My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Valkyrie Wizard Balloon Executioner Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Balloon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Balloon
Giant Snowball
Bomber Guards Balloon
Zap
Bomber Guards Balloon
Barbarian Barrel
Bomber Knight Valkyrie Wizard Guards Executioner
The Log
Bomber Guards
Earthquake
Bomber Guards
Arrows
Bomber Guards
Royal Delivery
Bomber Knight Valkyrie Wizard Guards Balloon Executioner
Fireball
Bomber Wizard Balloon Executioner
Poison
Bomber Wizard Guards Balloon Executioner
Lightning
Knight Valkyrie Wizard Balloon Executioner
Rocket
Valkyrie Wizard Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Guards Executioner Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Guards Valkyrie Wizard Balloon Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Knight Guards Valkyrie

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Knight Valkyrie
Knight
Balloon Executioner Bomber Wizard
Valkyrie
Balloon Bomber Wizard Executioner
Wizard
Knight Valkyrie Balloon Golem
Guards
Balloon
Knight Valkyrie Wizard Executioner Golem
Executioner
Knight Valkyrie Balloon Golem
Golem
Bomber Wizard Balloon Executioner

Defense Synergies 2 7

Bomber
Knight Valkyrie Guards
Knight
Bomber Executioner Wizard
Valkyrie
Bomber Wizard Executioner
Wizard
Knight Valkyrie Guards
Guards
Bomber Wizard Executioner
Balloon
Executioner
Knight Valkyrie Guards
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Valkyrie Wizard Executioner
Bomber Knight Valkyrie Executioner
Bomber Knight Valkyrie Executioner
Bomber Knight Valkyrie Guards
Bomber Valkyrie
Bomber Valkyrie Guards Executioner
Wizard Executioner
Valkyrie
Knight Guards Bomber Valkyrie
Valkyrie Guards Executioner Bomber Knight Wizard
Executioner Wizard
Bomber Knight Valkyrie Wizard Guards
Bomber Valkyrie Wizard Executioner Guards
Knight
Wizard Bomber Knight Valkyrie Executioner
Bomber Knight Valkyrie Wizard Guards Executioner
Valkyrie Wizard Executioner Bomber Knight Guards
Bomber Valkyrie Wizard Knight Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards
Bomber Knight Valkyrie Wizard Executioner
Guards Knight Valkyrie
Valkyrie Guards Knight
Knight Valkyrie Guards Executioner
Wizard Executioner
Guards Knight Valkyrie
Knight Valkyrie
Knight Valkyrie
Guards
Knight Valkyrie Guards
Valkyrie Guards
Knight Valkyrie Wizard Guards Executioner
Wizard Bomber Valkyrie Executioner
Guards Bomber Knight Valkyrie Executioner
Valkyrie Executioner Bomber Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Guards
Executioner
Knight Valkyrie Guards
Bomber Wizard Executioner Valkyrie
Wizard Executioner
Bomber Wizard Executioner
Wizard Executioner
Wizard
Guards
Knight Valkyrie Wizard
Wizard Executioner
Knight Executioner
Bomber Wizard Executioner
Wizard Executioner
Bomber
Bomber Wizard Executioner
Bomber Valkyrie Wizard
Wizard
Bomber Valkyrie Wizard Executioner
Wizard Executioner
Wizard
Wizard Executioner
Wizard Guards
Bomber Wizard
Wizard
Guards
Wizard Executioner
Knight Valkyrie Wizard Executioner
Bomber Wizard Executioner
Executioner
Guards
Executioner
Executioner

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