My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Minions Giant
Giant Snowball
Goblins Bats Archers Minions
Zap
Goblins Bats Archers Minions
Barbarian Barrel
Goblins Archers
The Log
Goblins Archers Mini P.E.K.K.A
Earthquake
Archers
Arrows
Goblins Bats Archers Minions
Royal Delivery
Goblins Bats Archers Minions Mini P.E.K.K.A
Fireball
Archers Minions
Poison
Bats Archers Minions
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Zap Archers Arrows Minions Mini P.E.K.K.A Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats Zap Archers

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Archers Giant
Bats
Giant Zap Minions Mini P.E.K.K.A
Zap
Arrows Giant Goblins Bats Archers Minions Mini P.E.K.K.A
Archers
Goblins Zap Arrows Mini P.E.K.K.A Giant
Arrows
Zap Giant Archers Mini P.E.K.K.A
Minions
Giant Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Bats Zap Archers Arrows Minions
Giant
Bats Zap Arrows Minions Mini P.E.K.K.A Goblins Archers

Defense Synergies 1 11

Goblins
Zap Archers
Bats
Zap Minions Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Goblins Bats Archers Arrows Minions
Archers
Goblins Zap Minions Mini P.E.K.K.A
Arrows
Zap Mini P.E.K.K.A
Minions
Bats Zap Archers
Mini P.E.K.K.A
Zap Bats Archers Arrows
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Mini P.E.K.K.A Goblins Bats Zap Minions
Mini P.E.K.K.A Goblins Bats Archers Minions
Mini P.E.K.K.A Goblins Bats Minions
Arrows Mini P.E.K.K.A
Arrows Goblins Bats Zap Archers Minions
Bats Minions Zap Archers Arrows
Zap Arrows
Mini P.E.K.K.A Goblins Minions
Goblins Archers Mini P.E.K.K.A
Goblins Bats Archers Minions Zap Arrows
Arrows Minions Bats Zap Archers
Mini P.E.K.K.A Bats Zap Minions
Goblins Bats Zap Arrows Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Goblins Bats Arrows Minions Mini P.E.K.K.A
Arrows Goblins Bats Zap Archers Minions
Zap Arrows Bats Archers Minions
Mini P.E.K.K.A
Goblins Bats Archers Arrows Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Archers
Zap Archers Arrows Mini P.E.K.K.A
Goblins Bats Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Bats Zap
Mini P.E.K.K.A
Arrows Bats Zap Archers Minions
Mini P.E.K.K.A Goblins Bats Archers Minions
Mini P.E.K.K.A
Zap Goblins Bats Minions Mini P.E.K.K.A
Bats Minions Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A
Archers
Goblins Bats Zap Archers Minions Mini P.E.K.K.A
Bats Arrows Minions Zap Archers Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap
Arrows
Arrows
Zap Arrows
Arrows Bats Zap Minions
Archers Arrows
Arrows Zap
Arrows Zap
Goblins Bats Minions Mini P.E.K.K.A
Zap Arrows
Zap Archers Arrows
Arrows Minions
Zap Arrows
Zap Arrows
Arrows
Arrows
Bats Minions Mini P.E.K.K.A
Zap Archers Arrows Mini P.E.K.K.A
Zap Arrows
Minions
Arrows
Zap Arrows
Zap Arrows
Arrows Zap
Zap Arrows
Zap Arrows
Bats Zap Archers Arrows
Zap Bats Minions
Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap Bats Archers Minions
Zap Archers Arrows
Arrows
Mini P.E.K.K.A
Arrows Zap
Zap Arrows
Zap Bats Minions
Bats Zap
Zap

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