My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Valkyrie Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Prince Miner
Giant Snowball
Bomber Witch Miner
Zap
Bomber Firecracker Witch Prince
Barbarian Barrel
Bomber Firecracker Valkyrie Wizard Witch
The Log
Bomber Firecracker Witch Prince
Earthquake
Bomber Firecracker Witch
Arrows
Bomber Firecracker Witch
Royal Delivery
Bomber Firecracker Valkyrie Wizard Witch Prince Miner
Fireball
Bomber Firecracker Wizard Witch
Poison
Bomber Firecracker Wizard Witch
Lightning
Valkyrie Wizard Witch Prince
Rocket
Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Miner Valkyrie Wizard Witch Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Firecracker Miner Valkyrie

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Prince Miner
Firecracker
Miner Valkyrie Prince
Valkyrie
Prince Bomber Firecracker Wizard Witch
Wizard
Valkyrie Prince Miner
Rocket
Miner
Witch
Valkyrie Prince Miner
Prince
Valkyrie Bomber Firecracker Wizard Witch Miner
Miner
Firecracker Bomber Wizard Rocket Witch Prince

Defense Synergies 1 8

Bomber
Valkyrie Miner
Firecracker
Valkyrie Prince
Valkyrie
Firecracker Bomber Wizard Witch Prince
Wizard
Valkyrie Prince
Rocket
Witch
Valkyrie Prince
Prince
Firecracker Valkyrie Wizard Witch
Miner
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Firecracker Valkyrie Wizard
Bomber Firecracker Valkyrie Witch Prince
Rocket Witch Prince Bomber Valkyrie
Witch Prince Bomber Firecracker Valkyrie
Bomber Firecracker Valkyrie Rocket Prince
Bomber Firecracker Valkyrie
Rocket Firecracker Wizard Witch
Rocket Valkyrie
Witch Prince
Bomber Firecracker Valkyrie Prince Miner
Valkyrie Witch Bomber Firecracker Wizard
Firecracker Wizard Witch
Prince Bomber Valkyrie Wizard Rocket Witch
Bomber Valkyrie Wizard Rocket Firecracker Witch Prince
Prince
Rocket Prince
Wizard Bomber Firecracker Valkyrie Witch Prince
Bomber Firecracker Valkyrie Wizard Witch Prince
Valkyrie Wizard Witch Bomber Firecracker
Prince
Bomber Valkyrie Wizard Firecracker Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Prince
Bomber Firecracker Valkyrie Wizard Rocket Prince Miner
Valkyrie Rocket Witch Prince
Valkyrie Rocket Prince
Valkyrie Witch Prince
Firecracker Wizard Rocket Witch
Rocket Prince Valkyrie Witch
Valkyrie Prince
Rocket Firecracker Valkyrie Witch Prince
Witch
Valkyrie Witch Prince
Rocket Valkyrie Prince
Rocket Prince Valkyrie Wizard Witch
Wizard Bomber Firecracker Valkyrie Witch
Witch Bomber Firecracker Valkyrie Rocket Prince
Valkyrie Bomber Firecracker Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket
Firecracker Miner
Rocket Miner
Firecracker Valkyrie Rocket Prince
Bomber Wizard Rocket Firecracker Valkyrie
Firecracker Wizard Rocket Witch
Bomber Firecracker Wizard Witch
Firecracker Wizard
Miner Firecracker Wizard
Rocket Prince
Firecracker Rocket Miner Valkyrie Wizard Prince
Firecracker Wizard Rocket
Rocket Firecracker Miner
Firecracker Rocket
Firecracker Prince
Rocket Bomber Firecracker Wizard Witch
Firecracker Wizard Rocket
Rocket
Bomber Rocket
Rocket Bomber Firecracker Wizard Prince
Rocket Bomber Firecracker Valkyrie Wizard Witch Miner
Rocket Prince
Rocket Wizard
Rocket Prince
Rocket
Firecracker Bomber Valkyrie Wizard Witch
Witch
Firecracker Miner Wizard Witch
Wizard Witch Prince Miner
Rocket Miner Firecracker
Firecracker Wizard Witch
Rocket Firecracker Wizard Witch
Bomber Wizard Rocket Miner
Rocket Firecracker
Prince
Rocket Firecracker Wizard
Rocket Witch Prince
Rocket Firecracker Wizard Witch
Miner Firecracker Valkyrie Wizard Rocket Prince
Bomber Firecracker Wizard
Rocket
Firecracker Prince
Firecracker Rocket Witch
Firecracker Rocket Witch
Firecracker Rocket Witch Prince Miner

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