My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Skeleton Dragons Royal Giant Fisherman Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Fisherman
Giant Snowball
Bats Skeleton Dragons Fisherman
Zap
Bats Firecracker Royal Giant Fisherman
Barbarian Barrel
Firecracker
The Log
Firecracker Royal Giant Fisherman
Earthquake
Firecracker
Arrows
Bats Firecracker Skeleton Dragons
Royal Delivery
Bats Firecracker Skeleton Dragons Fisherman
Fireball
Firecracker Skeleton Dragons Fisherman
Poison
Bats Firecracker Skeleton Dragons Fisherman
Lightning
Skeleton Dragons Fisherman Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Void Fisherman Skeleton Dragons Fireball Monk Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Void Fisherman

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Firecracker Skeleton Dragons Fisherman
Firecracker
Royal Giant Bats Skeleton Dragons Fisherman Monk
Skeleton Dragons
Bats Firecracker Royal Giant Fisherman
Royal Giant
Bats Firecracker Fireball Fisherman Skeleton Dragons Void Monk
Fireball
Royal Giant
Void
Royal Giant
Fisherman
Royal Giant Bats Firecracker Skeleton Dragons
Monk
Firecracker Royal Giant

Defense Synergies 0 7

Bats
Firecracker Fisherman
Firecracker
Bats Skeleton Dragons Fisherman
Skeleton Dragons
Firecracker Fireball Fisherman
Royal Giant
Fireball
Skeleton Dragons
Void
Fisherman
Bats Firecracker Skeleton Dragons Monk
Monk
Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Fireball Void
Bats Firecracker Skeleton Dragons Fisherman Monk
Fisherman Bats Skeleton Dragons Void
Bats Firecracker Skeleton Dragons Fisherman Monk
Firecracker Fireball Monk
Fireball Bats Firecracker Skeleton Dragons
Bats Skeleton Dragons Firecracker Fireball Void
Skeleton Dragons Fireball Void Monk
Fisherman
Firecracker Fisherman
Bats Skeleton Dragons Firecracker Fireball Fisherman
Skeleton Dragons Bats Firecracker Fireball
Bats Skeleton Dragons Fireball
Fireball Bats Firecracker Skeleton Dragons
Monk Fireball Fisherman
Bats Firecracker Skeleton Dragons Fireball Fisherman
Fireball Bats Firecracker Skeleton Dragons Fisherman
Bats Firecracker Skeleton Dragons Fireball Fisherman
Fisherman
Skeleton Dragons Bats Firecracker Fireball Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Void Fisherman
Fireball Void Firecracker Skeleton Dragons Fisherman Monk
Bats Fisherman
Bats Fireball Fisherman Monk
Fisherman
Firecracker Skeleton Dragons Fireball Bats Monk
Bats Fireball Void
Fisherman
Void Bats Firecracker Skeleton Dragons Fireball Monk
Skeleton Dragons
Bats
Monk Fireball Void
Fireball
Firecracker Skeleton Dragons Fireball
Bats Firecracker Skeleton Dragons Fireball Fisherman Monk
Bats Firecracker Skeleton Dragons Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Firecracker Skeleton Dragons Monk
Firecracker Fireball Void Monk Skeleton Dragons Fisherman
Skeleton Dragons Fireball Void
Firecracker Skeleton Dragons Fireball Void
Fireball Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Fireball Bats Monk
Firecracker Skeleton Dragons
Fireball Firecracker Skeleton Dragons
Fireball Void Monk Firecracker Skeleton Dragons Fisherman
Bats Fireball Void Fisherman
Firecracker Void Monk Skeleton Dragons Fireball Fisherman
Fireball Void Monk Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Fireball Void Fisherman
Firecracker Skeleton Dragons Fireball Void Fisherman Monk
Firecracker Skeleton Dragons Fireball Fisherman
Firecracker Skeleton Dragons Fireball
Firecracker Skeleton Dragons Fireball
Monk Fireball
Bats Skeleton Dragons Fisherman
Void Firecracker Skeleton Dragons Fireball Fisherman Monk
Firecracker Skeleton Dragons Fireball Monk
Skeleton Dragons Fireball Void Monk
Skeleton Dragons Fireball Void
Void Fisherman Monk
Skeleton Dragons Fireball Void Monk
Firecracker Skeleton Dragons Fireball
Fisherman
Firecracker Fireball Void Skeleton Dragons Fisherman Monk
Fireball Void Skeleton Dragons Fisherman Monk
Fireball Void Firecracker Skeleton Dragons Fisherman
Bats Firecracker Skeleton Dragons Fireball
Bats Firecracker Skeleton Dragons Fireball Void
Fireball Void
Void Skeleton Dragons Fireball
Void Firecracker Skeleton Dragons Fireball Monk
Firecracker Fireball Monk
Bats Fireball Void
Fireball Firecracker Skeleton Dragons Monk
Fireball
Fireball Void Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Fireball
Void Monk Fireball
Firecracker Skeleton Dragons
Bats Firecracker Skeleton Dragons Fireball
Firecracker Bats Skeleton Dragons Fireball Void
Void Firecracker Fireball Monk

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