My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Tesla Elixir Collector Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Skeleton King
Giant Snowball
Cannon Skeleton Dragons Miner Skeleton King
Zap
Cannon Skeleton King
Barbarian Barrel
Cannon Tesla Skeleton King
The Log
Cannon Skeleton King
Earthquake
Cannon Tesla Elixir Collector Skeleton King
Arrows
Skeleton Dragons Skeleton King
Royal Delivery
Skeleton Dragons Miner Skeleton King
Fireball
Cannon Skeleton Dragons Tesla Elixir Collector Skeleton King
Poison
Cannon Skeleton Dragons Elixir Collector Skeleton King
Lightning
Cannon Skeleton Dragons Tesla Elixir Collector Skeleton King
Rocket
Elixir Collector Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Skeleton Dragons Earthquake Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Elixir Collector Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Royal Delivery Earthquake Miner Skeleton Dragons Tesla Skeleton King Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Royal Delivery Earthquake Miner

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Royal Delivery
Skeleton Dragons
Miner
Tesla
Earthquake
Elixir Collector
Miner
Skeleton Dragons Skeleton King
Skeleton King
Miner

Defense Synergies 2 7

Cannon
Royal Delivery Skeleton Dragons Earthquake
Royal Delivery
Cannon Skeleton Dragons Tesla Earthquake
Skeleton Dragons
Royal Delivery Cannon Tesla Earthquake
Tesla
Royal Delivery Skeleton Dragons Earthquake
Earthquake
Cannon Royal Delivery Skeleton Dragons Tesla
Elixir Collector
Miner
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Skeleton Dragons Tesla
Cannon Royal Delivery Skeleton Dragons Tesla
Cannon Tesla Royal Delivery Skeleton Dragons
Cannon Tesla Skeleton Dragons Skeleton King
Royal Delivery Earthquake
Royal Delivery Cannon Skeleton Dragons Tesla Earthquake
Skeleton Dragons Tesla Cannon Royal Delivery
Earthquake Cannon Skeleton Dragons Tesla
Cannon Tesla Skeleton King
Cannon Royal Delivery Tesla Miner
Skeleton Dragons Cannon Royal Delivery Tesla Earthquake Skeleton King
Skeleton Dragons Tesla Royal Delivery
Cannon Tesla Royal Delivery Skeleton Dragons Earthquake
Cannon Royal Delivery Skeleton Dragons Tesla Earthquake Skeleton King
Cannon Tesla Skeleton King
Cannon Royal Delivery Tesla
Tesla Cannon Royal Delivery Skeleton Dragons
Cannon Royal Delivery Tesla Skeleton Dragons
Royal Delivery Earthquake Cannon Skeleton Dragons Tesla
Cannon Tesla
Skeleton Dragons Cannon Royal Delivery Tesla Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Tesla
Royal Delivery Skeleton Dragons Tesla Miner
Royal Delivery
Royal Delivery Tesla
Cannon Royal Delivery Tesla
Royal Delivery Skeleton Dragons Tesla
Royal Delivery Tesla
Royal Delivery Tesla
Royal Delivery Skeleton Dragons
Cannon Royal Delivery Skeleton Dragons Tesla
Tesla
Royal Delivery
Royal Delivery Cannon Tesla Skeleton King
Cannon Skeleton Dragons Tesla
Tesla Royal Delivery Skeleton Dragons Skeleton King
Cannon Royal Delivery Skeleton Dragons Tesla Earthquake Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Skeleton Dragons
Skeleton Dragons Miner
Earthquake Skeleton Dragons Miner
Earthquake Skeleton Dragons
Skeleton Dragons Earthquake
Skeleton Dragons
Skeleton Dragons Earthquake
Earthquake Skeleton Dragons
Miner Skeleton Dragons
Miner Skeleton Dragons Earthquake
Skeleton Dragons
Earthquake Skeleton Dragons Miner
Earthquake Skeleton Dragons
Earthquake Skeleton Dragons
Earthquake Skeleton Dragons
Earthquake Skeleton Dragons
Earthquake
Skeleton Dragons
Skeleton Dragons Earthquake
Skeleton Dragons Earthquake Miner
Skeleton Dragons Earthquake
Skeleton Dragons
Earthquake Skeleton Dragons
Earthquake Skeleton Dragons
Miner Skeleton Dragons Earthquake
Skeleton Dragons Miner
Miner Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Earthquake Miner
Skeleton Dragons
Earthquake
Earthquake
Skeleton Dragons
Miner Skeleton Dragons
Skeleton Dragons Earthquake Skeleton King
Skeleton Dragons
Skeleton Dragons Skeleton King
Skeleton Dragons
Miner

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