My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Battle Ram P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram
Giant Snowball
Bomber Cannon Battle Ram
Zap
Bomber Cannon Firecracker Battle Ram
Barbarian Barrel
Bomber Cannon Firecracker Battle Ram Royal Ghost
The Log
Bomber Cannon Firecracker Battle Ram
Earthquake
Bomber Cannon Firecracker
Arrows
Bomber Firecracker
Royal Delivery
Bomber Firecracker Battle Ram P.E.K.K.A Royal Ghost
Fireball
Bomber Cannon Firecracker Battle Ram
Poison
Bomber Cannon Firecracker
Lightning
Cannon Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Freeze Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Freeze P.E.K.K.A Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Cannon Firecracker Royal Ghost Battle Ram Freeze P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Cannon Firecracker

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Battle Ram P.E.K.K.A
Zap
Firecracker Battle Ram P.E.K.K.A Bomber Freeze Royal Ghost
Cannon
Firecracker
Zap Battle Ram P.E.K.K.A
Battle Ram
Zap Bomber Firecracker Freeze P.E.K.K.A Royal Ghost
Freeze
Zap Battle Ram
P.E.K.K.A
Zap Bomber Firecracker Battle Ram
Royal Ghost
Zap Battle Ram

Defense Synergies 1 10

Bomber
Zap Cannon P.E.K.K.A Royal Ghost
Zap
Cannon Bomber Firecracker P.E.K.K.A Royal Ghost
Cannon
Zap Bomber Firecracker Royal Ghost
Firecracker
Zap Cannon P.E.K.K.A
Battle Ram
Freeze
P.E.K.K.A
Bomber Zap Firecracker
Royal Ghost
Bomber Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Cannon Firecracker
P.E.K.K.A Bomber Zap Cannon Firecracker
Cannon P.E.K.K.A Bomber Freeze
Cannon P.E.K.K.A Bomber Firecracker
Bomber Firecracker P.E.K.K.A
Freeze Bomber Zap Cannon Firecracker Royal Ghost
Zap Cannon Firecracker Freeze
Zap Cannon P.E.K.K.A
Cannon P.E.K.K.A
Bomber Cannon Firecracker Royal Ghost
Bomber Zap Cannon Firecracker Freeze Royal Ghost
Zap Firecracker
Cannon P.E.K.K.A Bomber Zap Freeze
Bomber Zap Cannon Firecracker Freeze P.E.K.K.A Royal Ghost
P.E.K.K.A Cannon
Zap Cannon Freeze P.E.K.K.A
Bomber Cannon Firecracker P.E.K.K.A
Cannon Bomber Zap Firecracker Royal Ghost
Zap Freeze Bomber Cannon Firecracker Royal Ghost
P.E.K.K.A Cannon
Bomber Royal Ghost Cannon Firecracker P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Royal Ghost
Bomber Zap Firecracker Royal Ghost
P.E.K.K.A Zap
P.E.K.K.A Zap
P.E.K.K.A Cannon
Firecracker Zap Freeze
P.E.K.K.A
P.E.K.K.A
Zap Freeze P.E.K.K.A Firecracker
P.E.K.K.A Cannon
P.E.K.K.A
P.E.K.K.A Zap
P.E.K.K.A Cannon
Bomber Cannon Firecracker
Bomber Zap Firecracker Freeze P.E.K.K.A
Bomber Zap Cannon Firecracker Freeze P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze Royal Ghost
Firecracker Zap Royal Ghost
Firecracker Freeze
Bomber Zap Firecracker
Firecracker Zap Freeze
Bomber Firecracker
Zap Firecracker Freeze
Zap Firecracker
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker Freeze
Zap Firecracker
Bomber Zap Firecracker
Firecracker
Freeze
Bomber
Bomber Zap Firecracker
Bomber Zap Firecracker
Zap
Zap Firecracker Freeze Bomber
Firecracker Zap Royal Ghost
Zap
Zap Firecracker
Zap Firecracker
Zap Firecracker Freeze
Bomber Zap
Zap Firecracker Freeze
P.E.K.K.A
Firecracker
Zap Freeze
Zap Firecracker
Freeze
Firecracker
Bomber Zap Firecracker
Zap
Firecracker P.E.K.K.A
Zap Firecracker Freeze
Firecracker Zap
Zap Firecracker Freeze Royal Ghost

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