My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Zappies Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Royal Recruits Flying Machine Zappies Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Wall Breakers Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Recruits Wall Breakers
Giant Snowball
Bomber Royal Recruits Flying Machine Zappies Wall Breakers
Zap
Bomber Flying Machine Zappies Wall Breakers Goblin Giant
Barbarian Barrel
Bomber Tesla Royal Recruits Zappies Wall Breakers
The Log
Bomber Royal Recruits Zappies Wall Breakers
Earthquake
Bomber Tesla Zappies
Arrows
Bomber Royal Recruits Flying Machine Zappies Wall Breakers
Royal Delivery
Bomber Royal Recruits Flying Machine Zappies Wall Breakers
Fireball
Bomber Tesla Flying Machine Zappies Wall Breakers
Poison
Bomber Royal Recruits Flying Machine Zappies
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Wall Breakers Rage Tesla Flying Machine Zappies Goblin Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Wall Breakers Rage Tesla

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Recruits Goblin Giant
Tesla
Royal Recruits
Bomber Flying Machine Zappies Wall Breakers
Flying Machine
Royal Recruits Zappies Goblin Giant
Zappies
Royal Recruits Flying Machine Wall Breakers Rage Goblin Giant
Wall Breakers
Royal Recruits Zappies Goblin Giant
Rage
Zappies Goblin Giant
Goblin Giant
Bomber Flying Machine Zappies Wall Breakers Rage

Defense Synergies 0 4

Bomber
Tesla Royal Recruits
Tesla
Bomber Zappies
Royal Recruits
Bomber
Flying Machine
Zappies
Zappies
Tesla Flying Machine
Wall Breakers
Rage
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Royal Recruits Flying Machine Zappies Goblin Giant
Bomber Tesla Royal Recruits Flying Machine Zappies
Tesla Bomber Royal Recruits Zappies
Tesla Royal Recruits Bomber Zappies
Bomber Royal Recruits
Bomber Tesla Flying Machine Zappies
Tesla Flying Machine Zappies
Tesla Royal Recruits Flying Machine Goblin Giant
Tesla Zappies Royal Recruits
Bomber Tesla Royal Recruits Zappies
Bomber Tesla Royal Recruits Flying Machine Zappies Goblin Giant
Tesla Flying Machine Zappies
Tesla Royal Recruits Bomber Flying Machine Zappies
Bomber Tesla Royal Recruits Zappies
Royal Recruits Tesla Zappies
Tesla Royal Recruits Zappies
Tesla Bomber Royal Recruits Zappies
Tesla Bomber Royal Recruits Flying Machine Zappies
Bomber Tesla Royal Recruits Flying Machine Zappies
Tesla Royal Recruits Zappies
Bomber Royal Recruits Tesla Flying Machine Zappies Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Tesla Zappies
Bomber Tesla Flying Machine
Royal Recruits Zappies Goblin Giant
Royal Recruits Tesla Zappies Goblin Giant
Royal Recruits Tesla Zappies Goblin Giant
Tesla Flying Machine Zappies Goblin Giant
Royal Recruits Tesla Flying Machine Zappies Goblin Giant
Tesla Royal Recruits Zappies Goblin Giant
Royal Recruits Flying Machine Zappies
Royal Recruits Tesla Zappies Goblin Giant
Tesla Royal Recruits Flying Machine Zappies
Royal Recruits Goblin Giant
Royal Recruits Tesla Zappies Goblin Giant
Royal Recruits Bomber Tesla Flying Machine Zappies
Tesla Royal Recruits Zappies Bomber Flying Machine Goblin Giant
Bomber Tesla Royal Recruits Flying Machine Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Flying Machine
Flying Machine
Flying Machine Goblin Giant
Royal Recruits Flying Machine
Bomber
Flying Machine Goblin Giant
Bomber Flying Machine
Flying Machine
Flying Machine
Royal Recruits Flying Machine
Flying Machine
Flying Machine
Flying Machine
Flying Machine
Bomber Flying Machine
Royal Recruits Flying Machine
Bomber
Bomber Flying Machine
Bomber Flying Machine
Royal Recruits Flying Machine
Bomber
Flying Machine
Flying Machine
Flying Machine
Flying Machine Zappies
Bomber
Zappies
Royal Recruits Flying Machine Zappies
Flying Machine Zappies
Flying Machine
Bomber Flying Machine
Royal Recruits Flying Machine
Royal Recruits Flying Machine Zappies
Flying Machine Zappies
Royal Recruits Flying Machine Goblin Giant

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