My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Ice Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Barbarian Hut Bowler Electro Giant Ice Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Electro Giant Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Dart Goblin
Zap
Bomber Dart Goblin Inferno Tower
Barbarian Barrel
Bomber Dart Goblin Inferno Tower Barbarian Hut Ice Wizard
The Log
Bomber Dart Goblin Barbarian Hut
Earthquake
Bomber Inferno Tower Barbarian Hut
Arrows
Bomber Dart Goblin
Royal Delivery
Bomber Dart Goblin Bowler Ice Wizard
Fireball
Bomber Dart Goblin Inferno Tower Barbarian Hut Bowler Ice Wizard
Poison
Bomber Dart Goblin Inferno Tower Barbarian Hut Ice Wizard
Lightning
Inferno Tower Barbarian Hut Bowler Ice Wizard Archer Queen
Rocket
Inferno Tower Barbarian Hut Bowler Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Bowler Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Bowler Electro Giant Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Ice Wizard Inferno Tower Bowler Archer Queen Barbarian Hut Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Dart Goblin Ice Wizard Inferno Tower

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Barbarian Hut
Dart Goblin
Barbarian Hut Bowler
Inferno Tower
Barbarian Hut
Bomber Dart Goblin Ice Wizard
Bowler
Dart Goblin Ice Wizard
Electro Giant
Archer Queen
Ice Wizard
Barbarian Hut Bowler
Archer Queen
Electro Giant

Defense Synergies 0 10

Bomber
Barbarian Hut Electro Giant
Dart Goblin
Inferno Tower Barbarian Hut Bowler Ice Wizard
Inferno Tower
Dart Goblin Ice Wizard
Barbarian Hut
Bomber Dart Goblin Ice Wizard
Bowler
Dart Goblin Ice Wizard
Electro Giant
Bomber Ice Wizard
Ice Wizard
Dart Goblin Inferno Tower Barbarian Hut Bowler Electro Giant
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Bowler Bomber Dart Goblin Inferno Tower
Inferno Tower Barbarian Hut Bomber Dart Goblin Ice Wizard
Inferno Tower Barbarian Hut Bowler Bomber Dart Goblin Ice Wizard
Inferno Tower Barbarian Hut Bomber Dart Goblin Bowler Ice Wizard
Bomber Bowler
Bowler Bomber Dart Goblin Ice Wizard
Dart Goblin Inferno Tower Barbarian Hut Ice Wizard
Barbarian Hut Bowler Dart Goblin Inferno Tower Electro Giant
Inferno Tower Barbarian Hut Ice Wizard Archer Queen
Bomber Dart Goblin Inferno Tower Bowler Ice Wizard
Dart Goblin Ice Wizard Bomber Bowler Electro Giant
Inferno Tower Dart Goblin Barbarian Hut Ice Wizard
Inferno Tower Barbarian Hut Bowler Bomber Ice Wizard
Bomber Barbarian Hut Bowler Dart Goblin
Inferno Tower Barbarian Hut
Inferno Tower Barbarian Hut Bowler Electro Giant
Barbarian Hut Bomber Inferno Tower Bowler
Bomber Dart Goblin Barbarian Hut Bowler Ice Wizard
Bomber Dart Goblin Barbarian Hut Bowler Ice Wizard
Barbarian Hut Dart Goblin Inferno Tower
Bomber Bowler Dart Goblin Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Inferno Tower Bowler Electro Giant
Bomber Bowler
Inferno Tower Barbarian Hut Bowler
Bowler Inferno Tower Barbarian Hut
Inferno Tower Barbarian Hut Bowler
Electro Giant Dart Goblin Ice Wizard
Dart Goblin Inferno Tower Barbarian Hut Bowler Ice Wizard
Inferno Tower Barbarian Hut
Inferno Tower Barbarian Hut
Inferno Tower Dart Goblin Barbarian Hut
Dart Goblin Inferno Tower Bowler
Bowler Electro Giant Archer Queen
Bowler Inferno Tower Barbarian Hut
Bomber Dart Goblin Barbarian Hut Bowler Electro Giant
Inferno Tower Electro Giant Bomber Dart Goblin Barbarian Hut Bowler Archer Queen
Bowler Bomber Dart Goblin Inferno Tower Barbarian Hut Electro Giant Ice Wizard Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Barbarian Hut
Dart Goblin Bowler Ice Wizard
Dart Goblin Barbarian Hut
Dart Goblin Barbarian Hut
Bomber Bowler
Electro Giant Dart Goblin Ice Wizard
Bomber Dart Goblin Bowler
Dart Goblin Barbarian Hut Bowler Ice Wizard
Dart Goblin
Bowler
Dart Goblin Bowler
Dart Goblin Archer Queen
Dart Goblin Barbarian Hut Bowler
Dart Goblin
Dart Goblin Barbarian Hut
Bomber Dart Goblin Barbarian Hut Bowler
Dart Goblin Barbarian Hut Bowler
Bomber
Bomber Dart Goblin Bowler
Bomber Dart Goblin Bowler Electro Giant
Bowler
Bowler
Barbarian Hut
Electro Giant Bomber Bowler Ice Wizard
Dart Goblin Bowler Ice Wizard
Bowler
Dart Goblin
Dart Goblin Electro Giant Ice Wizard
Dart Goblin Electro Giant
Bowler
Bomber Dart Goblin
Bowler
Dart Goblin Barbarian Hut
Dart Goblin Ice Wizard Archer Queen
Dart Goblin Bowler
Bomber Dart Goblin Bowler
Electro Giant Archer Queen
Dart Goblin Archer Queen
Electro Giant Dart Goblin Bowler Archer Queen
Dart Goblin Archer Queen
Dart Goblin Bowler Electro Giant Archer Queen

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: