My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Graveyard
Giant Snowball
Graveyard
Zap
Graveyard
Barbarian Barrel
Valkyrie Bomb Tower Wizard Graveyard
The Log
Graveyard
Earthquake
Bomb Tower Graveyard
Arrows
Graveyard
Royal Delivery
Valkyrie Wizard Graveyard
Fireball
Bomb Tower Wizard
Poison
Bomb Tower Wizard Graveyard
Lightning
Valkyrie Bomb Tower Wizard
Rocket
Valkyrie Bomb Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Bomb Tower Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Fireball Valkyrie Bomb Tower Giant Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Fireball Valkyrie

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado Graveyard Giant The Log
Valkyrie
Graveyard Giant Wizard Tornado
Bomb Tower
Giant
Graveyard Fireball Valkyrie Wizard Tornado The Log
Wizard
Tornado Valkyrie Giant
Tornado
Fireball Wizard Valkyrie Giant The Log Graveyard
The Log
Fireball Giant Tornado Graveyard
Graveyard
Fireball Valkyrie Giant Tornado The Log

Defense Synergies 5 8

Fireball
Tornado The Log Valkyrie Bomb Tower
Valkyrie
Fireball Bomb Tower Wizard Tornado The Log
Bomb Tower
Tornado The Log Fireball Valkyrie
Giant
Wizard
Tornado Valkyrie The Log
Tornado
Fireball Bomb Tower Wizard Valkyrie The Log
The Log
Fireball Bomb Tower Valkyrie Wizard Tornado
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard The Log
Bomb Tower Valkyrie The Log
Bomb Tower Tornado Valkyrie
Bomb Tower Valkyrie
Fireball Valkyrie Bomb Tower Tornado The Log
Fireball Tornado The Log Valkyrie Bomb Tower
Tornado Fireball Bomb Tower Wizard
Fireball Valkyrie Bomb Tower The Log
Bomb Tower Tornado
Tornado Valkyrie
Valkyrie Fireball Bomb Tower Wizard Tornado The Log
Fireball Wizard Tornado
Bomb Tower Fireball Valkyrie Wizard The Log
Fireball Valkyrie Bomb Tower Wizard Tornado The Log
Bomb Tower
Bomb Tower Tornado Fireball The Log
Bomb Tower Wizard Fireball Valkyrie Tornado
Fireball Bomb Tower Valkyrie Wizard Tornado The Log
Valkyrie Bomb Tower Wizard Tornado The Log Fireball
Bomb Tower Tornado
Valkyrie Wizard Fireball Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball
Fireball Valkyrie Bomb Tower Wizard The Log
Valkyrie Bomb Tower The Log
Valkyrie Fireball Tornado The Log
Valkyrie
Fireball Wizard Bomb Tower Tornado
Fireball Valkyrie Bomb Tower
Valkyrie Bomb Tower
Fireball Valkyrie Bomb Tower Tornado The Log
Valkyrie Bomb Tower
Fireball Valkyrie Tornado The Log
Fireball Valkyrie Bomb Tower Wizard
Wizard Fireball Valkyrie Bomb Tower
Fireball Valkyrie Bomb Tower Tornado The Log
Valkyrie Fireball Bomb Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball Tornado The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Tornado
Wizard Tornado The Log
Fireball The Log Wizard Tornado
Fireball The Log Wizard Tornado
Fireball Tornado
Fireball Valkyrie Wizard Tornado The Log
Fireball Wizard Tornado
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball Tornado
Fireball Wizard The Log
Fireball Valkyrie Wizard Tornado The Log
Fireball The Log
Fireball Wizard Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Valkyrie Wizard
Fireball The Log Wizard Tornado
Fireball Wizard Tornado The Log
Fireball Tornado The Log
Fireball Wizard Tornado
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard Tornado
The Log Fireball
Fireball Valkyrie Wizard
The Log Fireball Wizard
Fireball Tornado
Fireball Tornado The Log
Fireball Tornado
Fireball Tornado The Log

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