My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant X-Bow Lumberjack Ram Rider Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant X-Bow Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant X-Bow Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant X-Bow Lumberjack Ram Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Ram Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant Ram Rider Mighty Miner
Giant Snowball
Bomber Minions Lumberjack Ram Rider Mighty Miner
Zap
Bomber Minions X-Bow Ram Rider Mighty Miner
Barbarian Barrel
Bomber X-Bow Lumberjack
The Log
Bomber X-Bow Lumberjack Ram Rider
Earthquake
Bomber X-Bow
Arrows
Bomber Minions
Royal Delivery
Bomber Minions Lumberjack Ram Rider
Fireball
Bomber Minions X-Bow Lumberjack Ram Rider Mighty Miner
Poison
Bomber Minions X-Bow
Lightning
X-Bow Lumberjack Ram Rider Mighty Miner
Rocket
X-Bow Ram Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Minions Void Lumberjack Mighty Miner Giant Ram Rider X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Minions Void Lumberjack

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Minions X-Bow Lumberjack Ram Rider
Minions
Giant Bomber Lumberjack Ram Rider
Giant
Bomber Minions Void Lumberjack
Void
Giant
X-Bow
Bomber
Lumberjack
Bomber Minions Giant Ram Rider
Ram Rider
Bomber Minions Lumberjack
Mighty Miner

Defense Synergies 0 5

Bomber
X-Bow
Minions
X-Bow Lumberjack Ram Rider
Giant
Void
X-Bow
Bomber Minions
Lumberjack
Minions Ram Rider
Ram Rider
Minions Lumberjack
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Void X-Bow Ram Rider
Lumberjack Bomber Minions X-Bow Ram Rider
Lumberjack Ram Rider Bomber Minions Void
Lumberjack Bomber Minions Ram Rider
Bomber X-Bow Lumberjack
Bomber Minions X-Bow Lumberjack
Minions Ram Rider Void X-Bow
Void X-Bow Ram Rider
Mighty Miner Minions X-Bow Lumberjack
Bomber Lumberjack
Minions Bomber X-Bow Lumberjack Ram Rider
Minions Ram Rider
Lumberjack Bomber Minions X-Bow Ram Rider
Bomber Minions X-Bow Lumberjack
X-Bow Lumberjack Ram Rider
X-Bow Lumberjack Ram Rider
Bomber Minions X-Bow Lumberjack
Bomber Minions X-Bow Lumberjack Ram Rider
Bomber Minions Lumberjack Ram Rider
Lumberjack Ram Rider
Bomber Minions Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Void X-Bow
Void Bomber X-Bow Lumberjack
Lumberjack Minions Ram Rider
Lumberjack X-Bow Ram Rider
Lumberjack Ram Rider Mighty Miner
Minions Ram Rider
Minions Void Lumberjack Ram Rider
Mighty Miner Lumberjack
Void Minions X-Bow
Minions Lumberjack
Void
Lumberjack Ram Rider
Bomber
Bomber Minions X-Bow Lumberjack Mighty Miner
Minions Bomber Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void X-Bow
Void X-Bow Ram Rider
Void X-Bow
Void
Bomber
Minions Ram Rider
Bomber
X-Bow Ram Rider
Void X-Bow Ram Rider
Minions Void X-Bow Lumberjack
Void X-Bow Ram Rider
Void
Void
Minions Void X-Bow
X-Bow
X-Bow Bomber
X-Bow
Bomber Minions
Void Bomber X-Bow
Bomber X-Bow
Minions Void X-Bow
Void
Void X-Bow
Void X-Bow
Bomber
Void X-Bow Ram Rider
Void X-Bow Ram Rider
Void X-Bow
X-Bow
Minions Void
Void
Void Bomber X-Bow
Void
Mighty Miner
Minions Void X-Bow
Ram Rider
Void Lumberjack
Bomber
Void
Minions
Void
Void X-Bow

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