My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Miner
Giant Snowball
Bomber Goblin Gang Miner
Zap
Bomber Goblin Gang
Barbarian Barrel
Bomber Goblin Gang Bomb Tower Magic Archer
The Log
Bomber Goblin Gang Mini P.E.K.K.A
Earthquake
Bomber Goblin Gang Bomb Tower
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Mini P.E.K.K.A Miner Magic Archer
Fireball
Bomber Goblin Gang Bomb Tower Magic Archer
Poison
Bomber Goblin Gang Bomb Tower Magic Archer
Lightning
Mini P.E.K.K.A Bomb Tower Magic Archer
Rocket
Bomb Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Bomb Tower Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Tornado Void Miner Mini P.E.K.K.A Bomb Tower Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Goblin Gang Tornado Void

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Miner
Goblin Gang
Miner Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Goblin Gang Tornado Magic Archer
Bomb Tower
Tornado
Magic Archer Mini P.E.K.K.A
Void
Miner
Goblin Gang Bomber Magic Archer
Magic Archer
Tornado Mini P.E.K.K.A Miner

Defense Synergies 2 11

Bomber
Mini P.E.K.K.A Tornado Miner
Goblin Gang
Mini P.E.K.K.A Bomb Tower Miner Magic Archer
Mini P.E.K.K.A
Bomber Goblin Gang Bomb Tower Tornado Magic Archer
Bomb Tower
Tornado Goblin Gang Mini P.E.K.K.A Magic Archer
Tornado
Bomb Tower Magic Archer Bomber Mini P.E.K.K.A
Void
Miner
Bomber Goblin Gang
Magic Archer
Tornado Goblin Gang Mini P.E.K.K.A Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Void Magic Archer
Mini P.E.K.K.A Bomb Tower Bomber Goblin Gang
Goblin Gang Mini P.E.K.K.A Bomb Tower Tornado Bomber Void
Mini P.E.K.K.A Bomb Tower Bomber Goblin Gang
Bomber Mini P.E.K.K.A Bomb Tower Tornado
Goblin Gang Tornado Bomber Bomb Tower Magic Archer
Tornado Goblin Gang Bomb Tower Void Magic Archer
Bomb Tower Void Magic Archer
Mini P.E.K.K.A Goblin Gang Bomb Tower Tornado
Goblin Gang Tornado Bomber Mini P.E.K.K.A Miner
Goblin Gang Bomber Bomb Tower Tornado Magic Archer
Goblin Gang Tornado Magic Archer
Mini P.E.K.K.A Bomb Tower Bomber Goblin Gang
Bomber Bomb Tower Goblin Gang Mini P.E.K.K.A Tornado Magic Archer
Mini P.E.K.K.A Goblin Gang Bomb Tower
Bomb Tower Tornado Goblin Gang Mini P.E.K.K.A
Bomb Tower Bomber Goblin Gang Mini P.E.K.K.A Tornado
Bomb Tower Bomber Goblin Gang Tornado Magic Archer
Bomb Tower Tornado Bomber Magic Archer
Mini P.E.K.K.A Bomb Tower Tornado
Bomber Goblin Gang Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Void
Void Bomber Goblin Gang Mini P.E.K.K.A Bomb Tower Miner Magic Archer
Goblin Gang Mini P.E.K.K.A Bomb Tower
Goblin Gang Mini P.E.K.K.A Tornado
Goblin Gang Mini P.E.K.K.A
Goblin Gang Bomb Tower Tornado Magic Archer
Goblin Gang Mini P.E.K.K.A Bomb Tower Void
Mini P.E.K.K.A Bomb Tower
Void Mini P.E.K.K.A Bomb Tower Tornado Magic Archer
Goblin Gang
Mini P.E.K.K.A Bomb Tower
Tornado Void
Mini P.E.K.K.A Goblin Gang Bomb Tower
Bomber Bomb Tower Magic Archer
Goblin Gang Bomber Mini P.E.K.K.A Bomb Tower Tornado Magic Archer
Bomber Mini P.E.K.K.A Bomb Tower Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer
Void Tornado Miner Magic Archer
Void Miner Magic Archer
Void
Bomber Magic Archer
Tornado Magic Archer
Bomber Tornado Magic Archer
Tornado Magic Archer
Void Miner Tornado
Goblin Gang Mini P.E.K.K.A Tornado Void
Void Miner Tornado Magic Archer
Void Tornado Magic Archer
Void Miner Magic Archer
Void Magic Archer
Magic Archer
Bomber Magic Archer
Magic Archer
Tornado
Bomber Mini P.E.K.K.A
Void Bomber Mini P.E.K.K.A Magic Archer
Bomber Tornado Miner Magic Archer
Void Magic Archer
Tornado Void
Void Tornado
Void
Tornado Bomber Magic Archer
Void Miner Tornado Magic Archer
Void Tornado Miner Magic Archer
Void Miner Tornado Magic Archer
Tornado Magic Archer
Void
Mini P.E.K.K.A Void
Void Bomber Miner Magic Archer
Void Magic Archer
Magic Archer
Goblin Gang Void Magic Archer
Tornado Magic Archer
Void Miner Goblin Gang Mini P.E.K.K.A Magic Archer
Bomber Magic Archer
Void Tornado
Goblin Gang Tornado Magic Archer
Tornado Void Magic Archer
Void Tornado Miner Magic Archer

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