My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Valkyrie Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant
Giant Snowball
Bomber Witch
Zap
Bomber Royal Giant Witch
Barbarian Barrel
Bomber Valkyrie Witch Ice Wizard
The Log
Bomber Royal Giant Witch
Earthquake
Bomber Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Valkyrie Witch Ice Wizard
Fireball
Bomber Witch Ice Wizard
Poison
Bomber Witch Ice Wizard
Lightning
Valkyrie Witch Ice Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Valkyrie Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Earthquake Tornado Ice Wizard Valkyrie Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bomber Earthquake Tornado

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Valkyrie
Royal Giant
Bomber Earthquake Ice Wizard Mirror Tornado Witch
Earthquake
Royal Giant Mirror Tornado
Valkyrie
Bomber Tornado Witch
Mirror
Royal Giant Earthquake Tornado
Tornado
Royal Giant Earthquake Valkyrie Mirror Witch Ice Wizard
Witch
Royal Giant Valkyrie Tornado
Ice Wizard
Royal Giant Tornado

Defense Synergies 2 11

Bomber
Valkyrie Tornado
Royal Giant
Earthquake
Tornado Ice Wizard
Valkyrie
Bomber Mirror Tornado Witch Ice Wizard
Mirror
Tornado Valkyrie Ice Wizard
Tornado
Mirror Ice Wizard Bomber Earthquake Valkyrie Witch
Witch
Valkyrie Tornado Ice Wizard
Ice Wizard
Tornado Earthquake Valkyrie Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Valkyrie
Bomber Valkyrie Witch Ice Wizard
Tornado Witch Bomber Valkyrie Ice Wizard
Witch Bomber Valkyrie Ice Wizard
Bomber Earthquake Valkyrie Tornado
Tornado Bomber Earthquake Valkyrie Ice Wizard
Tornado Witch Ice Wizard
Earthquake Valkyrie
Witch Tornado Ice Wizard
Tornado Bomber Valkyrie Ice Wizard
Valkyrie Witch Ice Wizard Bomber Earthquake Tornado
Tornado Witch Ice Wizard
Bomber Earthquake Valkyrie Witch Ice Wizard
Bomber Valkyrie Earthquake Tornado Witch
Tornado
Bomber Valkyrie Tornado Witch
Bomber Valkyrie Tornado Witch Ice Wizard
Earthquake Valkyrie Tornado Witch Bomber Ice Wizard
Tornado
Bomber Valkyrie Earthquake Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Bomber Valkyrie
Valkyrie Witch
Valkyrie Tornado
Valkyrie Witch
Tornado Witch Ice Wizard
Valkyrie Witch Ice Wizard
Valkyrie
Valkyrie Tornado Witch
Witch
Valkyrie Witch
Valkyrie Tornado
Valkyrie Witch
Bomber Valkyrie Witch
Witch Bomber Valkyrie Tornado
Valkyrie Bomber Earthquake Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie
Tornado Ice Wizard
Earthquake
Earthquake Valkyrie
Bomber Earthquake Valkyrie
Tornado Witch Ice Wizard
Bomber Earthquake Tornado Witch
Earthquake Tornado Ice Wizard
Tornado
Tornado
Earthquake Valkyrie Tornado
Tornado
Earthquake
Earthquake
Earthquake
Earthquake Bomber Witch
Earthquake
Earthquake Tornado
Bomber
Bomber Earthquake
Bomber Earthquake Valkyrie Tornado Witch
Earthquake
Tornado
Tornado
Earthquake
Earthquake Tornado Bomber Valkyrie Witch Ice Wizard
Witch
Earthquake Tornado Witch Ice Wizard
Tornado Witch
Tornado
Tornado Witch Ice Wizard
Witch
Bomber Earthquake
Earthquake
Earthquake Witch
Tornado Witch Ice Wizard
Valkyrie
Bomber Earthquake
Tornado
Tornado Witch
Tornado Witch
Tornado Witch

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