My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Barbarians Furnace Princess
Zap
Bats Mortar Furnace Princess
Barbarian Barrel
Mortar Barbarians Furnace Princess Ice Wizard
The Log
Barbarians Furnace Princess
Earthquake
Mortar Barbarians Furnace
Arrows
Bats Furnace Princess
Royal Delivery
Bats Barbarians Princess Ice Wizard
Fireball
Mortar Barbarians Furnace Princess Ice Wizard
Poison
Bats Mortar Barbarians Furnace Princess Ice Wizard
Lightning
Mortar Furnace Ice Wizard
Rocket
Mortar Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Furnace Rocket Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rocket Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Princess Ice Wizard Mortar Furnace Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats Princess Ice Wizard

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mortar
Mortar
Bats Rocket
Barbarians
Furnace
Mirror Princess
Rocket
Mortar Mirror
Mirror
Furnace Rocket Princess
Princess
Furnace Mirror
Ice Wizard

Defense Synergies 1 10

Bats
Mortar Ice Wizard
Mortar
Bats Mirror Princess Ice Wizard
Barbarians
Furnace
Furnace
Mirror Barbarians Ice Wizard
Rocket
Mirror
Furnace Mortar Princess Ice Wizard
Princess
Mortar Mirror Ice Wizard
Ice Wizard
Bats Mortar Furnace Mirror Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar
Barbarians Bats Mortar Furnace Ice Wizard
Mortar Barbarians Furnace Rocket Bats Ice Wizard
Barbarians Bats Mortar Furnace Ice Wizard
Barbarians Rocket Princess
Bats Furnace Ice Wizard
Bats Furnace Rocket Mortar Princess Ice Wizard
Rocket Barbarians
Barbarians Mortar Furnace Princess Ice Wizard
Barbarians Ice Wizard
Bats Barbarians Ice Wizard Furnace Princess
Bats Furnace Princess Ice Wizard
Mortar Barbarians Furnace Bats Rocket Ice Wizard
Rocket Bats Mortar Barbarians Furnace Princess
Barbarians Mortar Furnace
Barbarians Rocket Mortar Furnace
Barbarians Bats Mortar Furnace
Mortar Bats Barbarians Furnace Ice Wizard
Mortar Furnace Bats Barbarians Princess Ice Wizard
Barbarians Mortar
Bats Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Furnace
Mortar Rocket
Barbarians Bats Furnace Rocket
Rocket Bats Barbarians
Barbarians
Furnace Rocket Bats Princess Ice Wizard
Rocket Bats Barbarians Furnace Ice Wizard
Barbarians
Rocket Bats Mortar Barbarians
Barbarians
Bats Barbarians
Rocket Barbarians
Barbarians Rocket
Barbarians Furnace Princess
Barbarians Bats Mortar Furnace Rocket
Bats Barbarians Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar Rocket
Mortar Princess Ice Wizard
Rocket
Barbarians Rocket
Rocket Mortar Furnace
Bats Furnace Rocket Princess Ice Wizard
Mortar Furnace Princess
Princess Ice Wizard
Mortar
Rocket Bats
Rocket Mortar Princess
Rocket Princess
Rocket Mortar Princess
Mortar Rocket Princess
Princess Mortar Furnace
Rocket Mortar Furnace Princess
Mortar Furnace Rocket Princess
Mortar Rocket
Bats Rocket
Rocket Mortar Princess
Rocket Mortar Princess
Rocket
Rocket Princess
Rocket
Rocket Mortar Barbarians
Mortar Furnace Princess Ice Wizard
Mortar Princess Ice Wizard
Mortar Princess
Rocket Mortar
Bats Furnace Princess Ice Wizard
Rocket Bats
Mortar Rocket
Rocket Princess
Rocket Princess
Bats Barbarians Rocket Princess
Rocket Princess Ice Wizard
Rocket Princess
Mortar Princess
Rocket
Bats Rocket Princess
Bats Rocket Princess
Mortar Rocket Princess

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