My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Battle Healer Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Guards Dark Prince Miner
Giant Snowball
Bats Skeleton Barrel Guards Miner
Zap
Bats Skeleton Barrel Inferno Tower Guards Dark Prince
Barbarian Barrel
Skeleton Barrel Inferno Tower Guards Dark Prince
The Log
Skeleton Barrel Guards Dark Prince
Earthquake
Inferno Tower Guards
Arrows
Bats Skeleton Barrel Guards
Royal Delivery
Bats Skeleton Barrel Battle Healer Guards Dark Prince Miner
Fireball
Skeleton Barrel Battle Healer Inferno Tower
Poison
Bats Skeleton Barrel Battle Healer Inferno Tower Guards
Lightning
Battle Healer Inferno Tower Dark Prince
Rocket
Battle Healer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Battle Healer Inferno Tower Guards Dark Prince Poison Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Guards Miner Battle Healer Dark Prince Poison Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Skeleton Barrel Guards Miner

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Miner Battle Healer Dark Prince
Skeleton Barrel
Bats Miner Battle Healer Guards Dark Prince Poison
Battle Healer
Bats Skeleton Barrel Dark Prince Poison
Inferno Tower
Guards
Miner Skeleton Barrel
Dark Prince
Bats Skeleton Barrel Battle Healer Poison Miner
Poison
Miner Skeleton Barrel Battle Healer Dark Prince
Miner
Bats Skeleton Barrel Guards Poison Dark Prince

Defense Synergies 1 10

Bats
Battle Healer Inferno Tower Dark Prince
Skeleton Barrel
Battle Healer
Bats Inferno Tower Dark Prince Poison
Inferno Tower
Guards Bats Battle Healer Dark Prince Poison
Guards
Inferno Tower Poison
Dark Prince
Bats Battle Healer Inferno Tower Poison
Poison
Battle Healer Inferno Tower Guards Dark Prince
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Inferno Tower
Inferno Tower Bats Battle Healer Dark Prince
Inferno Tower Bats Dark Prince
Inferno Tower Bats Guards Dark Prince
Battle Healer Dark Prince Poison
Bats Guards Dark Prince
Bats Inferno Tower Poison
Skeleton Barrel Battle Healer Inferno Tower Poison
Inferno Tower
Guards Battle Healer Inferno Tower Dark Prince Miner
Bats Guards Poison Dark Prince
Inferno Tower Bats Poison
Inferno Tower Bats Battle Healer Guards Dark Prince
Bats Guards Dark Prince Poison
Inferno Tower
Inferno Tower
Bats Inferno Tower Dark Prince Poison
Bats Battle Healer Guards Dark Prince
Poison Bats Battle Healer Guards Dark Prince
Inferno Tower
Dark Prince Bats Battle Healer Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Battle Healer Inferno Tower Dark Prince
Poison Skeleton Barrel Battle Healer Miner
Guards Bats Battle Healer Inferno Tower Dark Prince
Guards Dark Prince Bats Battle Healer Inferno Tower
Inferno Tower Battle Healer Guards Dark Prince
Poison Bats Skeleton Barrel
Guards Dark Prince Bats Battle Healer Inferno Tower
Inferno Tower Battle Healer Dark Prince
Bats Inferno Tower Dark Prince Poison
Inferno Tower Guards
Bats Inferno Tower Guards Dark Prince
Guards Dark Prince Poison
Dark Prince Inferno Tower Guards
Inferno Tower Guards Bats Battle Healer Dark Prince Poison
Bats Poison Battle Healer Inferno Tower Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Guards
Poison Skeleton Barrel Miner
Skeleton Barrel Poison Miner
Skeleton Barrel Guards Dark Prince Poison
Poison Dark Prince
Poison Bats Skeleton Barrel
Poison
Poison Skeleton Barrel
Poison Miner Skeleton Barrel
Bats Guards Poison
Poison Miner Skeleton Barrel Dark Prince
Poison
Poison Skeleton Barrel Miner
Skeleton Barrel Poison
Skeleton Barrel Poison
Skeleton Barrel Poison
Skeleton Barrel Poison
Poison
Bats
Skeleton Barrel Dark Prince Poison
Skeleton Barrel Poison Miner
Poison
Poison
Skeleton Barrel Poison
Poison Dark Prince
Poison Miner Skeleton Barrel
Skeleton Barrel Poison Miner
Poison Miner Skeleton Barrel
Poison Bats
Bats Skeleton Barrel Guards Poison
Poison Miner
Poison
Poison
Skeleton Barrel Bats Guards Dark Prince
Poison
Poison Miner Dark Prince
Skeleton Barrel Poison
Poison
Dark Prince
Bats Guards Poison
Bats Poison
Poison Skeleton Barrel Dark Prince Miner

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