My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Barbarian Hut Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Barbarians Dart Goblin Hog Rider Goblin Hut
Zap
Cannon Dart Goblin Goblin Hut
Barbarian Barrel
Cannon Barbarians Dart Goblin Goblin Hut Barbarian Hut Executioner
The Log
Cannon Barbarians Dart Goblin Hog Rider Goblin Hut Barbarian Hut
Earthquake
Cannon Barbarians Hog Rider Goblin Hut Barbarian Hut
Arrows
Dart Goblin Goblin Hut
Royal Delivery
Barbarians Dart Goblin Hog Rider Goblin Hut Executioner
Fireball
Cannon Barbarians Dart Goblin Hog Rider Goblin Hut Barbarian Hut Executioner
Poison
Cannon Barbarians Dart Goblin Goblin Hut Barbarian Hut Executioner
Lightning
Cannon Goblin Hut Barbarian Hut Executioner
Rocket
Barbarians Hog Rider Goblin Hut Barbarian Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Dart Goblin Fireball Hog Rider Barbarians Goblin Hut Executioner Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Dart Goblin Fireball Hog Rider

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Barbarians
Hog Rider
Dart Goblin
Hog Rider Barbarian Hut
Fireball
Hog Rider
Hog Rider
Fireball Barbarians Dart Goblin Goblin Hut Barbarian Hut Executioner
Goblin Hut
Hog Rider Barbarian Hut
Barbarian Hut
Dart Goblin Hog Rider Goblin Hut
Executioner
Hog Rider

Defense Synergies 0 7

Cannon
Dart Goblin Fireball
Barbarians
Dart Goblin
Cannon Goblin Hut Barbarian Hut
Fireball
Cannon Goblin Hut Barbarian Hut
Hog Rider
Goblin Hut
Dart Goblin Fireball Barbarian Hut
Barbarian Hut
Dart Goblin Fireball Goblin Hut
Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Cannon Dart Goblin Fireball Goblin Hut Executioner
Barbarians Barbarian Hut Cannon Dart Goblin Goblin Hut Executioner
Cannon Barbarians Goblin Hut Barbarian Hut Dart Goblin Executioner
Cannon Barbarians Goblin Hut Barbarian Hut Dart Goblin
Barbarians Fireball
Fireball Cannon Dart Goblin Executioner
Dart Goblin Cannon Fireball Goblin Hut Barbarian Hut Executioner
Barbarian Hut Cannon Barbarians Dart Goblin Fireball
Cannon Barbarians Barbarian Hut Goblin Hut
Cannon Barbarians Dart Goblin
Barbarians Dart Goblin Executioner Cannon Fireball Goblin Hut
Executioner Dart Goblin Fireball Goblin Hut Barbarian Hut
Cannon Barbarians Goblin Hut Barbarian Hut Fireball
Fireball Barbarian Hut Executioner Cannon Barbarians Dart Goblin Goblin Hut
Barbarians Barbarian Hut Cannon Goblin Hut
Barbarians Barbarian Hut Cannon Fireball Goblin Hut
Barbarians Barbarian Hut Cannon Fireball Goblin Hut Executioner
Cannon Fireball Barbarians Dart Goblin Goblin Hut Barbarian Hut Executioner
Executioner Cannon Barbarians Dart Goblin Fireball Goblin Hut Barbarian Hut
Barbarians Barbarian Hut Cannon Dart Goblin Goblin Hut
Cannon Barbarians Dart Goblin Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Fireball Goblin Hut
Fireball Executioner
Barbarians Goblin Hut Barbarian Hut
Barbarians Fireball Barbarian Hut
Barbarians Barbarian Hut Cannon Goblin Hut Executioner
Fireball Executioner Dart Goblin Goblin Hut
Barbarians Dart Goblin Fireball Goblin Hut Barbarian Hut
Barbarians Barbarian Hut
Barbarians Fireball Goblin Hut Barbarian Hut
Cannon Barbarians Dart Goblin Goblin Hut Barbarian Hut
Barbarians Dart Goblin Goblin Hut
Barbarians Fireball
Barbarians Cannon Fireball Barbarian Hut Executioner
Cannon Barbarians Dart Goblin Fireball Barbarian Hut Executioner
Barbarians Goblin Hut Dart Goblin Fireball Barbarian Hut Executioner
Executioner Cannon Barbarians Dart Goblin Fireball Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Barbarian Hut
Fireball Dart Goblin Executioner
Dart Goblin Fireball Goblin Hut Barbarian Hut
Barbarians Dart Goblin Fireball Barbarian Hut
Fireball Executioner
Fireball Executioner Dart Goblin
Dart Goblin Executioner
Fireball Dart Goblin Barbarian Hut Executioner
Fireball Dart Goblin
Fireball
Dart Goblin Fireball
Fireball Dart Goblin Executioner
Dart Goblin Fireball Goblin Hut Barbarian Hut Executioner
Dart Goblin Fireball
Dart Goblin Fireball Goblin Hut Barbarian Hut
Dart Goblin Fireball Goblin Hut Barbarian Hut Executioner
Dart Goblin Fireball Goblin Hut Barbarian Hut Executioner
Fireball
Dart Goblin Fireball Executioner
Dart Goblin Fireball
Fireball
Fireball
Barbarians Fireball Barbarian Hut
Fireball Executioner
Fireball Dart Goblin Executioner
Fireball
Fireball Dart Goblin
Dart Goblin Fireball Executioner
Dart Goblin Fireball Goblin Hut
Fireball
Dart Goblin Fireball
Fireball
Fireball
Barbarians Dart Goblin Fireball Goblin Hut Barbarian Hut
Fireball Dart Goblin Executioner
Fireball
Fireball Dart Goblin Executioner
Dart Goblin Fireball Executioner
Fireball
Dart Goblin Executioner
Dart Goblin Fireball
Dart Goblin Fireball Executioner
Dart Goblin Fireball Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: