My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace Wizard Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Furnace Wizard Princess Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Princess Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant Bandit
Giant Snowball
Bats Goblin Gang Furnace Princess
Zap
Bats Goblin Gang Royal Giant Furnace Princess Bandit
Barbarian Barrel
Goblin Gang Furnace Wizard Princess Bandit Magic Archer
The Log
Goblin Gang Royal Giant Furnace Princess Bandit
Earthquake
Goblin Gang Furnace
Arrows
Bats Goblin Gang Furnace Princess
Royal Delivery
Bats Goblin Gang Wizard Princess Bandit Magic Archer
Fireball
Goblin Gang Furnace Wizard Princess Bandit Magic Archer
Poison
Bats Goblin Gang Furnace Wizard Princess Magic Archer
Lightning
Furnace Wizard Bandit Magic Archer
Rocket
Furnace Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Princess Bandit Furnace Magic Archer Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Princess Bandit

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Bandit
Goblin Gang
Royal Giant Princess Bandit
Royal Giant
Bats Furnace Goblin Gang Wizard Princess Bandit Magic Archer
Furnace
Royal Giant Princess Bandit
Wizard
Royal Giant Bandit
Princess
Goblin Gang Royal Giant Furnace
Bandit
Bats Goblin Gang Royal Giant Furnace Wizard Magic Archer
Magic Archer
Royal Giant Bandit

Defense Synergies 0 10

Bats
Bandit
Goblin Gang
Furnace Princess Bandit Magic Archer
Royal Giant
Furnace
Goblin Gang Bandit Magic Archer
Wizard
Bandit
Princess
Goblin Gang Bandit
Bandit
Bats Goblin Gang Furnace Wizard Princess Magic Archer
Magic Archer
Goblin Gang Furnace Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Magic Archer
Bats Goblin Gang Furnace Bandit
Goblin Gang Furnace Bats Bandit
Bats Goblin Gang Furnace Bandit
Princess
Goblin Gang Bats Furnace Bandit Magic Archer
Bats Furnace Goblin Gang Wizard Princess Magic Archer
Bandit Magic Archer
Goblin Gang Furnace Princess
Goblin Gang Bandit
Bats Goblin Gang Furnace Wizard Princess Bandit Magic Archer
Bats Goblin Gang Furnace Wizard Princess Magic Archer
Furnace Bats Goblin Gang Wizard Bandit
Wizard Bats Goblin Gang Furnace Princess Magic Archer
Goblin Gang Furnace Bandit
Goblin Gang Furnace Bandit
Wizard Bats Goblin Gang Furnace
Bats Goblin Gang Furnace Wizard Bandit Magic Archer
Furnace Wizard Bats Princess Bandit Magic Archer
Goblin Gang Wizard Bats Furnace Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Bandit
Bandit Goblin Gang Wizard Magic Archer
Goblin Gang Bandit Bats Furnace
Goblin Gang Bats Bandit
Goblin Gang Bandit
Furnace Wizard Bats Goblin Gang Princess Magic Archer
Goblin Gang Bats Furnace Bandit
Bats Bandit Magic Archer
Goblin Gang
Bats
Goblin Gang Wizard Bandit
Wizard Furnace Princess Magic Archer
Goblin Gang Bats Furnace Magic Archer
Bats Wizard Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Bandit
Princess Bandit Magic Archer
Bandit Magic Archer
Wizard Furnace Magic Archer
Wizard Bats Furnace Princess Magic Archer
Furnace Wizard Princess Magic Archer
Wizard Princess Magic Archer
Wizard Bandit
Bats Goblin Gang
Wizard Princess Bandit Magic Archer
Wizard Princess Magic Archer
Princess Bandit Magic Archer
Princess Bandit Magic Archer
Princess Furnace Magic Archer
Furnace Wizard Princess Bandit Magic Archer
Magic Archer Furnace Wizard Princess Bandit
Bats
Wizard Princess Bandit Magic Archer
Wizard Princess Magic Archer
Magic Archer
Wizard Princess
Furnace Wizard Princess Magic Archer
Wizard Princess Bandit Magic Archer
Wizard Princess Bandit Magic Archer
Bandit Magic Archer
Bats Furnace Wizard Princess Magic Archer
Bats Wizard
Wizard Bandit Magic Archer
Princess Magic Archer
Wizard Princess Magic Archer
Bats Goblin Gang Princess Bandit Magic Archer
Wizard Princess Magic Archer
Goblin Gang Wizard Princess Magic Archer
Wizard Princess Magic Archer
Bats Goblin Gang Princess Magic Archer
Bats Princess Magic Archer
Princess Bandit Magic Archer

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