My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Flying Machine Electro Dragon Electro Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Battle Healer Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Flying Machine Electro Dragon
Zap
Cannon Firecracker Flying Machine
Barbarian Barrel
Cannon Firecracker Magic Archer
The Log
Cannon Firecracker
Earthquake
Cannon Firecracker
Arrows
Firecracker Flying Machine
Royal Delivery
Firecracker Flying Machine Battle Healer Electro Dragon Magic Archer
Fireball
Cannon Firecracker Flying Machine Battle Healer Electro Dragon Magic Archer
Poison
Cannon Firecracker Flying Machine Battle Healer Electro Dragon Magic Archer
Lightning
Cannon Battle Healer Electro Dragon Magic Archer
Rocket
Battle Healer Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Dragon Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Dragon Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Firecracker Tornado Flying Machine Battle Healer Magic Archer Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Firecracker Tornado Flying Machine

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Flying Machine Battle Healer Tornado
Flying Machine
Firecracker Battle Healer Electro Dragon
Battle Healer
Electro Dragon Firecracker Flying Machine Tornado Magic Archer
Tornado
Electro Giant Magic Archer Firecracker Battle Healer Electro Dragon
Electro Dragon
Battle Healer Flying Machine Tornado Magic Archer
Electro Giant
Tornado
Magic Archer
Tornado Battle Healer Electro Dragon

Defense Synergies 2 16

Cannon
Firecracker Flying Machine Battle Healer Electro Dragon Electro Giant Magic Archer
Firecracker
Cannon Flying Machine Battle Healer Tornado Electro Dragon
Flying Machine
Cannon Firecracker Battle Healer Electro Dragon
Battle Healer
Electro Dragon Cannon Firecracker Flying Machine Tornado Magic Archer
Tornado
Magic Archer Firecracker Battle Healer Electro Dragon Electro Giant
Electro Dragon
Battle Healer Cannon Firecracker Flying Machine Tornado
Electro Giant
Cannon Tornado
Magic Archer
Tornado Cannon Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Flying Machine Electro Dragon Magic Archer
Cannon Firecracker Flying Machine Battle Healer Electro Dragon
Cannon Tornado Electro Dragon
Cannon Firecracker Electro Dragon
Firecracker Battle Healer Tornado
Tornado Cannon Firecracker Flying Machine Electro Dragon Magic Archer
Tornado Cannon Firecracker Flying Machine Electro Dragon Magic Archer
Cannon Flying Machine Battle Healer Electro Dragon Electro Giant Magic Archer
Cannon Tornado
Tornado Cannon Firecracker Battle Healer
Cannon Firecracker Flying Machine Tornado Electro Dragon Electro Giant Magic Archer
Firecracker Flying Machine Tornado Electro Dragon Magic Archer
Cannon Flying Machine Battle Healer Electro Dragon
Cannon Firecracker Tornado Electro Dragon Magic Archer
Cannon
Tornado Cannon Electro Giant
Cannon Firecracker Tornado Electro Dragon
Cannon Firecracker Flying Machine Battle Healer Tornado Electro Dragon Magic Archer
Tornado Cannon Firecracker Flying Machine Battle Healer Electro Dragon Magic Archer
Cannon Tornado
Cannon Firecracker Flying Machine Battle Healer Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Electro Giant
Firecracker Flying Machine Battle Healer Electro Dragon Magic Archer
Battle Healer Electro Dragon
Battle Healer Tornado
Cannon Battle Healer
Firecracker Electro Giant Flying Machine Tornado Electro Dragon Magic Archer
Flying Machine Battle Healer
Battle Healer
Electro Dragon Firecracker Flying Machine Tornado Magic Archer
Cannon
Flying Machine Electro Dragon
Tornado Electro Giant
Cannon
Cannon Firecracker Flying Machine Electro Dragon Electro Giant Magic Archer
Electro Dragon Electro Giant Firecracker Flying Machine Battle Healer Tornado Magic Archer
Cannon Firecracker Flying Machine Battle Healer Electro Dragon Electro Giant Magic Archer
Cannon
Cannon Tornado
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Flying Machine Electro Dragon
Firecracker Flying Machine Tornado Electro Dragon Magic Archer
Flying Machine Electro Dragon Magic Archer
Firecracker Flying Machine
Firecracker Magic Archer
Firecracker Electro Giant Flying Machine Tornado Electro Dragon Magic Archer
Firecracker Flying Machine Tornado Magic Archer
Firecracker Flying Machine Tornado Electro Dragon Magic Archer
Firecracker Flying Machine Tornado Electro Dragon
Tornado Electro Dragon
Firecracker Flying Machine Tornado Electro Dragon Magic Archer
Firecracker Flying Machine Tornado Electro Dragon Magic Archer
Flying Machine Firecracker Magic Archer
Firecracker Flying Machine Electro Dragon Magic Archer
Firecracker Flying Machine Magic Archer
Firecracker Flying Machine Electro Dragon Magic Archer
Magic Archer Firecracker Flying Machine Electro Dragon
Tornado
Firecracker Flying Machine Electro Dragon Magic Archer
Firecracker Flying Machine Tornado Electro Dragon Electro Giant Magic Archer
Magic Archer
Tornado
Tornado
Flying Machine Electro Dragon
Firecracker Tornado Electro Giant Electro Dragon Magic Archer
Firecracker Flying Machine Tornado Electro Dragon Magic Archer
Flying Machine Tornado Electro Dragon Magic Archer
Firecracker Tornado Magic Archer
Firecracker Flying Machine Tornado Electro Dragon Electro Giant Magic Archer
Electro Dragon Firecracker Flying Machine Electro Giant
Electro Dragon Magic Archer
Firecracker Electro Dragon Magic Archer
Firecracker Magic Archer
Flying Machine Electro Dragon Magic Archer
Firecracker Flying Machine Tornado Electro Dragon Magic Archer
Firecracker Flying Machine Electro Dragon Magic Archer
Firecracker Flying Machine Electro Dragon Magic Archer
Tornado Electro Giant
Firecracker Flying Machine Electro Dragon
Electro Dragon Electro Giant Firecracker Flying Machine Tornado Magic Archer
Firecracker Flying Machine Tornado Electro Dragon Magic Archer
Electro Dragon Firecracker Flying Machine Tornado Electro Giant Magic Archer
Firecracker Electro Dragon

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