My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Electro Giant Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Little Prince
Zap
Bomber Little Prince
Barbarian Barrel
Bomber Knight Little Prince
The Log
Bomber Mini P.E.K.K.A Little Prince
Earthquake
Bomber
Arrows
Bomber Little Prince
Royal Delivery
Bomber Knight Mini P.E.K.K.A Little Prince
Fireball
Bomber Little Prince
Poison
Bomber Little Prince
Lightning
Knight Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rage Electro Giant Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Knight Earthquake Little Prince Mini P.E.K.K.A Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Knight Earthquake

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Mega Knight
Knight
Bomber Earthquake Little Prince
Earthquake
Knight Mini P.E.K.K.A Electro Giant Mega Knight
Mini P.E.K.K.A
Bomber Earthquake Rage Electro Giant Mega Knight Little Prince
Rage
Mini P.E.K.K.A
Electro Giant
Earthquake Mini P.E.K.K.A
Mega Knight
Bomber Earthquake Mini P.E.K.K.A
Little Prince
Knight Mini P.E.K.K.A

Defense Synergies 2 7

Bomber
Knight Mini P.E.K.K.A Electro Giant
Knight
Bomber Little Prince Earthquake Mini P.E.K.K.A
Earthquake
Knight Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bomber Knight Earthquake Electro Giant
Rage
Electro Giant
Bomber Mini P.E.K.K.A
Mega Knight
Earthquake
Little Prince
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Knight
Mini P.E.K.K.A Bomber Knight Mega Knight
Mini P.E.K.K.A Mega Knight Bomber Knight
Mini P.E.K.K.A Bomber Knight Mega Knight
Bomber Earthquake Mini P.E.K.K.A Mega Knight
Bomber Earthquake Mega Knight
Little Prince
Earthquake Electro Giant Mega Knight
Mini P.E.K.K.A
Knight Bomber Mini P.E.K.K.A Mega Knight Little Prince
Bomber Knight Earthquake Electro Giant Mega Knight
Mini P.E.K.K.A Mega Knight Bomber Knight Earthquake
Bomber Mega Knight Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A Knight Mega Knight
Mini P.E.K.K.A Electro Giant Mega Knight
Mega Knight Bomber Knight Mini P.E.K.K.A
Mega Knight Bomber Knight Little Prince
Earthquake Bomber Knight Mega Knight Little Prince
Mini P.E.K.K.A
Bomber Mega Knight Knight Earthquake Mini P.E.K.K.A Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Electro Giant
Bomber Knight Mini P.E.K.K.A Mega Knight
Mega Knight Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Knight
Knight Mini P.E.K.K.A Mega Knight
Electro Giant
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Mega Knight Knight
Mega Knight Knight Mini P.E.K.K.A
Mega Knight Knight Mini P.E.K.K.A
Mega Knight Electro Giant
Mini P.E.K.K.A Mega Knight Knight
Bomber Electro Giant Mega Knight
Electro Giant Bomber Knight Mini P.E.K.K.A Little Prince
Mega Knight Bomber Earthquake Mini P.E.K.K.A Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight
Earthquake
Earthquake Knight
Bomber Earthquake Mega Knight
Electro Giant
Bomber Earthquake
Earthquake
Mini P.E.K.K.A
Knight Earthquake
Earthquake Knight
Earthquake
Earthquake
Earthquake Bomber
Earthquake Mega Knight
Earthquake
Bomber Mini P.E.K.K.A
Bomber Earthquake Mini P.E.K.K.A Mega Knight
Bomber Earthquake Electro Giant Mega Knight Little Prince
Earthquake Mega Knight
Earthquake
Earthquake Electro Giant Bomber Mega Knight Little Prince
Earthquake
Mega Knight
Electro Giant Little Prince
Electro Giant
Mini P.E.K.K.A
Bomber Earthquake Mega Knight
Mega Knight
Earthquake
Earthquake
Knight Mini P.E.K.K.A Mega Knight
Bomber Earthquake
Electro Giant
Mega Knight
Electro Giant
Electro Giant Mega Knight Little Prince

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