My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Bandit Ram Rider
Giant Snowball
Cannon Goblin Gang Mega Minion Hog Rider Ram Rider
Zap
Cannon Goblin Gang Bandit Ram Rider
Barbarian Barrel
Cannon Goblin Gang Valkyrie Bandit
The Log
Cannon Goblin Gang Hog Rider Bandit Ram Rider
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Valkyrie Hog Rider Bandit Ram Rider
Fireball
Cannon Goblin Gang Mega Minion Hog Rider Bandit Ram Rider
Poison
Cannon Goblin Gang Mega Minion
Lightning
Cannon Mega Minion Valkyrie Bandit Ram Rider
Rocket
Valkyrie Hog Rider Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Goblin Gang Mega Minion Bandit Valkyrie Hog Rider Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Goblin Gang Mega Minion

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Hog Rider Valkyrie Bandit
Mega Minion
Valkyrie
Valkyrie
Hog Rider Goblin Gang Mega Minion Bandit Ram Rider
Hog Rider
Goblin Gang Valkyrie The Log Bandit
The Log
Hog Rider Bandit Ram Rider
Bandit
Goblin Gang Valkyrie Hog Rider The Log Ram Rider
Ram Rider
Valkyrie The Log Bandit

Defense Synergies 1 15

Cannon
The Log Goblin Gang Mega Minion Valkyrie Bandit
Goblin Gang
Cannon Valkyrie The Log Bandit
Mega Minion
Cannon Valkyrie The Log Bandit
Valkyrie
Cannon Goblin Gang Mega Minion The Log Bandit
Hog Rider
The Log
Cannon Goblin Gang Mega Minion Valkyrie Bandit Ram Rider
Bandit
Cannon Goblin Gang Mega Minion Valkyrie The Log Ram Rider
Ram Rider
The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mega Minion Valkyrie The Log Ram Rider
Cannon Goblin Gang Mega Minion Valkyrie The Log Bandit Ram Rider
Cannon Goblin Gang Ram Rider Mega Minion Valkyrie Bandit
Cannon Goblin Gang Mega Minion Valkyrie Bandit Ram Rider
Valkyrie The Log
Goblin Gang The Log Cannon Mega Minion Valkyrie Bandit
Mega Minion Ram Rider Cannon Goblin Gang
Cannon Valkyrie The Log Bandit Ram Rider
Cannon Goblin Gang
Goblin Gang Cannon Valkyrie Bandit
Goblin Gang Valkyrie Cannon Mega Minion The Log Bandit Ram Rider
Mega Minion Goblin Gang Ram Rider
Cannon Goblin Gang Valkyrie The Log Bandit Ram Rider
Valkyrie Cannon Goblin Gang Mega Minion The Log
Cannon Goblin Gang Bandit Ram Rider
Cannon Goblin Gang The Log Bandit Ram Rider
Cannon Goblin Gang Valkyrie
Cannon Goblin Gang Mega Minion Valkyrie The Log Bandit Ram Rider
Valkyrie The Log Cannon Mega Minion Bandit Ram Rider
Cannon Ram Rider
Goblin Gang Valkyrie Cannon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Bandit
Bandit Goblin Gang Mega Minion Valkyrie The Log
Goblin Gang Bandit Valkyrie The Log Ram Rider
Goblin Gang Valkyrie The Log Bandit Ram Rider
Cannon Goblin Gang Valkyrie Bandit Ram Rider
Goblin Gang Ram Rider
Goblin Gang Mega Minion Valkyrie Bandit Ram Rider
Valkyrie
Mega Minion Valkyrie The Log Bandit
Cannon Goblin Gang Mega Minion
Mega Minion Valkyrie
Valkyrie The Log
Cannon Goblin Gang Valkyrie Bandit Ram Rider
Cannon Valkyrie
Goblin Gang Mega Minion Valkyrie The Log
Valkyrie Cannon Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Bandit
The Log Bandit Ram Rider
The Log Bandit
Valkyrie The Log
Valkyrie The Log
Mega Minion Ram Rider
The Log
The Log Ram Rider
The Log Bandit Ram Rider
Goblin Gang
Valkyrie The Log Bandit Ram Rider
The Log Bandit
Bandit
The Log
The Log Bandit
The Log Bandit
Mega Minion The Log Bandit
Valkyrie The Log
The Log
The Log
The Log
The Log Valkyrie
Mega Minion
The Log Bandit Ram Rider
The Log Bandit Ram Rider
The Log Bandit
Mega Minion
Mega Minion
The Log Bandit
The Log
Goblin Gang Bandit
Mega Minion Ram Rider
The Log
Goblin Gang Mega Minion Valkyrie
The Log
Mega Minion
Goblin Gang The Log
The Log Bandit

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