My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Bomber Archers Goblin Barrel Skeleton Army Inferno Dragon
Zap
Bomber Archers Goblin Barrel Skeleton Army Inferno Dragon
Barbarian Barrel
Bomber Archers Goblin Barrel Skeleton Army Electro Wizard
The Log
Bomber Archers Goblin Barrel Skeleton Army
Earthquake
Bomber Archers Goblin Barrel Skeleton Army
Arrows
Bomber Archers Goblin Barrel Skeleton Army
Royal Delivery
Bomber Archers Goblin Barrel Skeleton Army P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Bomber Archers Goblin Barrel Skeleton Army Electro Wizard Inferno Dragon
Poison
Bomber Archers Skeleton Army Electro Wizard
Lightning
Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Goblin Barrel Skeleton Army Fireball Electro Wizard Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Goblin Barrel Skeleton Army

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A
Archers
P.E.K.K.A Inferno Dragon
Fireball
Electro Wizard
Goblin Barrel
Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
P.E.K.K.A
Electro Wizard Bomber Archers Goblin Barrel
Electro Wizard
P.E.K.K.A Fireball
Inferno Dragon
Archers

Defense Synergies 0 10

Bomber
P.E.K.K.A Electro Wizard
Archers
Skeleton Army P.E.K.K.A Electro Wizard
Fireball
Electro Wizard
Goblin Barrel
Skeleton Army
Archers Electro Wizard Inferno Dragon
P.E.K.K.A
Bomber Archers Electro Wizard
Electro Wizard
Bomber Archers Fireball Skeleton Army P.E.K.K.A Inferno Dragon
Inferno Dragon
Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Electro Wizard
Skeleton Army P.E.K.K.A Inferno Dragon Bomber Electro Wizard
Skeleton Army P.E.K.K.A Bomber Archers Electro Wizard Inferno Dragon
Skeleton Army P.E.K.K.A Inferno Dragon Bomber Electro Wizard
Bomber Fireball Skeleton Army P.E.K.K.A
Fireball Skeleton Army Bomber Archers Electro Wizard
Electro Wizard Inferno Dragon Archers Fireball
Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Skeleton Army
Skeleton Army Bomber Archers Electro Wizard
Archers Skeleton Army Electro Wizard Bomber Fireball
Inferno Dragon Archers Fireball Electro Wizard
Skeleton Army P.E.K.K.A Bomber Fireball Electro Wizard
Bomber Fireball Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Inferno Dragon Electro Wizard
Skeleton Army Fireball P.E.K.K.A Electro Wizard Inferno Dragon
Bomber Fireball Skeleton Army P.E.K.K.A Electro Wizard
Fireball Bomber Archers Skeleton Army Electro Wizard
Bomber Archers Fireball Electro Wizard Inferno Dragon
P.E.K.K.A Electro Wizard Inferno Dragon
Bomber Skeleton Army Archers Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Archers Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Bomber Archers Inferno Dragon
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Skeleton Army Inferno Dragon
Fireball Archers Electro Wizard
Skeleton Army P.E.K.K.A Archers Fireball Electro Wizard
P.E.K.K.A Skeleton Army Inferno Dragon
P.E.K.K.A Electro Wizard Fireball Skeleton Army Inferno Dragon
P.E.K.K.A Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon
Skeleton Army P.E.K.K.A Fireball Electro Wizard
Skeleton Army P.E.K.K.A Fireball
Bomber Archers Fireball Skeleton Army
Skeleton Army Electro Wizard Bomber Archers Fireball P.E.K.K.A Inferno Dragon
Bomber Archers Fireball P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Electro Wizard
Fireball
Fireball
Bomber Fireball
Fireball
Bomber Archers
Fireball
Fireball
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Archers
Fireball
Fireball
Fireball
Bomber Fireball
Fireball
Fireball
Bomber
Bomber Archers Fireball Electro Wizard
Bomber Fireball
Fireball
Fireball
Fireball
Bomber Fireball
Inferno Dragon
Fireball Electro Wizard
Fireball
Fireball
Archers Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Bomber Fireball
Fireball Electro Wizard
P.E.K.K.A
Fireball
Electro Wizard Archers Fireball Skeleton Army
Fireball Archers Electro Wizard
Fireball
Fireball Electro Wizard
Bomber Fireball
Fireball
P.E.K.K.A
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard

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