My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Guards
Giant Snowball
Bats Musketeer Goblin Barrel Guards
Zap
Bats Goblin Barrel Guards
Barbarian Barrel
Knight Musketeer Valkyrie Goblin Barrel Guards
The Log
Musketeer Goblin Barrel Guards
Earthquake
Goblin Barrel Guards
Arrows
Bats Goblin Barrel Guards
Royal Delivery
Bats Knight Musketeer Valkyrie Goblin Barrel Guards
Fireball
Musketeer Goblin Barrel
Poison
Bats Musketeer Guards
Lightning
Knight Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Arrows Knight Goblin Barrel Guards Musketeer Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Arrows Knight

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Barbarian Barrel Goblin Barrel
Arrows
Knight Goblin Barrel
Knight
Bats Musketeer Goblin Barrel Arrows Barbarian Barrel
Musketeer
Knight Valkyrie Barbarian Barrel
Valkyrie
Bats Musketeer Goblin Barrel
Barbarian Barrel
Bats Knight Musketeer Goblin Barrel
Goblin Barrel
Knight Valkyrie Bats Arrows Barbarian Barrel Guards
Guards
Goblin Barrel

Defense Synergies 4 9

Bats
Knight Musketeer Valkyrie Barbarian Barrel
Arrows
Knight Valkyrie Barbarian Barrel
Knight
Bats Musketeer Arrows Barbarian Barrel
Musketeer
Knight Valkyrie Guards Bats Barbarian Barrel
Valkyrie
Musketeer Bats Arrows
Barbarian Barrel
Bats Arrows Knight Musketeer Guards
Goblin Barrel
Guards
Musketeer Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Valkyrie Barbarian Barrel
Bats Knight Musketeer Valkyrie
Bats Knight Musketeer Valkyrie
Bats Knight Musketeer Valkyrie Guards
Arrows Valkyrie Barbarian Barrel
Arrows Barbarian Barrel Bats Musketeer Valkyrie Guards
Bats Musketeer Arrows
Arrows Musketeer Valkyrie Barbarian Barrel
Musketeer
Knight Guards Musketeer Valkyrie Barbarian Barrel
Bats Valkyrie Guards Arrows Knight Musketeer Barbarian Barrel
Arrows Musketeer Bats
Bats Knight Musketeer Valkyrie Guards
Valkyrie Bats Arrows Barbarian Barrel Guards
Knight
Bats Arrows Knight Musketeer Valkyrie
Arrows Bats Knight Musketeer Valkyrie Barbarian Barrel Guards
Arrows Valkyrie Barbarian Barrel Bats Knight Musketeer Guards
Musketeer
Valkyrie Bats Arrows Knight Musketeer Barbarian Barrel Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Barbarian Barrel
Arrows Knight Musketeer Valkyrie Barbarian Barrel
Guards Bats Knight Musketeer Valkyrie
Valkyrie Guards Bats Knight Musketeer Barbarian Barrel
Knight Musketeer Valkyrie Guards
Arrows Bats Musketeer
Guards Bats Knight Musketeer Valkyrie
Knight Valkyrie
Bats Knight Valkyrie Barbarian Barrel
Musketeer Guards
Bats Knight Musketeer Valkyrie Guards
Arrows Valkyrie Guards
Knight Valkyrie Guards
Musketeer Valkyrie
Guards Bats Knight Musketeer Valkyrie Barbarian Barrel
Bats Arrows Valkyrie Musketeer Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Valkyrie Barbarian Barrel Guards
Arrows Musketeer Barbarian Barrel
Arrows Barbarian Barrel
Arrows Knight Musketeer Valkyrie Barbarian Barrel Guards
Arrows Valkyrie Barbarian Barrel
Arrows Bats Musketeer
Arrows Musketeer
Arrows Barbarian Barrel
Arrows
Bats Musketeer Guards
Arrows Knight Musketeer Valkyrie Barbarian Barrel
Arrows Musketeer
Knight Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Barbarian Barrel
Bats
Arrows Musketeer Barbarian Barrel
Arrows Valkyrie Barbarian Barrel
Musketeer
Arrows
Musketeer
Arrows Musketeer Barbarian Barrel
Arrows Valkyrie Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Musketeer
Arrows Musketeer Barbarian Barrel
Bats Arrows Musketeer
Bats Musketeer Guards
Arrows Musketeer
Arrows
Arrows
Bats Musketeer Barbarian Barrel Guards
Arrows Musketeer
Arrows Barbarian Barrel
Knight Musketeer Valkyrie
Arrows Musketeer
Arrows
Musketeer
Bats Musketeer Guards
Bats Musketeer
Musketeer Barbarian Barrel

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: