My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Bad
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber
Giant Snowball
Fire Spirit Spear Goblins Bomber Cannon Furnace
Zap
Fire Spirit Spear Goblins Bomber Cannon Furnace
Barbarian Barrel
Fire Spirit Spear Goblins Bomber Cannon Furnace
The Log
Fire Spirit Spear Goblins Bomber Cannon Furnace
Earthquake
Spear Goblins Bomber Cannon Furnace
Arrows
Fire Spirit Spear Goblins Bomber Furnace
Royal Delivery
Fire Spirit Spear Goblins Bomber
Fireball
Bomber Cannon Furnace
Poison
Spear Goblins Bomber Cannon Furnace
Lightning
Cannon Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Fireball Furnace Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Bomber The Log Cannon Fireball Furnace Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Spear Goblins Bomber The Log

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Furnace
Spear Goblins
Furnace
Bomber
Cannon
Fireball
The Log
Furnace
Fire Spirit Spear Goblins
Rocket
The Log
Fireball

Defense Synergies 2 9

Fire Spirit
Spear Goblins The Log
Spear Goblins
Fire Spirit Cannon The Log
Bomber
Cannon The Log
Cannon
The Log Spear Goblins Bomber Fireball Rocket
Fireball
The Log Cannon
Furnace
Rocket
Cannon The Log
The Log
Cannon Fireball Fire Spirit Spear Goblins Bomber Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Bomber Cannon Fireball The Log
Bomber Cannon Furnace The Log
Cannon Furnace Rocket Fire Spirit Bomber
Cannon Bomber Furnace
Bomber Fireball Rocket The Log
Fireball The Log Fire Spirit Spear Goblins Bomber Cannon Furnace
Furnace Rocket Fire Spirit Spear Goblins Cannon Fireball
Rocket Cannon Fireball The Log
Cannon Furnace
Fire Spirit Spear Goblins Bomber Cannon
Spear Goblins Bomber Cannon Fireball Furnace The Log
Spear Goblins Fireball Furnace
Cannon Furnace Fire Spirit Bomber Fireball Rocket The Log
Fire Spirit Bomber Fireball Rocket Cannon Furnace The Log
Cannon Furnace
Rocket Cannon Fireball Furnace The Log
Bomber Cannon Fireball Furnace
Fire Spirit Cannon Fireball Spear Goblins Bomber Furnace The Log
Furnace The Log Fire Spirit Spear Goblins Bomber Cannon Fireball
Cannon
Bomber Fire Spirit Spear Goblins Cannon Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Fireball Furnace
Fireball Bomber Rocket The Log
Spear Goblins Furnace Rocket The Log
Rocket Fireball The Log
Cannon
Fire Spirit Fireball Furnace Rocket
Rocket Spear Goblins Fireball Furnace
Rocket Spear Goblins Fireball The Log
Cannon
Rocket Fireball The Log
Rocket Cannon Fireball
Bomber Cannon Fireball Furnace
Spear Goblins Bomber Fireball Furnace Rocket The Log
Bomber Cannon Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket The Log
Fireball The Log
Rocket Fireball The Log
Fireball Rocket The Log
Bomber Fireball Rocket Fire Spirit Furnace The Log
Fireball Fire Spirit Spear Goblins Furnace Rocket
Fire Spirit Bomber Furnace The Log
Fireball The Log Fire Spirit
Fireball The Log
Rocket Fire Spirit Fireball
Rocket Fireball The Log
Fireball Fire Spirit Rocket
Rocket Fire Spirit Fireball The Log
Fireball Rocket
Fireball Furnace The Log
Rocket Spear Goblins Bomber Fireball Furnace The Log
Fireball Furnace Rocket The Log
Fireball Rocket
Bomber Rocket
Rocket Fire Spirit Bomber Fireball The Log
Rocket Fire Spirit Bomber Fireball The Log
Rocket Fireball The Log
Rocket Fireball
Rocket The Log
Rocket Fireball The Log
The Log Fire Spirit Bomber Fireball Furnace
Fireball The Log
Fireball The Log
Fireball Rocket The Log
Fire Spirit Fireball Furnace
Rocket Fireball
Fireball
Bomber Fireball Rocket The Log
Rocket Fireball
Rocket Fireball The Log
Fire Spirit Spear Goblins Fireball Rocket
Fireball Rocket Fire Spirit
The Log Fireball
Fireball Rocket
The Log Bomber Fireball
Rocket Fireball
Fireball Rocket The Log
Fireball Rocket
Fireball Rocket The Log

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