My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Cannon Cart Ice Wizard Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Cannon Cart Fisherman
Giant Snowball
Bats Musketeer Fisherman
Zap
Bats Cannon Cart Fisherman
Barbarian Barrel
Musketeer Cannon Cart Ice Wizard
The Log
Musketeer Cannon Cart Fisherman
Earthquake
Arrows
Bats
Royal Delivery
Bats Musketeer Cannon Cart Ice Wizard Fisherman
Fireball
Musketeer Cannon Cart Ice Wizard Fisherman
Poison
Bats Musketeer Ice Wizard Fisherman
Lightning
Musketeer Cannon Cart Ice Wizard Fisherman
Rocket
Musketeer Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball The Log Ice Wizard Fisherman Musketeer Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Giant Snowball The Log Ice Wizard

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Cannon Cart Fisherman
Giant Snowball
Musketeer Cannon Cart The Log Mega Knight
Musketeer
Giant Snowball Cannon Cart The Log Fisherman Mega Knight
Cannon Cart
The Log Bats Giant Snowball Musketeer Fisherman
The Log
Cannon Cart Giant Snowball Musketeer Fisherman Mega Knight
Ice Wizard
Fisherman
Fisherman
Bats Musketeer Cannon Cart The Log Ice Wizard Mega Knight
Mega Knight
Bats Giant Snowball Musketeer The Log Fisherman

Defense Synergies 2 22

Bats
Giant Snowball Musketeer Cannon Cart The Log Ice Wizard Fisherman Mega Knight
Giant Snowball
Mega Knight Bats Musketeer Cannon Cart The Log Ice Wizard Fisherman
Musketeer
The Log Bats Giant Snowball Cannon Cart Fisherman Mega Knight
Cannon Cart
Bats Giant Snowball Musketeer Ice Wizard
The Log
Musketeer Bats Giant Snowball Ice Wizard Fisherman Mega Knight
Ice Wizard
Bats Giant Snowball Cannon Cart The Log Fisherman Mega Knight
Fisherman
Bats Giant Snowball Musketeer The Log Ice Wizard Mega Knight
Mega Knight
Giant Snowball Bats Musketeer The Log Ice Wizard Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Musketeer The Log
Bats Musketeer Cannon Cart The Log Ice Wizard Fisherman Mega Knight
Fisherman Mega Knight Bats Giant Snowball Musketeer Cannon Cart Ice Wizard
Bats Musketeer Cannon Cart Ice Wizard Fisherman Mega Knight
The Log Mega Knight
The Log Bats Giant Snowball Musketeer Cannon Cart Ice Wizard Mega Knight
Bats Giant Snowball Musketeer Ice Wizard
Musketeer Cannon Cart The Log Mega Knight
Musketeer Ice Wizard Fisherman
Giant Snowball Musketeer Cannon Cart Ice Wizard Fisherman Mega Knight
Bats Ice Wizard Giant Snowball Musketeer Cannon Cart The Log Fisherman Mega Knight
Musketeer Bats Giant Snowball Ice Wizard
Mega Knight Bats Giant Snowball Musketeer Cannon Cart The Log Ice Wizard
Mega Knight Bats Giant Snowball Cannon Cart The Log
Cannon Cart Mega Knight
Giant Snowball The Log Fisherman Mega Knight
Mega Knight Bats Musketeer Cannon Cart Fisherman
Mega Knight Bats Giant Snowball Musketeer Cannon Cart The Log Ice Wizard Fisherman
Giant Snowball The Log Bats Musketeer Cannon Cart Ice Wizard Fisherman Mega Knight
Musketeer Cannon Cart Fisherman
Mega Knight Bats Giant Snowball Musketeer Cannon Cart The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Cannon Cart Fisherman
Giant Snowball Musketeer Cannon Cart The Log Fisherman Mega Knight
Mega Knight Bats Musketeer Cannon Cart The Log Fisherman
Mega Knight Bats Musketeer Cannon Cart The Log Fisherman
Musketeer Cannon Cart Fisherman Mega Knight
Bats Giant Snowball Musketeer Ice Wizard
Bats Musketeer Cannon Cart Ice Wizard
Mega Knight Cannon Cart Fisherman
Mega Knight Bats Giant Snowball Cannon Cart The Log
Musketeer
Mega Knight Bats Musketeer Cannon Cart
Mega Knight Giant Snowball The Log
Cannon Cart Mega Knight
Musketeer Cannon Cart Mega Knight
Bats Musketeer Cannon Cart The Log Fisherman
Bats Mega Knight Giant Snowball Musketeer Cannon Cart The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Giant Snowball Musketeer The Log Ice Wizard Fisherman
Cannon Cart The Log
Cannon Cart Musketeer The Log
Giant Snowball The Log Mega Knight
Bats Giant Snowball Musketeer Ice Wizard
Musketeer The Log
The Log Giant Snowball Ice Wizard
The Log Giant Snowball Fisherman
Bats Giant Snowball Musketeer Fisherman
Musketeer Cannon Cart The Log Fisherman
Giant Snowball Musketeer
Giant Snowball Musketeer Cannon Cart The Log Fisherman
Musketeer Cannon Cart Fisherman
Giant Snowball Musketeer Cannon Cart The Log Fisherman
Giant Snowball Musketeer Cannon Cart The Log
Musketeer Cannon Cart The Log Mega Knight
Giant Snowball
Bats Fisherman
Giant Snowball Musketeer The Log Fisherman Mega Knight
Giant Snowball The Log Mega Knight
Musketeer The Log Mega Knight
Giant Snowball
Musketeer The Log Fisherman
Giant Snowball Musketeer Cannon Cart The Log
Giant Snowball The Log Ice Wizard Mega Knight
Fisherman
The Log Giant Snowball Musketeer Ice Wizard Fisherman
Giant Snowball Musketeer The Log Fisherman Mega Knight
Musketeer The Log Fisherman
Bats Giant Snowball Musketeer Ice Wizard
Bats Giant Snowball Musketeer
Giant Snowball
Giant Snowball Musketeer The Log Mega Knight
Giant Snowball
Mega Knight
Giant Snowball The Log
Bats Musketeer Cannon Cart
Giant Snowball Musketeer Ice Wizard
The Log
Musketeer Cannon Cart Mega Knight
The Log Giant Snowball Musketeer
Giant Snowball
Musketeer Cannon Cart Mega Knight
Bats Giant Snowball Musketeer The Log
Bats Giant Snowball Musketeer
Giant Snowball Musketeer Cannon Cart The Log Mega Knight

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