My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Firecracker Elixir Golem Bandit Inferno Dragon Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Bandit Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Elixir Golem Bandit Inferno Dragon
Giant Snowball
Bomber Bats Inferno Dragon Lumberjack
Zap
Bomber Bats Firecracker Bandit Inferno Dragon
Barbarian Barrel
Bomber Firecracker Elixir Golem Bandit Magic Archer Lumberjack
The Log
Bomber Firecracker Elixir Golem Bandit Lumberjack
Earthquake
Bomber Firecracker Elixir Golem
Arrows
Bomber Bats Firecracker
Royal Delivery
Bomber Bats Firecracker Elixir Golem Bandit Inferno Dragon Magic Archer Lumberjack
Fireball
Bomber Firecracker Elixir Golem Bandit Inferno Dragon Magic Archer Lumberjack
Poison
Bomber Bats Firecracker Elixir Golem Magic Archer
Lightning
Bandit Inferno Dragon Magic Archer Lumberjack
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Firecracker Elixir Golem Bandit Inferno Dragon Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Firecracker Elixir Golem

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Elixir Golem Bandit Lumberjack
Bats
Bomber Firecracker Elixir Golem Bandit Inferno Dragon Lumberjack
Firecracker
Elixir Golem Bats Bandit Inferno Dragon Lumberjack
Elixir Golem
Firecracker Bomber Bats Bandit Inferno Dragon Magic Archer Lumberjack
Bandit
Bomber Bats Firecracker Elixir Golem Magic Archer Lumberjack
Inferno Dragon
Bats Firecracker Elixir Golem
Magic Archer
Elixir Golem Bandit Lumberjack
Lumberjack
Bomber Bats Firecracker Elixir Golem Bandit Magic Archer

Defense Synergies 0 11

Bomber
Bats Bandit
Bats
Bomber Firecracker Bandit Inferno Dragon Lumberjack
Firecracker
Bats Bandit Lumberjack
Elixir Golem
Bandit
Bomber Bats Firecracker Magic Archer Lumberjack
Inferno Dragon
Bats
Magic Archer
Bandit Lumberjack
Lumberjack
Bats Firecracker Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Magic Archer
Inferno Dragon Lumberjack Bats Firecracker Bandit
Lumberjack Bomber Bats Bandit Inferno Dragon
Inferno Dragon Lumberjack Bats Firecracker Bandit
Bomber Firecracker Lumberjack
Bomber Bats Firecracker Bandit Magic Archer Lumberjack
Bats Inferno Dragon Firecracker Magic Archer
Bandit Magic Archer
Inferno Dragon Lumberjack
Bomber Firecracker Bandit Lumberjack
Bats Bomber Firecracker Bandit Magic Archer Lumberjack
Inferno Dragon Bats Firecracker Magic Archer
Lumberjack Bomber Bats Bandit
Bomber Bats Firecracker Magic Archer Lumberjack
Inferno Dragon Bandit Lumberjack
Bandit Inferno Dragon Lumberjack
Bomber Bats Firecracker Lumberjack
Bomber Bats Firecracker Bandit Magic Archer Lumberjack
Bomber Bats Firecracker Bandit Inferno Dragon Magic Archer Lumberjack
Inferno Dragon Lumberjack
Bomber Bats Firecracker Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bandit
Bandit Bomber Firecracker Inferno Dragon Magic Archer Lumberjack
Bandit Lumberjack Bats
Lumberjack Bats Bandit
Bandit Inferno Dragon Lumberjack
Firecracker Bats Magic Archer
Bats Bandit Lumberjack
Inferno Dragon Lumberjack
Bats Firecracker Bandit Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Bats Lumberjack
Bandit Lumberjack
Bomber Firecracker Magic Archer
Bomber Bats Firecracker Inferno Dragon Magic Archer Lumberjack
Bats Bomber Firecracker Inferno Dragon Magic Archer
Bomber
Inferno Dragon Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Bandit
Firecracker Bandit Magic Archer
Bandit Magic Archer
Firecracker
Bomber Firecracker Magic Archer
Firecracker Bats Magic Archer
Bomber Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Bandit
Bats Lumberjack
Firecracker Bandit Magic Archer
Firecracker Magic Archer
Firecracker Bandit Magic Archer
Firecracker Bandit Magic Archer
Firecracker Magic Archer
Bomber Firecracker Bandit Magic Archer
Magic Archer Firecracker Bandit
Bomber Bats
Bomber Firecracker Bandit Magic Archer
Bomber Firecracker Magic Archer
Magic Archer
Firecracker Bomber Magic Archer
Inferno Dragon
Firecracker Bandit Magic Archer
Bandit Magic Archer
Firecracker Bandit Magic Archer
Bats Firecracker Magic Archer
Bats Firecracker
Bomber Bandit Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Bats Bandit Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer Lumberjack
Bomber Firecracker Magic Archer
Firecracker
Bats Firecracker Magic Archer
Firecracker Bats Magic Archer
Firecracker Bandit Magic Archer
Inferno Dragon
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: