My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Baby Dragon Prince Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Battle Ram Baby Dragon Prince Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Battle Ram Prince Giant Skeleton
Giant Snowball
Bats Minion Horde Battle Ram Baby Dragon
Zap
Bats Minion Horde Battle Ram Prince
Barbarian Barrel
Battle Ram Giant Skeleton
The Log
Battle Ram Prince Giant Skeleton
Earthquake
Arrows
Bats Minion Horde
Royal Delivery
Bats Minion Horde Battle Ram Baby Dragon Prince Giant Skeleton
Fireball
Minion Horde Battle Ram Baby Dragon
Poison
Bats Minion Horde
Lightning
Battle Ram Baby Dragon Prince
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Rage Baby Dragon Prince Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Battle Ram Baby Dragon Minion Horde Prince Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Rage Battle Ram Baby Dragon

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Mega Knight Battle Ram Rage Baby Dragon Prince
Minion Horde
Rage Mega Knight Battle Ram Prince Giant Skeleton
Battle Ram
Bats Minion Horde Baby Dragon
Rage
Minion Horde Bats Prince Giant Skeleton
Baby Dragon
Bats Battle Ram Prince Giant Skeleton Mega Knight
Prince
Mega Knight Bats Minion Horde Rage Baby Dragon
Giant Skeleton
Bats Minion Horde Rage Baby Dragon
Mega Knight
Bats Minion Horde Prince Baby Dragon

Defense Synergies 0 7

Bats
Baby Dragon Prince Giant Skeleton Mega Knight
Minion Horde
Battle Ram
Rage
Baby Dragon
Bats Prince Giant Skeleton Mega Knight
Prince
Bats Baby Dragon
Giant Skeleton
Bats Baby Dragon
Mega Knight
Bats Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Baby Dragon
Minion Horde Bats Prince Mega Knight
Minion Horde Prince Mega Knight Bats Giant Skeleton
Minion Horde Prince Bats Mega Knight
Prince Giant Skeleton Mega Knight
Bats Baby Dragon Mega Knight
Bats Minion Horde Baby Dragon
Baby Dragon Giant Skeleton Mega Knight
Minion Horde Prince
Minion Horde Prince Giant Skeleton Mega Knight
Bats Minion Horde Baby Dragon Giant Skeleton Mega Knight
Minion Horde Bats Baby Dragon
Minion Horde Prince Mega Knight Bats Giant Skeleton
Mega Knight Bats Minion Horde Baby Dragon Prince
Minion Horde Prince Mega Knight
Minion Horde Prince Mega Knight
Minion Horde Mega Knight Bats Prince
Mega Knight Bats Minion Horde Baby Dragon Prince
Baby Dragon Bats Giant Skeleton Mega Knight
Prince
Mega Knight Bats Minion Horde Baby Dragon Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Prince Giant Skeleton
Baby Dragon Prince Mega Knight
Giant Skeleton Mega Knight Bats Minion Horde Prince
Prince Giant Skeleton Mega Knight Bats Minion Horde
Giant Skeleton Minion Horde Prince Mega Knight
Bats Minion Horde Baby Dragon
Prince Bats Minion Horde Giant Skeleton
Giant Skeleton Mega Knight Minion Horde Prince
Minion Horde Giant Skeleton Mega Knight Bats Baby Dragon Prince
Minion Horde
Mega Knight Bats Minion Horde Prince Giant Skeleton
Mega Knight Prince Giant Skeleton
Prince Giant Skeleton Mega Knight Minion Horde
Minion Horde Baby Dragon Mega Knight
Bats Minion Horde Baby Dragon Prince Giant Skeleton
Bats Mega Knight Minion Horde Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon Giant Skeleton
Baby Dragon
Minion Horde Baby Dragon Giant Skeleton
Prince Giant Skeleton
Minion Horde Baby Dragon Mega Knight
Bats Minion Horde Baby Dragon
Minion Horde Baby Dragon
Baby Dragon
Bats Minion Horde Prince
Minion Horde Prince
Baby Dragon
Baby Dragon
Minion Horde Baby Dragon
Baby Dragon Prince
Minion Horde Baby Dragon
Minion Horde Baby Dragon Mega Knight
Bats Minion Horde
Baby Dragon Prince Mega Knight
Baby Dragon Mega Knight
Minion Horde Baby Dragon Prince Giant Skeleton Mega Knight
Prince
Minion Horde Baby Dragon
Baby Dragon Mega Knight
Minion Horde
Baby Dragon
Baby Dragon Prince Mega Knight
Baby Dragon
Bats Minion Horde Baby Dragon
Bats Minion Horde
Minion Horde
Minion Horde Mega Knight
Minion Horde
Minion Horde Prince Giant Skeleton Mega Knight
Minion Horde Bats Prince
Baby Dragon
Minion Horde Baby Dragon Prince Mega Knight
Baby Dragon
Giant Skeleton
Minion Horde Prince Mega Knight
Bats Minion Horde Baby Dragon Giant Skeleton
Bats
Baby Dragon Prince Giant Skeleton Mega Knight

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