My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Furnace Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Furnace Witch Electro Dragon Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Skeleton Bandit
Giant Snowball
Bomber Dart Goblin Furnace Witch Electro Dragon
Zap
Bomber Firecracker Dart Goblin Furnace Witch Bandit
Barbarian Barrel
Bomber Firecracker Dart Goblin Furnace Witch Giant Skeleton Bandit
The Log
Bomber Firecracker Dart Goblin Furnace Witch Giant Skeleton Bandit
Earthquake
Bomber Firecracker Furnace Witch
Arrows
Bomber Firecracker Dart Goblin Furnace Witch
Royal Delivery
Bomber Firecracker Dart Goblin Witch Electro Dragon Giant Skeleton Bandit
Fireball
Bomber Firecracker Dart Goblin Furnace Witch Electro Dragon Bandit
Poison
Bomber Firecracker Dart Goblin Furnace Witch Electro Dragon
Lightning
Furnace Witch Electro Dragon Bandit
Rocket
Furnace Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Furnace Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Dart Goblin Bandit Furnace Witch Electro Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Firecracker Dart Goblin Bandit

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Skeleton Bandit
Firecracker
Dart Goblin Giant Skeleton Bandit
Dart Goblin
Firecracker Electro Dragon Giant Skeleton Bandit
Furnace
Electro Dragon Giant Skeleton Bandit
Witch
Giant Skeleton Bandit
Electro Dragon
Dart Goblin Furnace Giant Skeleton
Giant Skeleton
Bomber Firecracker Dart Goblin Furnace Witch Electro Dragon Bandit
Bandit
Bomber Firecracker Dart Goblin Furnace Witch Giant Skeleton

Defense Synergies 0 14

Bomber
Bandit
Firecracker
Dart Goblin Electro Dragon Giant Skeleton Bandit
Dart Goblin
Firecracker Furnace Electro Dragon Giant Skeleton Bandit
Furnace
Dart Goblin Bandit
Witch
Electro Dragon Giant Skeleton Bandit
Electro Dragon
Firecracker Dart Goblin Witch Giant Skeleton
Giant Skeleton
Firecracker Dart Goblin Witch Electro Dragon
Bandit
Bomber Firecracker Dart Goblin Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Dart Goblin Electro Dragon
Bomber Firecracker Dart Goblin Furnace Witch Electro Dragon Bandit
Furnace Witch Bomber Dart Goblin Electro Dragon Giant Skeleton Bandit
Witch Bomber Firecracker Dart Goblin Furnace Electro Dragon Bandit
Bomber Firecracker Giant Skeleton
Bomber Firecracker Dart Goblin Furnace Electro Dragon Bandit
Dart Goblin Furnace Firecracker Witch Electro Dragon
Dart Goblin Electro Dragon Giant Skeleton Bandit
Witch Furnace
Bomber Firecracker Dart Goblin Giant Skeleton Bandit
Dart Goblin Witch Bomber Firecracker Furnace Electro Dragon Giant Skeleton Bandit
Firecracker Dart Goblin Furnace Witch Electro Dragon
Furnace Bomber Witch Electro Dragon Giant Skeleton Bandit
Bomber Firecracker Dart Goblin Furnace Witch Electro Dragon
Furnace Bandit
Furnace Bandit
Bomber Firecracker Furnace Witch Electro Dragon
Bomber Firecracker Dart Goblin Furnace Witch Electro Dragon Bandit
Furnace Witch Bomber Firecracker Dart Goblin Electro Dragon Giant Skeleton Bandit
Dart Goblin
Bomber Firecracker Dart Goblin Furnace Witch Electro Dragon Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Witch Giant Skeleton Bandit
Bandit Bomber Firecracker Electro Dragon
Giant Skeleton Bandit Furnace Witch Electro Dragon
Giant Skeleton Bandit
Giant Skeleton Witch Bandit
Firecracker Furnace Dart Goblin Witch Electro Dragon
Dart Goblin Furnace Witch Giant Skeleton Bandit
Giant Skeleton
Electro Dragon Giant Skeleton Firecracker Witch Bandit
Witch Dart Goblin
Dart Goblin Witch Electro Dragon Giant Skeleton
Giant Skeleton
Giant Skeleton Witch Bandit
Bomber Firecracker Dart Goblin Furnace Witch Electro Dragon
Witch Electro Dragon Bomber Firecracker Dart Goblin Furnace Giant Skeleton
Bomber Firecracker Dart Goblin Witch Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Electro Dragon Giant Skeleton Bandit
Firecracker Dart Goblin Electro Dragon Bandit
Dart Goblin Electro Dragon Giant Skeleton Bandit
Firecracker Dart Goblin Giant Skeleton
Bomber Firecracker Furnace
Firecracker Dart Goblin Furnace Witch Electro Dragon
Bomber Firecracker Dart Goblin Furnace Witch
Firecracker Dart Goblin Electro Dragon
Firecracker Dart Goblin Electro Dragon Bandit
Electro Dragon
Firecracker Dart Goblin Electro Dragon Bandit
Firecracker Dart Goblin Electro Dragon
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Electro Dragon Bandit
Firecracker Dart Goblin Furnace
Bomber Firecracker Dart Goblin Furnace Witch Electro Dragon Bandit
Firecracker Dart Goblin Furnace Electro Dragon Bandit
Bomber
Bomber Firecracker Dart Goblin Electro Dragon Bandit
Bomber Firecracker Dart Goblin Witch Electro Dragon
Giant Skeleton
Electro Dragon
Firecracker Bomber Furnace Witch Electro Dragon
Witch
Firecracker Dart Goblin Witch Electro Dragon Bandit
Witch Electro Dragon Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Furnace Witch Electro Dragon
Electro Dragon Firecracker Dart Goblin Witch
Bomber Dart Goblin Electro Dragon Bandit
Firecracker Electro Dragon
Giant Skeleton
Firecracker
Dart Goblin Witch Electro Dragon Bandit
Firecracker Dart Goblin Witch Electro Dragon
Firecracker Dart Goblin Electro Dragon
Bomber Firecracker Dart Goblin Electro Dragon
Giant Skeleton
Firecracker Dart Goblin Electro Dragon
Electro Dragon Firecracker Dart Goblin Witch Giant Skeleton
Firecracker Dart Goblin Witch Electro Dragon
Electro Dragon Firecracker Dart Goblin Witch Giant Skeleton Bandit

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