My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Mega Minion Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Goblin Barrel Sparky
Giant Snowball
Bats Mega Minion Goblin Barrel
Zap
Bats Goblin Barrel Sparky
Barbarian Barrel
Knight Goblin Barrel Sparky
The Log
Goblin Barrel Sparky
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Knight Mega Minion Goblin Barrel Sparky
Fireball
Mega Minion Goblin Barrel Sparky
Poison
Bats Mega Minion Sparky
Lightning
Knight Mega Minion Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Mega Minion Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Arrows Knight Mega Minion Goblin Barrel Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Arrows Knight

Attack Synergies 10 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Giant Mega Minion Barbarian Barrel Goblin Barrel Sparky
Arrows
Giant Sparky Knight Mega Minion Goblin Barrel
Knight
Bats Mega Minion Goblin Barrel Arrows Barbarian Barrel Sparky
Mega Minion
Knight Giant Bats Arrows Sparky
Giant
Bats Arrows Mega Minion Barbarian Barrel Goblin Barrel Sparky
Barbarian Barrel
Giant Bats Knight Goblin Barrel Sparky
Goblin Barrel
Knight Giant Bats Arrows Barbarian Barrel Sparky
Sparky
Arrows Giant Bats Knight Mega Minion Barbarian Barrel Goblin Barrel

Defense Synergies 2 11

Bats
Knight Barbarian Barrel Sparky
Arrows
Knight Mega Minion Barbarian Barrel Sparky
Knight
Bats Mega Minion Arrows Barbarian Barrel Sparky
Mega Minion
Knight Arrows Barbarian Barrel Sparky
Giant
Barbarian Barrel
Bats Arrows Knight Mega Minion Sparky
Goblin Barrel
Sparky
Bats Arrows Knight Mega Minion Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Barbarian Barrel Sparky
Sparky Bats Knight Mega Minion
Sparky Bats Knight Mega Minion
Sparky Bats Knight Mega Minion
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Bats Mega Minion
Bats Mega Minion Arrows
Arrows Barbarian Barrel Sparky
Sparky
Knight Barbarian Barrel Sparky
Bats Arrows Knight Mega Minion Barbarian Barrel
Arrows Mega Minion Bats
Sparky Bats Knight
Sparky Bats Arrows Mega Minion Barbarian Barrel
Sparky Knight
Sparky
Sparky Bats Arrows Knight
Arrows Bats Knight Mega Minion Barbarian Barrel
Arrows Barbarian Barrel Bats Knight Mega Minion
Sparky
Bats Arrows Knight Barbarian Barrel Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel Sparky
Arrows Knight Mega Minion Barbarian Barrel
Bats Knight Sparky
Bats Knight Barbarian Barrel Sparky
Knight Sparky
Arrows Bats
Sparky Bats Knight Mega Minion
Knight Sparky
Bats Knight Mega Minion Barbarian Barrel Sparky
Mega Minion Sparky
Bats Knight Mega Minion Sparky
Arrows
Knight Sparky
Sparky
Sparky Bats Knight Mega Minion Barbarian Barrel
Bats Arrows Mega Minion Barbarian Barrel Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel Sparky
Arrows Barbarian Barrel
Arrows Barbarian Barrel Sparky
Arrows Knight Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Arrows Bats Mega Minion
Arrows Sparky
Arrows Barbarian Barrel
Arrows
Bats Sparky
Arrows Knight Barbarian Barrel Sparky
Arrows
Knight Barbarian Barrel Sparky
Arrows Barbarian Barrel
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Bats Sparky
Arrows Mega Minion Barbarian Barrel Sparky
Arrows Barbarian Barrel
Sparky
Arrows
Sparky
Arrows Barbarian Barrel
Arrows Barbarian Barrel Sparky
Mega Minion
Arrows Barbarian Barrel Sparky
Arrows Sparky
Arrows Barbarian Barrel Sparky
Bats Arrows Sparky
Bats Mega Minion
Mega Minion Sparky
Arrows Sparky
Arrows Sparky
Sparky
Arrows Sparky
Bats Barbarian Barrel
Arrows Mega Minion
Arrows Barbarian Barrel
Knight Mega Minion Sparky
Arrows
Arrows Sparky
Mega Minion Sparky
Bats Sparky
Bats
Barbarian Barrel Sparky

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