My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Barrel Skeleton Army Baby Dragon
Zap
Bats Goblin Barrel Skeleton Army
Barbarian Barrel
Elite Barbarians Goblin Barrel Skeleton Army
The Log
Elite Barbarians Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Elite Barbarians Mini P.E.K.K.A Goblin Barrel Skeleton Army Baby Dragon
Fireball
Elite Barbarians Goblin Barrel Skeleton Army Baby Dragon
Poison
Bats Skeleton Army
Lightning
Elite Barbarians Mini P.E.K.K.A Baby Dragon
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Skeleton Army Fireball Mini P.E.K.K.A Baby Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Barrel Skeleton Army

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elite Barbarians Mini P.E.K.K.A Goblin Barrel Baby Dragon
Arrows
Elite Barbarians Fireball Mini P.E.K.K.A Goblin Barrel
Elite Barbarians
Arrows Bats Fireball
Fireball
Arrows Elite Barbarians Baby Dragon
Mini P.E.K.K.A
Bats Arrows Baby Dragon
Goblin Barrel
Bats Arrows Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Bats Fireball Mini P.E.K.K.A Goblin Barrel

Defense Synergies 0 8

Bats
Mini P.E.K.K.A Baby Dragon
Arrows
Fireball Mini P.E.K.K.A
Elite Barbarians
Mini P.E.K.K.A
Fireball
Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Elite Barbarians Fireball Skeleton Army Baby Dragon
Goblin Barrel
Skeleton Army
Mini P.E.K.K.A
Baby Dragon
Bats Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon
Elite Barbarians Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army Bats Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Bats
Arrows Elite Barbarians Fireball Mini P.E.K.K.A Skeleton Army
Arrows Fireball Skeleton Army Bats Baby Dragon
Bats Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Mini P.E.K.K.A Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Mini P.E.K.K.A
Bats Skeleton Army Arrows Fireball Baby Dragon
Arrows Bats Fireball Baby Dragon
Mini P.E.K.K.A Skeleton Army Bats Elite Barbarians Fireball
Fireball Skeleton Army Bats Arrows Mini P.E.K.K.A Baby Dragon
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army Elite Barbarians Fireball Mini P.E.K.K.A
Bats Arrows Elite Barbarians Fireball Mini P.E.K.K.A Skeleton Army
Arrows Fireball Bats Elite Barbarians Skeleton Army Baby Dragon
Arrows Baby Dragon Bats Fireball
Mini P.E.K.K.A Elite Barbarians
Skeleton Army Bats Arrows Elite Barbarians Fireball Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Elite Barbarians Fireball
Fireball Arrows Elite Barbarians Mini P.E.K.K.A Baby Dragon
Skeleton Army Bats Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Bats Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Arrows Fireball Bats Baby Dragon
Mini P.E.K.K.A Skeleton Army Bats Elite Barbarians Fireball
Mini P.E.K.K.A Elite Barbarians Skeleton Army
Bats Elite Barbarians Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Skeleton Army
Bats Elite Barbarians Mini P.E.K.K.A
Skeleton Army Arrows Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Skeleton Army Fireball
Fireball Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Bats Fireball Mini P.E.K.K.A Baby Dragon
Bats Arrows Elite Barbarians Fireball Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Arrows Baby Dragon
Arrows Fireball Bats Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Bats Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball Arrows Baby Dragon
Elite Barbarians Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Elite Barbarians Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Baby Dragon
Arrows Fireball Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Elite Barbarians Bats Arrows Fireball Baby Dragon
Bats Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Fireball Skeleton Army
Fireball Arrows Baby Dragon
Arrows Fireball
Fireball Mini P.E.K.K.A Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Elite Barbarians
Bats Elite Barbarians Fireball Baby Dragon
Bats Fireball
Fireball Baby Dragon

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