandit
Tesla Bomb Tower Goblin Hut Furnace Dark Prince Bandit Ram Rider
Bomb Tower Dark Prince
Tesla Bomb Tower Furnace Dark Prince Bandit
Tesla Furnace Ram Rider Bomb Tower Goblin Hut
Tesla Bomb Tower Bandit Ram Rider
Tesla Bomb Tower Furnace Goblin Hut
Tesla Dark Prince Bandit
Tesla Bomb Tower Furnace Goblin Hut Dark Prince Bandit Ram Rider
Tesla Furnace Goblin Hut Ram Rider
Tesla Bomb Tower Furnace Goblin Hut Dark Prince Bandit Ram Rider
Bomb Tower Tesla Furnace Goblin Hut Dark Prince
Tesla Bomb Tower Furnace Goblin Hut Bandit Ram Rider
Bomb Tower Tesla Furnace Goblin Hut Bandit Ram Rider
Tesla Bomb Tower Furnace Goblin Hut Dark Prince
Tesla Bomb Tower Furnace Goblin Hut Dark Prince Bandit Ram Rider
Bomb Tower Furnace Tesla Goblin Hut Dark Prince Bandit Ram Rider
Tesla Bomb Tower Goblin Hut Ram Rider
Dark Prince Tesla Bomb Tower Furnace Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Furnace Goblin Hut Dark Prince Bandit
Bandit Tesla Bomb Tower
Bandit Bomb Tower Furnace Goblin Hut Dark Prince Ram Rider
Dark Prince Tesla Bandit Ram Rider
Tesla Goblin Hut Dark Prince Bandit Ram Rider
Furnace Tesla Bomb Tower Goblin Hut Ram Rider
Dark Prince Tesla Bomb Tower Furnace Goblin Hut Bandit Ram Rider
Tesla Bomb Tower Dark Prince
Bomb Tower Goblin Hut Dark Prince Bandit
Tesla Goblin Hut
Tesla Bomb Tower Goblin Hut Dark Prince
Dark Prince
Dark Prince Tesla Bomb Tower Bandit Ram Rider
Tesla Bomb Tower Furnace
Tesla Goblin Hut Bomb Tower Furnace Dark Prince
Tesla Bomb Tower Goblin Hut Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Bandit Ram Rider
Goblin Hut Bandit
Dark Prince
Furnace Dark Prince
Furnace Ram Rider
Furnace
Ram Rider
Bandit Ram Rider
Dark Prince Bandit Ram Rider
Goblin Hut Bandit
Bandit
Furnace Goblin Hut
Furnace Goblin Hut Bandit
Furnace Goblin Hut Bandit
Dark Prince Bandit
Furnace Dark Prince
Bandit Ram Rider
Bandit Ram Rider
Bandit
Furnace
Goblin Hut
Bandit
Goblin Hut Dark Prince Bandit
Ram Rider
Dark Prince
Dark Prince
Dark Prince Bandit

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