My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Cage Dark Prince Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Dark Prince Inferno Dragon
Giant Snowball
Bomber Inferno Dragon
Zap
Bomber Dark Prince Inferno Dragon
Barbarian Barrel
Bomber Goblin Cage Dark Prince
The Log
Bomber Goblin Cage Dark Prince
Earthquake
Bomber Goblin Cage
Arrows
Bomber
Royal Delivery
Bomber Goblin Cage Dark Prince Inferno Dragon
Fireball
Bomber Goblin Cage Inferno Dragon
Poison
Bomber Goblin Cage
Lightning
Goblin Cage Dark Prince Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Dark Prince Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Electro Giant Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Tornado Void Goblin Cage Dark Prince Inferno Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Tornado Void

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Cage Dark Prince
Goblin Cage
Bomber Dark Prince The Log
Tornado
Electro Giant Dark Prince The Log
Void
Electro Giant
Dark Prince
Electro Giant Bomber Goblin Cage Tornado
Electro Giant
Tornado Dark Prince Void Inferno Dragon
The Log
Goblin Cage Tornado
Inferno Dragon
Electro Giant

Defense Synergies 0 16

Bomber
Goblin Cage Tornado Dark Prince Electro Giant The Log
Goblin Cage
Bomber Tornado Electro Giant The Log Inferno Dragon
Tornado
Bomber Goblin Cage Dark Prince Electro Giant The Log Inferno Dragon
Void
Dark Prince
Bomber Tornado The Log
Electro Giant
Bomber Goblin Cage Tornado Inferno Dragon
The Log
Bomber Goblin Cage Tornado Dark Prince Inferno Dragon
Inferno Dragon
Goblin Cage Tornado Electro Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Goblin Cage Void The Log
Inferno Dragon Bomber Goblin Cage Dark Prince The Log
Goblin Cage Tornado Bomber Void Dark Prince Inferno Dragon
Goblin Cage Inferno Dragon Bomber Dark Prince
Bomber Goblin Cage Tornado Dark Prince The Log
Tornado The Log Bomber Dark Prince
Tornado Inferno Dragon Goblin Cage Void
Goblin Cage Void Electro Giant The Log
Inferno Dragon Goblin Cage Tornado
Tornado Bomber Dark Prince
Bomber Tornado Dark Prince Electro Giant The Log
Inferno Dragon Tornado
Goblin Cage Bomber Dark Prince The Log
Bomber Goblin Cage Tornado Dark Prince The Log
Inferno Dragon Goblin Cage
Tornado Goblin Cage Electro Giant The Log Inferno Dragon
Bomber Goblin Cage Tornado Dark Prince
Goblin Cage Bomber Tornado Dark Prince The Log
Goblin Cage Tornado The Log Bomber Dark Prince Inferno Dragon
Goblin Cage Tornado Inferno Dragon
Bomber Dark Prince Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Void Dark Prince Electro Giant
Void Bomber The Log Inferno Dragon
Goblin Cage Dark Prince The Log
Dark Prince Goblin Cage Tornado The Log
Goblin Cage Dark Prince Inferno Dragon
Electro Giant Tornado
Dark Prince Goblin Cage Void
Goblin Cage Dark Prince Inferno Dragon
Goblin Cage Void Tornado Dark Prince The Log Inferno Dragon
Goblin Cage Inferno Dragon
Inferno Dragon Goblin Cage Dark Prince
Goblin Cage Tornado Void Dark Prince Electro Giant The Log
Dark Prince Goblin Cage
Bomber Goblin Cage Electro Giant
Electro Giant Bomber Goblin Cage Tornado Dark Prince The Log Inferno Dragon
Bomber Goblin Cage Dark Prince Electro Giant The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void The Log
Void Tornado The Log
Void The Log
Void Dark Prince The Log
Bomber Dark Prince The Log
Electro Giant Tornado
Bomber Tornado The Log
The Log Tornado
Void The Log Tornado
Tornado Void
Void Tornado Dark Prince The Log
Void Tornado
Void The Log
Void
The Log
Bomber The Log
The Log
Tornado
Bomber
Void Bomber Dark Prince The Log
Bomber Tornado Electro Giant The Log
Void The Log
Tornado Void
Void Tornado The Log
Void The Log
Tornado Electro Giant The Log Bomber Dark Prince
Inferno Dragon
Void The Log Tornado
Void Tornado The Log
Void Tornado The Log
Tornado Electro Giant
Void Electro Giant
Void
Void Bomber The Log
Void
The Log
Void Dark Prince
Tornado
The Log
Void Dark Prince
The Log Bomber
Void Tornado Electro Giant
Dark Prince
Electro Giant Tornado The Log
Tornado Void
Void Tornado Dark Prince Electro Giant The Log

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