My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Miner
Giant Snowball
Bats Musketeer Furnace Guards Miner
Zap
Bats Furnace Guards
Barbarian Barrel
Musketeer Furnace Guards
The Log
Mini P.E.K.K.A Musketeer Furnace Guards
Earthquake
Furnace Guards
Arrows
Bats Furnace Guards
Royal Delivery
Bats Mini P.E.K.K.A Musketeer Guards Miner
Fireball
Musketeer Furnace
Poison
Bats Musketeer Furnace Guards
Lightning
Ice Golem Mini P.E.K.K.A Musketeer Furnace
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Furnace Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Mini P.E.K.K.A Guards Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Guards Miner Mini P.E.K.K.A Musketeer Furnace Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Guards Miner

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Miner Mini P.E.K.K.A
Ice Golem
Bats Musketeer Mini P.E.K.K.A Furnace Miner
Mini P.E.K.K.A
Bats Ice Golem Musketeer Furnace
Musketeer
Ice Golem Mini P.E.K.K.A Miner
Furnace
Miner Ice Golem Mini P.E.K.K.A
Guards
Miner
Poison
Miner
Miner
Bats Furnace Guards Poison Ice Golem Musketeer

Defense Synergies 2 14

Bats
Ice Golem Mini P.E.K.K.A Musketeer
Ice Golem
Musketeer Bats Mini P.E.K.K.A Furnace Guards Poison
Mini P.E.K.K.A
Bats Ice Golem Musketeer Furnace Guards
Musketeer
Ice Golem Guards Bats Mini P.E.K.K.A Furnace Miner
Furnace
Ice Golem Mini P.E.K.K.A Musketeer Guards
Guards
Musketeer Ice Golem Mini P.E.K.K.A Furnace Poison
Poison
Ice Golem Guards
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Musketeer
Mini P.E.K.K.A Bats Musketeer Furnace
Mini P.E.K.K.A Furnace Bats Musketeer
Mini P.E.K.K.A Bats Musketeer Furnace Guards
Mini P.E.K.K.A Poison
Bats Musketeer Furnace Guards
Bats Musketeer Furnace Poison
Ice Golem Musketeer Poison
Mini P.E.K.K.A Musketeer Furnace
Guards Ice Golem Mini P.E.K.K.A Musketeer Miner
Bats Guards Poison Ice Golem Musketeer Furnace
Musketeer Bats Furnace Poison
Mini P.E.K.K.A Furnace Bats Musketeer Guards
Bats Mini P.E.K.K.A Furnace Guards Poison
Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace
Bats Mini P.E.K.K.A Musketeer Furnace Poison
Bats Musketeer Furnace Guards
Furnace Poison Bats Ice Golem Musketeer Guards
Mini P.E.K.K.A Musketeer
Bats Mini P.E.K.K.A Musketeer Furnace Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Ice Golem Furnace
Poison Ice Golem Mini P.E.K.K.A Musketeer Miner
Guards Bats Ice Golem Mini P.E.K.K.A Musketeer Furnace
Mini P.E.K.K.A Guards Bats Ice Golem Musketeer
Mini P.E.K.K.A Musketeer Guards
Furnace Poison Bats Ice Golem Musketeer
Mini P.E.K.K.A Guards Bats Ice Golem Musketeer Furnace
Mini P.E.K.K.A
Bats Ice Golem Mini P.E.K.K.A Poison
Musketeer Guards
Bats Mini P.E.K.K.A Musketeer Guards
Guards Poison
Mini P.E.K.K.A Ice Golem Guards
Musketeer Furnace
Guards Bats Ice Golem Mini P.E.K.K.A Musketeer Furnace Poison
Bats Poison Ice Golem Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Musketeer Guards
Poison Musketeer Miner
Poison Miner
Ice Golem Musketeer Guards Poison
Poison Furnace
Poison Bats Ice Golem Musketeer Furnace
Musketeer Furnace Poison
Poison Ice Golem
Poison Miner
Bats Mini P.E.K.K.A Musketeer Guards Poison
Poison Miner Musketeer
Poison Musketeer
Poison Ice Golem Musketeer Miner
Musketeer Poison
Ice Golem Musketeer Furnace Poison
Musketeer Furnace Poison
Musketeer Furnace Poison
Poison
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Poison
Poison Miner
Musketeer Poison
Poison
Musketeer
Musketeer Poison
Ice Golem Poison Furnace
Poison Miner Musketeer
Musketeer Poison Miner
Poison Miner Musketeer
Poison Bats Ice Golem Musketeer Furnace
Bats Musketeer Guards Poison
Mini P.E.K.K.A
Poison Musketeer Miner
Poison
Poison
Bats Musketeer Guards
Poison Musketeer
Poison Miner Mini P.E.K.K.A Musketeer
Ice Golem Musketeer Poison
Poison
Musketeer
Bats Musketeer Guards Poison
Bats Musketeer Poison
Poison Musketeer Miner

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