My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Goblin Barrel
Giant Snowball
Bats Skeleton Barrel Goblin Barrel
Zap
Bats Skeleton Barrel Firecracker Goblin Barrel
Barbarian Barrel
Skeleton Barrel Firecracker Tesla Goblin Barrel
The Log
Skeleton Barrel Firecracker Goblin Barrel
Earthquake
Firecracker Tesla Goblin Barrel
Arrows
Bats Skeleton Barrel Firecracker Goblin Barrel
Royal Delivery
Bats Skeleton Barrel Firecracker Goblin Barrel
Fireball
Skeleton Barrel Firecracker Tesla Goblin Barrel
Poison
Bats Skeleton Barrel Firecracker
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Rocket Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Skeleton Barrel Firecracker Goblin Barrel Tesla Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Skeleton Barrel Firecracker

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Mega Knight Firecracker Goblin Barrel
Skeleton Barrel
Bats Firecracker Goblin Barrel Mega Knight
Firecracker
Skeleton Barrel Bats Goblin Barrel Mega Knight
Tesla
Rocket
Goblin Barrel
Skeleton Barrel Bats Firecracker Mega Knight
The Log
Mega Knight
Mega Knight
Bats Skeleton Barrel Firecracker Goblin Barrel The Log

Defense Synergies 2 9

Bats
Firecracker Tesla The Log Mega Knight
Skeleton Barrel
Mega Knight
Firecracker
The Log Bats Tesla Mega Knight
Tesla
The Log Bats Firecracker
Rocket
The Log
Goblin Barrel
The Log
Firecracker Tesla Bats Rocket Mega Knight
Mega Knight
Bats Skeleton Barrel Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Barrel Firecracker Tesla The Log
Bats Firecracker Tesla The Log Mega Knight
Tesla Rocket Mega Knight Bats
Tesla Bats Firecracker Mega Knight
Firecracker Rocket The Log Mega Knight
The Log Bats Firecracker Tesla Mega Knight
Bats Tesla Rocket Firecracker
Rocket Skeleton Barrel Tesla The Log Mega Knight
Tesla
Firecracker Tesla Mega Knight
Bats Firecracker Tesla The Log Mega Knight
Tesla Bats Firecracker
Tesla Mega Knight Bats Rocket The Log
Rocket Mega Knight Bats Firecracker Tesla The Log
Tesla Mega Knight
Rocket Tesla The Log Mega Knight
Tesla Mega Knight Bats Firecracker
Tesla Mega Knight Bats Firecracker The Log
The Log Bats Firecracker Tesla Mega Knight
Tesla
Mega Knight Bats Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla
Skeleton Barrel Firecracker Tesla Rocket The Log Mega Knight
Mega Knight Bats Rocket The Log
Rocket Mega Knight Bats Tesla The Log
Tesla Mega Knight
Firecracker Rocket Bats Skeleton Barrel Tesla
Rocket Bats Tesla
Mega Knight Tesla
Rocket Mega Knight Bats Firecracker The Log
Tesla
Mega Knight Bats Tesla
Rocket Mega Knight The Log
Rocket Mega Knight Tesla
Firecracker Tesla Mega Knight
Tesla Bats Firecracker Rocket The Log
Bats Mega Knight Firecracker Tesla The Log
Tesla Mega Knight
Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Rocket The Log
Firecracker Skeleton Barrel The Log
Rocket Skeleton Barrel The Log
Skeleton Barrel Firecracker Rocket The Log
Rocket Firecracker The Log Mega Knight
Firecracker Bats Skeleton Barrel Rocket
Firecracker The Log
The Log Skeleton Barrel Firecracker
The Log Skeleton Barrel Firecracker
Rocket Bats
Firecracker Rocket Skeleton Barrel The Log
Firecracker Rocket
Rocket Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker Rocket
Skeleton Barrel Firecracker The Log
Rocket Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker Rocket The Log Mega Knight
Rocket
Bats Rocket
Rocket Skeleton Barrel Firecracker The Log Mega Knight
Rocket Skeleton Barrel Firecracker The Log Mega Knight
Rocket The Log Mega Knight
Rocket
Rocket The Log
Rocket Skeleton Barrel The Log
Firecracker The Log Mega Knight
Firecracker The Log Skeleton Barrel
Skeleton Barrel The Log Mega Knight
Rocket Skeleton Barrel Firecracker The Log
Bats Firecracker
Rocket Bats Skeleton Barrel Firecracker
Rocket The Log Mega Knight
Rocket Firecracker
Mega Knight
Rocket Firecracker The Log
Skeleton Barrel Bats Rocket
Rocket Firecracker
The Log
Firecracker Rocket Mega Knight
The Log Skeleton Barrel Firecracker
Rocket
Firecracker Mega Knight
Bats Firecracker Rocket The Log
Firecracker Bats Rocket
Skeleton Barrel Firecracker Rocket The Log Mega Knight
Firecracker Rocket Mega Knight

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