My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Miner
Giant Snowball
Bomber Musketeer Hog Rider Witch Miner
Zap
Bomber Witch
Barbarian Barrel
Bomber Musketeer Valkyrie Witch Electro Wizard
The Log
Bomber Musketeer Hog Rider Witch
Earthquake
Bomber Hog Rider Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Musketeer Valkyrie Hog Rider Witch Miner Electro Wizard
Fireball
Bomber Musketeer Hog Rider Witch Electro Wizard
Poison
Bomber Musketeer Witch Electro Wizard
Lightning
Musketeer Valkyrie Witch Electro Wizard
Rocket
Musketeer Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Miner Musketeer Valkyrie Hog Rider Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Miner Musketeer

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Hog Rider Miner
Arrows
Hog Rider Miner
Musketeer
Valkyrie Hog Rider Miner
Valkyrie
Musketeer Hog Rider Bomber Witch Electro Wizard
Hog Rider
Arrows Musketeer Valkyrie Bomber Witch Electro Wizard
Witch
Valkyrie Hog Rider Miner
Miner
Bomber Arrows Musketeer Witch Electro Wizard
Electro Wizard
Valkyrie Hog Rider Miner

Defense Synergies 1 9

Bomber
Valkyrie Miner Electro Wizard
Arrows
Valkyrie
Musketeer
Valkyrie Miner Electro Wizard
Valkyrie
Musketeer Bomber Arrows Witch Electro Wizard
Hog Rider
Witch
Valkyrie Electro Wizard
Miner
Bomber Musketeer
Electro Wizard
Bomber Musketeer Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Valkyrie Electro Wizard
Bomber Musketeer Valkyrie Witch Electro Wizard
Witch Bomber Musketeer Valkyrie Electro Wizard
Witch Bomber Musketeer Valkyrie Electro Wizard
Bomber Arrows Valkyrie
Arrows Bomber Musketeer Valkyrie Electro Wizard
Musketeer Electro Wizard Arrows Witch
Arrows Musketeer Valkyrie Electro Wizard
Witch Musketeer
Bomber Musketeer Valkyrie Miner Electro Wizard
Valkyrie Witch Electro Wizard Bomber Arrows Musketeer
Arrows Musketeer Witch Electro Wizard
Bomber Musketeer Valkyrie Witch Electro Wizard
Bomber Valkyrie Arrows Witch Electro Wizard
Electro Wizard
Electro Wizard
Bomber Arrows Musketeer Valkyrie Witch Electro Wizard
Arrows Bomber Musketeer Valkyrie Witch Electro Wizard
Arrows Valkyrie Witch Bomber Musketeer Electro Wizard
Musketeer Electro Wizard
Bomber Valkyrie Arrows Musketeer Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Electro Wizard
Electro Wizard Bomber Arrows Musketeer Valkyrie Miner
Musketeer Valkyrie Witch Electro Wizard
Valkyrie Musketeer Electro Wizard
Musketeer Valkyrie Witch
Arrows Musketeer Witch Electro Wizard
Musketeer Valkyrie Witch Electro Wizard
Valkyrie
Electro Wizard Valkyrie Witch
Witch Musketeer
Musketeer Valkyrie Witch
Arrows Valkyrie Electro Wizard
Valkyrie Witch
Bomber Musketeer Valkyrie Witch
Witch Electro Wizard Bomber Musketeer Valkyrie
Arrows Valkyrie Bomber Musketeer Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Musketeer Miner Electro Wizard
Arrows Miner
Arrows Musketeer Valkyrie
Bomber Arrows Valkyrie
Arrows Musketeer Witch
Bomber Arrows Musketeer Witch
Arrows
Arrows Miner
Musketeer Electro Wizard
Miner Arrows Musketeer Valkyrie Electro Wizard
Arrows Musketeer
Musketeer Miner
Arrows Musketeer
Arrows Musketeer
Bomber Arrows Musketeer Witch
Arrows Musketeer
Arrows
Bomber
Bomber Arrows Musketeer Electro Wizard
Bomber Arrows Valkyrie Witch Miner
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Bomber Valkyrie Witch
Witch
Arrows Miner Musketeer Witch Electro Wizard
Arrows Musketeer Witch Miner
Miner Arrows Musketeer
Arrows Musketeer Witch Electro Wizard
Electro Wizard Musketeer Witch
Bomber Arrows Musketeer Miner
Arrows Electro Wizard
Arrows
Electro Wizard Musketeer Witch
Arrows Musketeer Witch Electro Wizard
Arrows
Miner Musketeer Valkyrie Electro Wizard
Arrows Bomber Musketeer
Arrows
Musketeer
Musketeer Witch Electro Wizard
Musketeer Witch Electro Wizard
Musketeer Witch Miner Electro Wizard

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