My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Witch Prince Executioner Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince
Giant Snowball
Witch
Zap
Dark Prince Witch Prince
Barbarian Barrel
Dark Prince Witch Executioner Electro Wizard
The Log
Dark Prince Witch Prince
Earthquake
Witch
Arrows
Witch
Royal Delivery
Dark Prince Witch Prince Executioner Electro Wizard
Fireball
Witch Executioner Electro Wizard
Poison
Witch Executioner Electro Wizard
Lightning
Dark Prince Witch Prince Executioner Electro Wizard
Rocket
Witch Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Prince Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Dark Prince Electro Wizard Witch Prince Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Dark Prince Electro Wizard

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Golem Dark Prince Prince
Fireball
Arrows Golem Dark Prince Electro Wizard
Dark Prince
Prince Arrows Fireball Witch Executioner Golem Electro Wizard
Witch
Dark Prince Prince Golem
Prince
Dark Prince Arrows Witch Golem Electro Wizard
Executioner
Dark Prince Golem
Golem
Arrows Fireball Dark Prince Witch Prince Executioner Electro Wizard
Electro Wizard
Fireball Dark Prince Prince Golem

Defense Synergies 0 13

Arrows
Fireball Dark Prince Prince
Fireball
Arrows Dark Prince Electro Wizard
Dark Prince
Arrows Fireball Witch Prince Executioner Electro Wizard
Witch
Dark Prince Prince Electro Wizard
Prince
Arrows Dark Prince Witch Executioner Electro Wizard
Executioner
Dark Prince Prince
Golem
Electro Wizard
Fireball Dark Prince Witch Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner Electro Wizard
Dark Prince Witch Prince Executioner Electro Wizard
Witch Prince Dark Prince Executioner Electro Wizard
Witch Prince Dark Prince Electro Wizard
Arrows Fireball Dark Prince Prince
Arrows Fireball Dark Prince Executioner Electro Wizard
Electro Wizard Arrows Fireball Witch Executioner
Arrows Fireball Electro Wizard
Witch Prince
Dark Prince Prince Electro Wizard
Witch Executioner Electro Wizard Arrows Fireball Dark Prince
Arrows Executioner Fireball Witch Electro Wizard
Prince Fireball Dark Prince Witch Electro Wizard
Fireball Executioner Arrows Dark Prince Witch Prince Electro Wizard
Prince Electro Wizard
Fireball Prince Electro Wizard
Arrows Fireball Dark Prince Witch Prince Executioner Electro Wizard
Arrows Fireball Dark Prince Witch Prince Executioner Electro Wizard
Arrows Witch Executioner Fireball Dark Prince Electro Wizard
Prince Electro Wizard
Dark Prince Arrows Fireball Witch Prince Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Dark Prince Witch Prince Electro Wizard
Fireball Electro Wizard Arrows Prince Executioner
Dark Prince Witch Prince Electro Wizard
Dark Prince Prince Fireball Electro Wizard
Dark Prince Witch Prince Executioner
Arrows Fireball Executioner Witch Electro Wizard
Dark Prince Prince Fireball Witch Electro Wizard
Dark Prince Prince
Electro Wizard Fireball Dark Prince Witch Prince
Witch
Dark Prince Witch Prince
Arrows Fireball Dark Prince Prince Electro Wizard
Dark Prince Prince Fireball Witch Executioner
Fireball Witch Executioner
Witch Electro Wizard Fireball Dark Prince Prince Executioner
Arrows Executioner Fireball Dark Prince Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Executioner Electro Wizard
Arrows Fireball
Arrows Fireball Dark Prince Prince
Fireball Executioner Arrows Dark Prince
Arrows Fireball Executioner Witch
Arrows Witch Executioner
Arrows Fireball Executioner
Arrows Fireball
Fireball Prince Electro Wizard
Arrows Fireball Dark Prince Prince Electro Wizard
Fireball Arrows Executioner
Fireball Executioner
Arrows Fireball
Arrows Fireball Prince
Arrows Fireball Witch Executioner
Arrows Fireball Executioner
Arrows Fireball
Arrows Fireball Dark Prince Prince Executioner Electro Wizard
Arrows Fireball Witch
Fireball Prince
Arrows Fireball
Prince
Arrows Fireball
Arrows Fireball Dark Prince Witch Executioner
Witch
Arrows Fireball Witch Executioner Electro Wizard
Fireball Arrows Witch Prince
Fireball Arrows
Arrows Fireball Witch Executioner Electro Wizard
Electro Wizard Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
Prince
Arrows Fireball
Electro Wizard Fireball Dark Prince Witch Prince
Fireball Arrows Witch Executioner Electro Wizard
Arrows Fireball
Fireball Dark Prince Prince Executioner Electro Wizard
Arrows Fireball Executioner
Arrows Fireball
Dark Prince Prince Executioner
Fireball Witch Electro Wizard
Fireball Witch Executioner Electro Wizard
Fireball Dark Prince Witch Prince Executioner Electro Wizard

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