My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Balloon Royal Ghost Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Clone Balloon Lava Hound
Giant Snowball
Musketeer Skeleton Army Clone Balloon Lava Hound
Zap
Skeleton Army Clone Balloon Lava Hound
Barbarian Barrel
Musketeer Valkyrie Wizard Skeleton Army Clone Royal Ghost
The Log
Musketeer Skeleton Army Clone
Earthquake
Skeleton Army Clone
Arrows
Skeleton Army Clone Lava Hound
Royal Delivery
Musketeer Valkyrie Wizard Skeleton Army Clone Balloon Royal Ghost Lava Hound
Fireball
Musketeer Wizard Skeleton Army Clone Balloon Lava Hound
Poison
Musketeer Wizard Skeleton Army Clone Balloon Lava Hound
Lightning
Musketeer Valkyrie Wizard Balloon
Rocket
Musketeer Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Clone Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Clone Royal Ghost Musketeer Valkyrie Wizard Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Clone Royal Ghost Musketeer

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Balloon Royal Ghost
Valkyrie
Musketeer Balloon Wizard Royal Ghost
Wizard
Valkyrie Balloon Royal Ghost
Skeleton Army
Clone Lava Hound
Clone
Skeleton Army Balloon Lava Hound
Balloon
Valkyrie Clone Lava Hound Musketeer Wizard Royal Ghost
Royal Ghost
Musketeer Valkyrie Wizard Balloon
Lava Hound
Clone Balloon Skeleton Army

Defense Synergies 1 5

Musketeer
Valkyrie Skeleton Army Royal Ghost
Valkyrie
Musketeer Wizard
Wizard
Valkyrie Skeleton Army Royal Ghost
Skeleton Army
Musketeer Wizard
Clone
Balloon
Royal Ghost
Musketeer Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard
Skeleton Army Musketeer Valkyrie
Skeleton Army Musketeer Valkyrie
Skeleton Army Musketeer Valkyrie
Valkyrie Skeleton Army
Skeleton Army Musketeer Valkyrie Royal Ghost
Musketeer Wizard
Musketeer Valkyrie
Musketeer Skeleton Army
Skeleton Army Musketeer Valkyrie Royal Ghost
Valkyrie Skeleton Army Musketeer Wizard Royal Ghost
Musketeer Wizard
Skeleton Army Musketeer Valkyrie Wizard
Valkyrie Wizard Skeleton Army Royal Ghost
Skeleton Army
Skeleton Army
Wizard Musketeer Valkyrie Skeleton Army
Musketeer Valkyrie Wizard Skeleton Army Royal Ghost
Valkyrie Wizard Musketeer Royal Ghost
Musketeer
Valkyrie Wizard Skeleton Army Royal Ghost Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Royal Ghost
Musketeer Valkyrie Wizard Royal Ghost
Skeleton Army Musketeer Valkyrie
Valkyrie Skeleton Army Musketeer
Musketeer Valkyrie Skeleton Army
Wizard Musketeer
Skeleton Army Musketeer Valkyrie
Valkyrie Skeleton Army
Valkyrie Skeleton Army
Musketeer Skeleton Army
Musketeer Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard
Wizard Musketeer Valkyrie Skeleton Army
Skeleton Army Musketeer Valkyrie
Valkyrie Musketeer Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Royal Ghost
Musketeer Royal Ghost
Musketeer Valkyrie
Wizard Valkyrie
Wizard Musketeer
Musketeer Wizard
Wizard
Wizard
Musketeer
Musketeer Valkyrie Wizard
Musketeer Wizard
Musketeer
Musketeer
Musketeer
Musketeer Wizard
Musketeer Wizard
Musketeer Wizard
Valkyrie Wizard
Musketeer
Wizard
Musketeer
Musketeer
Valkyrie Wizard
Musketeer Wizard Royal Ghost
Musketeer Wizard
Musketeer
Musketeer Wizard
Musketeer Wizard
Musketeer Wizard
Wizard
Musketeer Skeleton Army
Musketeer Wizard
Musketeer Valkyrie Wizard
Musketeer Wizard
Musketeer
Musketeer
Musketeer
Musketeer Royal Ghost

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